Player Matchup

Nu Wa
Nu Wa
PR1NC3SSR3Y3S
Nu Wa
Level 27
God Stats
15W - 10L
1,516 SR
Queue Stats
23W - 25L
1,315 Elo+
Party 1
Nemesis
Nemesis
SmitesLegend
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
partycity
Chaac
Level 28
God Stats
42W - 33L
1,555 SR
Queue Stats
113W - 140L
1,428 Elo+
Solo
Team Averages
Level 20
1,523 SR
1,414 Elo+

VS

Team Averages
Level 48
1,394 SR
1,309 Elo+
Neith
Neith
LoveRiku
Neith
Level 61
God Stats
3W - 7L
1,382 SR
Queue Stats
22W - 45L
1,287 Elo+
Party 2
Hades
Hades
PapaHentaiHaven
Hades
Level 18
God Stats
0W - 2L
1,463 SR
Queue Stats
11W - 17L
1,335 Elo+
Party 2
Serqet
Serqet
destroyer_099033
Serqet
Level 66
God Stats
2W - 3L
1,338 SR
Queue Stats
41W - 69L
1,305 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 10
8,263
751
4,987
5,217
1,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
SmitesLegend
Nemesis
15
14 / 2 / 3
10,232
930
14,358
9,678
6,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Chaac
partycity
Chaac
12
1 / 1 / 14
8,248
750
5,584
5,467
3,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LoveRiku
Neith
11
3 / 5 / 1
7,883
717
3,089
8,833
3,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 8 / 2
7,346
668
5,946
13,740
7,422
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 4 / 4
6,981
635
2,182
8,905
2,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
17
Kills
4
5
Deaths
17
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
LoveRiku
Neith
3
5
1
0.7
W
2
2
10
3.5
L
1
8
2
0.25
W
Nemesis
SmitesLegend
Nemesis
14
2
3
7.75
L
0
4
4
0.5
W
Chaac
partycity
Chaac
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,929
Damage
11,217
20,362
Taken
31,478
11,476
Mitigated
13,644
5,737
Healing
3,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
LoveRiku
Neith
3,089
1,240
0
206
8,833
3,437
0
1,400
7,134
0
22,263
W
4,987
1,092
0
222
5,217
1,520
1,022
1,462
3,755
22,108
0
L
5,946
436
79
3,006
13,740
7,422
0
2,810
10,721
23,600
0
W
Nemesis
SmitesLegend
Nemesis
14,358
8,176
0
2,718
9,678
6,086
1,473
3,509
5,036
0
49,923
L
2,182
378
0
0
8,905
2,785
0
1,048
7,562
0
11,592
W
Chaac
partycity
Chaac
5,584
507
883
1,914
5,467
3,870
175
1,530
3,097
0
20,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,743
Gold Earned
22,210
135
Minions Killed
105
9
Camps Cleared
2
636,148
Distance Traveled
566,070
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,883
717
39
4
0
185,541
1
W
Nu Wa
8,263
751
36
3
2
194,057
0
L
Hades
7,346
668
45
4
1
162,194
1
W
Nemesis
10,232
930
70
6
7
233,747
3
L
Serqet
6,981
635
21
2
1
218,335
4
W
Chaac
8,248
750
29
3
0
208,344
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role