Player Matchup

Sun Wukong
Sun Wukong
Danukikos
Sun Wukong
Level 123
God Stats
1W - 0L
1,504 SR
Queue Stats
33W - 25L
1,490 Elo+
Party 2
Tyr
Tyr
IsMan1717
Tyr
Level 85
God Stats
1W - 0L
1,492 SR
Queue Stats
5W - 3L
1,444 Elo+
Party 2
Merlin
Merlin
iker3009
Merlin
Level 111
God Stats
4W - 4L
1,560 SR
Queue Stats
21W - 11L
1,537 Elo+
Party 2
Team Averages
Level 106
1,519 SR
1,490 Elo+

VS

Team Averages
Level 82
1,524 SR
1,486 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
twokos
Heimdallr
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
304W - 352L
1,454 Elo+
Party 1
Bellona
Bellona
wizardfly
Bellona
Level 124
God Stats
87W - 80L
1,572 SR
Queue Stats
183W - 217L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Danukikos
Sun Wukong
14
6 / 3 / 10
10,635
709
10,566
18,435
20,818
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

14
9 / 0 / 6
10,986
732
8,236
20,712
17,249
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
iker3009
Merlin
14
2 / 3 / 12
10,380
692
14,342
10,543
4,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
3 / 8 / 1
9,381
625
11,517
14,235
6,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Heimdallr
twokos
Heimdallr
12
0 / 6 / 4
8,754
584
9,698
14,089
5,304
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
wizardfly
Bellona
12
2 / 3 / 1
8,964
598
11,861
13,682
12,332
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
17
Kills
5
6
Deaths
17
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
3
8
1
0.44
W
Sun Wukong
Danukikos
Sun Wukong
6
3
10
3.67
W
9
0
6
12
W
Merlin
iker3009
Merlin
2
3
12
2.67
L
Heimdallr
twokos
Heimdallr
0
6
4
0.33
L
Bellona
wizardfly
Bellona
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,144
Damage
33,076
49,690
Taken
42,006
42,319
Mitigated
23,875
17,195
Healing
5,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
11,517
3,550
0
1,631
14,235
6,239
0
4,725
9,510
17,902
1,836
W
Sun Wukong
Danukikos
Sun Wukong
10,566
1,613
0
5,707
18,435
20,818
459
5,698
12,737
0
35,659
W
8,236
1,459
0
8,584
20,712
17,249
614
5,709
15,003
0
24,380
W
Merlin
iker3009
Merlin
14,342
812
360
2,544
10,543
4,252
1,520
3,131
7,412
56,660
0
L
Heimdallr
twokos
Heimdallr
9,698
3,911
596
434
14,089
5,304
0
5,628
8,461
0
37,179
L
Bellona
wizardfly
Bellona
11,861
2,199
0
2,460
13,682
12,332
0
4,642
9,040
9,571
25,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,001
Gold Earned
27,099
154
Minions Killed
118
10
Camps Cleared
3
923,597
Distance Traveled
766,124
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,381
625
10
1
1
246,025
0
W
Sun Wukong
10,635
709
44
3
3
292,983
2
W
Tyr
10,986
732
27
2
1
324,697
0
W
Merlin
10,380
692
83
6
6
305,917
2
L
Heimdallr
8,754
584
62
4
0
256,602
4
L
Bellona
8,964
598
46
3
2
263,497
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role