Player Matchup

Bastet
Bastet
BEAST SNF
Bastet
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,724 Elo+
Party 3
Janus
Janus
Gunzz snf6275
Janus
Level 25
God Stats
1W - 0L
1,738 SR
Queue Stats
10W - 10L
1,448 Elo+
Party 3
Cerberus
Cerberus
Lynitza
Cerberus
Level 16
God Stats
1W - 0L
1,785 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Geb
Geb
TApolloC
Geb
Level 26
God Stats
2W - 2L
1,394 SR
Queue Stats
58W - 63L
1,503 Elo+
Party 4
Ganesha
Ganesha
Wave of Lead
Ganesha
Level 127
God Stats
6W - 7L
1,682 SR
Queue Stats
341W - 380L
1,522 Elo+
Party 4
Team Averages
Level 64
1,620 SR
1,540 Elo+

VS

Team Averages
Level 56
1,557 SR
1,453 Elo+
Fenrir
Fenrir
Rahje_Blow
Fenrir
Level 141
God Stats
1W - 1L
1,709 SR
Queue Stats
90W - 92L
1,498 Elo+
Party 1
Medusa
Medusa
StygianWolf97
Medusa
Level 68
God Stats
0W - 2L
1,306 SR
Queue Stats
35W - 51L
1,420 Elo+
Solo
Cabrakan
Cabrakan
drkinney13f
Cabrakan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,466 Elo+
Party 1
Scylla
Scylla
hartnoel12
Scylla
Level 27
God Stats
2W - 4L
1,652 SR
Queue Stats
73W - 88L
1,415 Elo+
Party 2
Izanami
Izanami
highcaliber938
Izanami
Level 29
God Stats
4W - 2L
1,619 SR
Queue Stats
107W - 104L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BEAST SNF
Bastet
17
11 / 6 / 12
11,420
761
16,548
14,243
8,303
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
11 / 2 / 16
12,980
865
25,453
9,951
4,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Lynitza
Cerberus
20
13 / 4 / 17
12,646
843
15,431
18,857
20,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
8 / 4 / 21
12,793
853
8,185
21,507
29,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ganesha
Wave of Lead
Ganesha
19
1 / 3 / 28
10,995
733
20,303
19,558
12,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Rahje_Blow
Fenrir
18
8 / 8 / 7
10,831
722
10,637
18,720
8,868
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
2 / 10 / 5
9,754
650
7,949
15,149
4,253
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
drkinney13f
Cabrakan
15
1 / 10 / 10
9,056
604
5,083
26,217
24,930
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
hartnoel12
Scylla
17
7 / 8 / 8
10,974
732
19,708
15,895
4,624
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 8 / 10
8,949
597
10,270
14,156
4,272
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
58
44
Kills
18
19
Deaths
44
94
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Bastet
BEAST SNF
Bastet
11
6
12
2.83
W
11
2
16
9.5
W
Cerberus
Lynitza
Cerberus
13
4
17
5.38
L
Fenrir
Rahje_Blow
Fenrir
8
8
7
1.44
L
2
10
5
0.45
W
8
4
21
4.63
W
Ganesha
Wave of Lead
Ganesha
1
3
28
5
L
Cabrakan
drkinney13f
Cabrakan
1
10
10
0.6
L
Scylla
hartnoel12
Scylla
7
8
8
1.38
L
0
8
10
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,920
Damage
53,647
84,116
Taken
90,137
76,253
Mitigated
46,947
25,578
Healing
15,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
BEAST SNF
Bastet
16,548
3,659
940
1,802
14,243
8,303
686
5,590
8,653
0
20,223
W
25,453
1,515
2,351
1,480
9,951
4,537
1,293
3,456
6,495
50,642
0
W
Cerberus
Lynitza
Cerberus
15,431
344
0
4,231
18,857
20,562
562
5,006
13,851
36,736
0
L
Fenrir
Rahje_Blow
Fenrir
10,637
1,451
1,265
3,181
18,720
8,868
0
13,108
5,612
0
19,345
L
7,949
3,286
936
770
15,149
4,253
0
11,686
3,463
0
14,052
W
8,185
687
1,676
2,710
21,507
29,984
1,997
6,283
15,224
16,254
0
W
Ganesha
Wave of Lead
Ganesha
20,303
376
2,916
7,472
19,558
12,867
554
4,456
15,102
38,738
0
L
Cabrakan
drkinney13f
Cabrakan
5,083
975
97
4,009
26,217
24,930
0
20,787
5,430
7,539
0
L
Scylla
hartnoel12
Scylla
19,708
1,073
729
2,499
15,895
4,624
0
14,122
1,773
37,054
0
L
10,270
7,434
774
1,479
14,156
4,272
0
9,669
4,487
0
27,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,834
Gold Earned
49,564
165
Minions Killed
127
0
Camps Cleared
0
1,475,659
Distance Traveled
1,091,963
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,420
761
13
1
0
296,926
0
W
Janus
12,980
865
74
5
0
319,694
0
W
Cerberus
12,646
843
51
3
0
293,903
4
L
Fenrir
10,831
722
23
2
0
246,833
1
L
Medusa
9,754
650
12
1
0
208,806
0
W
Geb
12,793
853
27
2
0
258,481
0
W
Ganesha
10,995
733
0
0
0
306,655
0
L
Cabrakan
9,056
604
9
1
0
204,855
0
L
Scylla
10,974
732
44
3
0
223,835
1
L
Izanami
8,949
597
39
3
0
207,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role