Player Matchup

Kali
Kali
Csane79
Kali
Level 87
God Stats
6W - 11L
1,391 SR
Queue Stats
553W - 565L
1,451 Elo+
Solo
Sol
Sol
Fyll Jess 118
Sol
Level 64
God Stats
7W - 5L
1,676 SR
Queue Stats
136W - 148L
1,455 Elo+
Solo
Hou Yi
Hou Yi
LRojasPR
Hou Yi
Level 89
God Stats
7W - 9L
1,506 SR
Queue Stats
423W - 442L
1,496 Elo+
Party 1
Cthulhu
Cthulhu
UwUyippeekiyay
Cthulhu
Level 62
God Stats
3W - 6L
1,373 SR
Queue Stats
20W - 23L
1,417 Elo+
Solo
Chaac
Chaac
xXLopez-PRXx
Chaac
Level 76
God Stats
32W - 29L
1,532 SR
Queue Stats
319W - 362L
1,440 Elo+
Party 1
Team Averages
Level 76
1,496 SR
1,452 Elo+

VS

Team Averages
Level 111
1,466 SR
1,450 Elo+
Arachne
Arachne
Dat MurdaMan
Arachne
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 83L
1,443 Elo+
Solo
Olorun
Olorun
H0SSxDELGADOx
Olorun
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
331W - 370L
1,419 Elo+
Solo
Erlang Shen
Erlang Shen
MUROT-T
Erlang Shen
Level 89
God Stats
9W - 4L
1,253 SR
Queue Stats
170W - 141L
1,457 Elo+
Solo
Jormungandr
Jormungandr
SwolMacc
Jormungandr
Level 98
God Stats
9W - 4L
1,568 SR
Queue Stats
46W - 33L
1,511 Elo+
Solo
Hades
Hades
zl Anemia lz
Hades
Level 128
God Stats
19W - 15L
1,510 SR
Queue Stats
724W - 726L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Csane79
Kali
17
5 / 5 / 2
10,907
545
10,472
18,742
8,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 3 / 1
9,804
490
6,044
10,184
3,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
LRojasPR
Hou Yi
14
3 / 6 / 2
9,296
465
8,048
12,575
3,393
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 6 / 8
9,302
465
9,399
23,812
11,136
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 6 / 0
9,517
476
8,244
16,353
13,940
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dat MurdaMan
Arachne
18
7 / 4 / 7
11,128
556
10,088
15,235
8,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 4 / 7
9,652
483
10,407
14,263
5,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Erlang Shen
MUROT-T
Erlang Shen
16
4 / 1 / 4
10,453
523
13,592
12,602
11,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
SwolMacc
Jormungandr
17
7 / 0 / 8
11,260
563
12,610
10,366
12,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
4 / 4 / 7
10,523
526
16,470
19,732
13,513
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
59
13
Kills
26
26
Deaths
13
13
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Kali
Csane79
Kali
5
5
2
1.2
W
Arachne
Dat MurdaMan
Arachne
7
4
7
2.63
L
3
3
1
1.17
W
4
4
7
1.88
L
Hou Yi
LRojasPR
Hou Yi
3
6
2
0.67
W
Erlang Shen
MUROT-T
Erlang Shen
4
1
4
6
W
Jormungandr
SwolMacc
Jormungandr
7
0
8
11
L
2
6
8
1
L
0
6
0
0
W
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,207
Damage
63,167
81,666
Taken
72,198
40,210
Mitigated
50,497
25,426
Healing
31,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
Csane79
Kali
10,472
4,140
0
6,493
18,742
8,221
0
8,118
10,624
0
74,559
W
Arachne
Dat MurdaMan
Arachne
10,088
7,003
0
6,081
15,235
8,133
25
1,786
13,449
0
76,760
L
6,044
1,543
0
4,267
10,184
3,520
2,907
6,629
3,555
53,907
3,889
W
10,407
4,918
1,029
7,331
14,263
5,610
1,491
4,073
10,190
65,565
0
L
Hou Yi
LRojasPR
Hou Yi
8,048
4,784
0
2,403
12,575
3,393
0
9,669
2,906
0
51,870
W
Erlang Shen
MUROT-T
Erlang Shen
13,592
5,737
0
5,057
12,602
11,129
822
3,053
9,549
14,461
47,799
W
Jormungandr
SwolMacc
Jormungandr
12,610
2,228
0
1,869
10,366
12,112
380
2,946
7,420
51,285
0
L
9,399
1,144
561
7,672
23,812
11,136
0
15,696
8,116
24,026
0
L
8,244
775
0
4,030
16,353
13,940
134
2,385
13,968
9,859
58,058
W
16,470
1,390
62
9,763
19,732
13,513
890
6,520
13,212
79,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,826
Gold Earned
53,016
539
Minions Killed
513
0
Camps Cleared
0
1,826,383
Distance Traveled
1,799,398
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,907
545
126
6
0
395,934
4
W
Arachne
11,128
556
121
6
0
391,966
3
L
Sol
9,804
490
125
6
0
353,184
2
W
Olorun
9,652
483
82
4
0
318,340
5
L
Hou Yi
9,296
465
107
5
0
362,197
1
W
Erlang Shen
10,453
523
96
5
0
350,509
1
W
Jormungandr
11,260
563
89
4
0
372,915
4
L
Cthulhu
9,302
465
32
2
0
395,426
7
L
Chaac
9,517
476
149
7
0
319,642
6
W
Hades
10,523
526
125
6
0
365,668
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role