Player Matchup

Odin
Odin
Roshoff
Odin
Level 49
God Stats
15W - 14L
1,522 SR
Queue Stats
60W - 75L
1,466 Elo+
Party 1
Hel
Hel
Shrpshootntex
Hel
Level 65
God Stats
1W - 1L
1,630 SR
Queue Stats
5W - 3L
1,589 Elo+
Party 1
Yemoja
Yemoja
ThatGuy6226
Yemoja
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,502 Elo+
Party 1
Cupid
Cupid
bigballzguy
Cupid
Level 18
God Stats
1W - 3L
1,586 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
fatalpandaz
Erlang Shen
Level 105
God Stats
0W - 2L
1,309 SR
Queue Stats
15W - 9L
1,631 Elo+
Party 1
Team Averages
Level 60
1,509 SR
1,538 Elo+

VS

Team Averages
Level 103
1,720 SR
1,747 Elo+
Sylvanus
Sylvanus
AnimusPRIME
Sylvanus
Level 142
God Stats
6W - 4L
1,769 SR
Queue Stats
183W - 109L
1,747 Elo+
Party 2
Olorun
Olorun
DaimosPRIME
Olorun
Level 108
God Stats
4W - 2L
1,788 SR
Queue Stats
84W - 42L
1,759 Elo+
Party 2
Sun Wukong
Sun Wukong
EternalPRIME
Sun Wukong
Level 139
God Stats
6W - 3L
1,814 SR
Queue Stats
153W - 79L
1,745 Elo+
Party 2
Tsukuyomi
Tsukuyomi
NonSpirited
Tsukuyomi
Level 101
God Stats
5W - 1L
1,634 SR
Queue Stats
146W - 84L
1,751 Elo+
Party 2
Hades
Hades
THELA5TPRIME
Hades
Level 27
God Stats
18W - 7L
1,595 SR
Queue Stats
18W - 7L
1,732 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Roshoff
Odin
15
3 / 5 / 1
9,364
493
8,979
14,869
8,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
1 / 5 / 1
8,589
452
3,641
12,780
4,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
10
0 / 4 / 1
7,049
371
3,056
12,539
8,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 6 / 0
7,827
412
2,491
6,982
1,993
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
fatalpandaz
Erlang Shen
14
2 / 3 / 2
8,546
450
6,711
16,074
9,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AnimusPRIME
Sylvanus
15
3 / 0 / 13
9,713
511
8,474
15,148
13,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
19
5 / 0 / 5
11,916
627
7,034
8,958
3,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
EternalPRIME
Sun Wukong
17
4 / 3 / 3
11,174
588
10,442
15,136
9,064
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
NonSpirited
Tsukuyomi
18
6 / 1 / 8
11,297
595
14,099
11,603
6,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
5 / 2 / 5
10,521
554
8,257
11,717
6,873
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
57
6
Kills
23
23
Deaths
6
5
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AnimusPRIME
Sylvanus
3
0
13
9.5
W
Olorun
5
0
5
7.5
W
Sun Wukong
EternalPRIME
Sun Wukong
4
3
3
1.83
W
Tsukuyomi
NonSpirited
Tsukuyomi
6
1
8
10
L
Odin
Roshoff
Odin
3
5
1
0.7
L
1
5
1
0.3
W
5
2
5
3.75
L
Yemoja
0
4
1
0.13
L
0
6
0
0
L
Erlang Shen
fatalpandaz
Erlang Shen
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,878
Damage
48,306
63,244
Taken
62,562
32,929
Mitigated
39,462
15,158
Healing
29,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AnimusPRIME
Sylvanus
8,474
2,077
2,166
4,490
15,148
13,796
883
1,720
13,305
28,767
13,614
W
Olorun
7,034
3,888
373
6,886
8,958
3,364
5,148
913
8,045
99,211
0
W
Sun Wukong
EternalPRIME
Sun Wukong
10,442
2,510
0
6,985
15,136
9,064
435
1,894
12,502
0
64,930
W
Tsukuyomi
NonSpirited
Tsukuyomi
14,099
4,040
0
4,009
11,603
6,365
1,926
1,035
10,346
0
100,669
L
Odin
Roshoff
Odin
8,979
973
0
1,396
14,869
8,102
1,013
2,114
12,755
6,776
39,154
L
3,641
0
1,341
3,666
12,780
4,728
574
6,120
6,660
41,926
0
W
8,257
1,188
365
4,613
11,717
6,873
2,868
2,422
8,846
44,043
0
L
Yemoja
3,056
723
1,529
1,471
12,539
8,530
0
5,541
6,998
13,310
0
L
2,491
1,112
368
50
6,982
1,993
0
4,445
2,537
0
33,470
L
Erlang Shen
fatalpandaz
Erlang Shen
6,711
2,861
0
5,337
16,074
9,576
110
4,923
11,151
0
65,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,375
Gold Earned
54,621
380
Minions Killed
573
0
Camps Cleared
0
1,759,241
Distance Traveled
1,820,668
17
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,713
511
40
2
0
347,335
7
W
Olorun
11,916
627
163
9
0
330,938
5
W
Sun Wukong
11,174
588
122
6
0
397,825
7
W
Tsukuyomi
11,297
595
151
8
0
424,395
6
L
Odin
9,364
493
89
5
0
357,415
0
L
Hel
8,589
452
80
4
0
334,268
5
W
Hades
10,521
554
97
5
0
320,175
6
L
Yemoja
7,049
371
20
1
0
349,393
7
L
Cupid
7,827
412
93
5
0
301,801
1
L
Erlang Shen
8,546
450
98
5
0
416,364
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role