Player Matchup

Discordia
Discordia
 
Discordia
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
DaBeardedWhale
Amaterasu
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,376 Elo+
Party 3
Hun Batz
Hun Batz
Mr Doinkks
Hun Batz
Level 76
God Stats
1W - 0L
1,256 SR
Queue Stats
38W - 40L
1,366 Elo+
Party 2
Kuzenbo
Kuzenbo
PickleRich7
Kuzenbo
Level 105
God Stats
8W - 4L
1,637 SR
Queue Stats
189W - 182L
1,422 Elo+
Party 3
Anubis
Anubis
juwan2121
Anubis
Level 66
God Stats
2W - 1L
1,585 SR
Queue Stats
49W - 44L
1,411 Elo+
Party 2
Team Averages
Level 101
1,496 SR
1,415 Elo+

VS

Team Averages
Level 77
1,359 SR
1,415 Elo+
He Bo
He Bo
AngelVet
He Bo
Level 29
God Stats
0W - 2L
1,296 SR
Queue Stats
15W - 25L
1,380 Elo+
Party 1
Tiamat
Tiamat
DarkOne05
Tiamat
Level 46
God Stats
5W - 8L
1,380 SR
Queue Stats
182W - 172L
1,454 Elo+
Party 1
Osiris
Osiris
HUGH CHAZDIK144
Osiris
Level 106
God Stats
1W - 5L
1,187 SR
Queue Stats
241W - 270L
1,421 Elo+
Solo
Thanatos
Thanatos
Rampaged61
Thanatos
Level 78
God Stats
2W - 2L
1,381 SR
Queue Stats
97W - 93L
1,382 Elo+
Solo
Hercules
Hercules
The_Counsalor
Hercules
Level 125
God Stats
1W - 1L
1,551 SR
Queue Stats
139W - 137L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
6 / 5 / 13
11,430
816
18,717
10,631
3,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
DaBeardedWhale
Amaterasu
19
3 / 3 / 21
11,564
826
8,264
33,437
25,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hun Batz
Mr Doinkks
Hun Batz
13
1 / 7 / 15
9,108
651
9,816
12,061
4,504
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
PickleRich7
Kuzenbo
19
4 / 4 / 17
11,326
809
10,093
25,710
29,536
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
juwan2121
Anubis
20
14 / 2 / 9
12,832
917
21,292
14,781
8,553
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
AngelVet
He Bo
13
0 / 11 / 6
8,533
610
5,600
13,534
4,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
DarkOne05
Tiamat
19
3 / 3 / 14
10,985
785
27,928
12,869
8,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 6 / 10
9,333
667
8,850
18,951
25,866
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
Rampaged61
Thanatos
18
8 / 5 / 7
11,833
845
18,657
15,369
7,407
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
The_Counsalor
Hercules
18
8 / 3 / 8
10,300
736
12,765
23,835
15,966
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
66
28
Kills
21
21
Deaths
28
75
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
6
5
13
2.5
L
He Bo
AngelVet
He Bo
0
11
6
0.27
W
Amaterasu
DaBeardedWhale
Amaterasu
3
3
21
4.5
L
Tiamat
DarkOne05
Tiamat
3
3
14
3.33
L
2
6
10
1.17
W
Hun Batz
Mr Doinkks
Hun Batz
1
7
15
1.21
W
Kuzenbo
PickleRich7
Kuzenbo
4
4
17
3.13
L
Thanatos
Rampaged61
Thanatos
8
5
7
2.3
L
Hercules
The_Counsalor
Hercules
8
3
8
4
W
Anubis
juwan2121
Anubis
14
2
9
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,182
Damage
73,800
96,620
Taken
84,558
71,966
Mitigated
61,955
40,570
Healing
37,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
18,717
2,696
1,382
2,434
10,631
3,858
1,837
2,733
7,646
34,456
0
L
He Bo
AngelVet
He Bo
5,600
937
0
613
13,534
4,365
667
10,463
3,071
12,452
0
W
Amaterasu
DaBeardedWhale
Amaterasu
8,264
3,397
1,087
17,127
33,437
25,515
1,363
8,764
23,980
0
12,802
L
Tiamat
DarkOne05
Tiamat
27,928
964
1,076
5,350
12,869
8,351
763
6,458
6,411
51,644
0
L
8,850
2,188
1,092
4,101
18,951
25,866
437
9,610
9,341
0
19,574
W
Hun Batz
Mr Doinkks
Hun Batz
9,816
2,843
244
404
12,061
4,504
0
3,291
8,470
0
16,929
W
Kuzenbo
PickleRich7
Kuzenbo
10,093
4,083
1,118
7,150
25,710
29,536
382
10,569
14,396
17,223
0
L
Thanatos
Rampaged61
Thanatos
18,657
3,814
2,576
10,242
15,369
7,407
621
7,868
7,501
0
27,187
L
Hercules
The_Counsalor
Hercules
12,765
2,896
2,395
10,185
23,835
15,966
688
15,703
8,132
0
17,994
W
Anubis
juwan2121
Anubis
21,292
517
1,882
7,742
14,781
8,553
1,743
5,841
8,600
56,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,260
Gold Earned
50,984
139
Minions Killed
128
0
Camps Cleared
0
1,338,503
Distance Traveled
1,218,244
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,430
816
28
2
0
229,305
5
L
He Bo
8,533
610
19
1
0
198,025
1
W
Amaterasu
11,564
826
7
1
0
320,558
4
L
Tiamat
10,985
785
66
5
0
267,995
1
L
Osiris
9,333
667
9
1
0
232,920
1
W
Hun Batz
9,108
651
8
1
0
261,383
1
W
Kuzenbo
11,326
809
18
1
0
267,340
0
L
Thanatos
11,833
845
23
2
0
239,515
2
L
Hercules
10,300
736
11
1
0
279,789
1
W
Anubis
12,832
917
78
6
0
259,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role