Player Matchup

Neith
Neith
TopKor
Neith
Level 16
God Stats
34W - 37L
1,346 SR
Queue Stats
106W - 103L
1,259 Elo+
Solo
Nemesis
Nemesis
Vendigo95
Nemesis
Level 29
God Stats
5W - 13L
1,333 SR
Queue Stats
60W - 71L
1,376 Elo+
Party 1
Scylla
Scylla
XRaybies
Scylla
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,186 Elo+
Party 3
Kukulkan
Kukulkan
iTz_Binghaam_TTV
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,478 Elo+
Party 1
Cthulhu
Cthulhu
liquidsith
Cthulhu
Level 12
God Stats
1W - 5L
1,448 SR
Queue Stats
6W - 15L
1,187 Elo+
Party 3
Team Averages
Level 16
1,425 SR
1,297 Elo+

VS

Team Averages
Level 14
1,474 SR
1,301 Elo+
Cupid
Cupid
Ghost_Tropinha
Cupid
Level 23
God Stats
11W - 8L
1,551 SR
Queue Stats
31W - 40L
1,331 Elo+
Solo
Olorun
Olorun
Throwit29
Olorun
Level 8
God Stats
4W - 6L
1,236 SR
Queue Stats
13W - 12L
1,215 Elo+
Solo
Ares
Ares
anthonylesang2
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,308 Elo+
Party 2
Cu Chulainn
Cu Chulainn
rzoo9413
Cu Chulainn
Level 24
God Stats
3W - 1L
1,579 SR
Queue Stats
63W - 72L
1,367 Elo+
Party 2
Serqet
Serqet
АртёмРилай
Serqet
Level 7
God Stats
2W - 3L
1,504 SR
Queue Stats
4W - 8L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
TopKor
Neith
8
4 / 3 / 1
5,377
489
2,525
4,875
1,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Vendigo95
Nemesis
8
2 / 3 / 3
5,397
491
4,359
8,002
1,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
XRaybies
Scylla
5
0 / 6 / 0
3,973
361
468
5,380
825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 6 / 4
4,667
424
2,002
5,312
1,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
liquidsith
Cthulhu
5
0 / 2 / 1
4,213
383
1,091
3,450
1,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
6 / 0 / 2
5,952
541
2,083
2,512
550
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
Throwit29
Olorun
11
7 / 0 / 7
6,925
630
6,038
3,625
1,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 3 / 10
5,456
496
1,065
4,290
2,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
rzoo9413
Cu Chulainn
9
3 / 2 / 6
5,719
520
4,568
6,570
2,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
2 / 3 / 4
5,591
508
2,733
5,862
2,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
6
Kills
18
20
Deaths
8
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
6
0
2
7
W
Olorun
Throwit29
Olorun
7
0
7
10.5
L
Neith
TopKor
Neith
4
3
1
1.5
L
Nemesis
Vendigo95
Nemesis
2
3
3
1.17
L
Scylla
XRaybies
Scylla
0
6
0
0
W
0
3
10
1.67
L
0
6
4
0.33
L
Cthulhu
liquidsith
Cthulhu
0
2
1
0.25
W
Cu Chulainn
rzoo9413
Cu Chulainn
3
2
6
3
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,445
Damage
16,487
27,019
Taken
22,859
7,083
Mitigated
8,805
3,913
Healing
5,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,083
796
0
927
2,512
550
334
256
2,216
0
23,166
W
Olorun
Throwit29
Olorun
6,038
3,268
0
1,857
3,625
1,124
625
1,049
2,496
33,404
0
L
Neith
TopKor
Neith
2,525
1,331
15
968
4,875
1,355
764
2,695
2,180
0
11,287
L
Nemesis
Vendigo95
Nemesis
4,359
2,436
0
1,642
8,002
1,911
0
943
6,821
0
27,843
L
Scylla
XRaybies
Scylla
468
170
0
490
5,380
825
117
741
4,639
8,124
0
W
1,065
358
0
456
4,290
2,491
263
772
3,371
6,488
0
L
2,002
802
0
630
5,312
1,454
486
2,050
3,262
15,664
0
L
Cthulhu
liquidsith
Cthulhu
1,091
93
0
168
3,450
1,538
198
674
2,669
8,721
0
W
Cu Chulainn
rzoo9413
Cu Chulainn
4,568
1,069
0
1,223
6,570
2,562
0
817
5,646
0
34,913
W
2,733
1,036
0
1,465
5,862
2,078
0
214
5,569
0
20,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,627
Gold Earned
29,643
139
Minions Killed
207
0
Camps Cleared
0
894,791
Distance Traveled
1,046,560
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
5,952
541
36
3
0
189,024
2
W
Olorun
6,925
630
53
5
0
211,422
3
L
Neith
5,377
489
33
3
0
173,314
1
L
Nemesis
5,397
491
47
4
0
229,085
2
L
Scylla
3,973
361
13
1
0
167,152
0
W
Ares
5,456
496
17
2
0
200,163
0
L
Kukulkan
4,667
424
35
3
0
155,663
3
L
Cthulhu
4,213
383
11
1
0
169,577
3
W
Cu Chulainn
5,719
520
61
6
0
209,338
1
W
Serqet
5,591
508
40
4
0
236,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role