Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Neith
Neith
Afeloh
Neith
Level 25
God Stats
1W - 0L
1,356 SR
Queue Stats
31W - 31L
1,406 Elo+
Party 4
Bastet
Bastet
JAyVa703
Bastet
Level 35
God Stats
9W - 12L
1,569 SR
Queue Stats
70W - 71L
1,536 Elo+
Party 3
Ganesha
Ganesha
KingDimmadome
Ganesha
Level 39
God Stats
19W - 29L
1,436 SR
Queue Stats
123W - 145L
1,502 Elo+
Party 3
Ra
Ra
powerfulord
Ra
Level 71
God Stats
10W - 14L
1,398 SR
Queue Stats
494W - 496L
1,466 Elo+
Party 3
Team Averages
Level 47
1,452 SR
1,482 Elo+

VS

Team Averages
Level 49
1,466 SR
1,449 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
CPD1ROGUE
Artio
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 73L
1,398 Elo+
Solo
Nemesis
Nemesis
D1G1T4l F4NT4SY
Nemesis
Level 29
God Stats
0W - 1L
1,284 SR
Queue Stats
27W - 47L
1,366 Elo+
Party 2
Cernunnos
Cernunnos
GWFQ8
Cernunnos
Level 95
God Stats
3W - 5L
1,523 SR
Queue Stats
650W - 565L
1,464 Elo+
Party 1
Tyr
Tyr
tehpuertoric4n
Tyr
Level 48
God Stats
1W - 2L
1,520 SR
Queue Stats
161W - 166L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
3 / 2 / 2
6,904
493
4,389
7,141
4,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Afeloh
Neith
10
1 / 1 / 9
6,207
443
6,072
5,721
1,596
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bastet
JAyVa703
Bastet
14
11 / 1 / 5
8,506
608
12,000
11,612
4,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
10
0 / 2 / 14
6,910
494
4,555
11,969
9,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
9 / 0 / 9
8,511
608
13,346
7,412
3,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 6 / 3
5,865
419
4,626
9,363
2,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
CPD1ROGUE
Artio
8
0 / 3 / 3
5,941
424
1,708
9,377
7,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

7
2 / 10 / 1
5,808
415
3,599
11,027
5,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
GWFQ8
Cernunnos
11
3 / 3 / 1
6,808
486
8,780
10,314
2,986
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 3 / 1
6,968
498
6,162
13,326
7,672
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
15
24
Kills
6
6
Deaths
25
39
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
2
2
2
L
Nu Wa
 
Nu Wa
0
6
3
0.25
W
Neith
Afeloh
Neith
1
1
9
5.5
L
Artio
CPD1ROGUE
Artio
0
3
3
0.5
L
2
10
1
0.25
L
Cernunnos
GWFQ8
Cernunnos
3
3
1
1.17
W
Bastet
JAyVa703
Bastet
11
1
5
13.5
W
Ganesha
0
2
14
3.5
W
9
0
9
13.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,362
Damage
24,875
43,855
Taken
53,407
23,165
Mitigated
25,935
18,733
Healing
13,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
4,389
1,381
0
2,146
7,141
4,146
294
436
6,645
0
22,702
L
Nu Wa
 
Nu Wa
4,626
721
0
1,848
9,363
2,523
0
4,006
5,107
27,519
0
W
Neith
Afeloh
Neith
6,072
3,730
0
1,897
5,721
1,596
1,174
670
4,951
0
28,562
L
Artio
CPD1ROGUE
Artio
1,708
214
210
2,315
9,377
7,615
0
3,496
5,787
6,481
0
L
3,599
1,093
0
1,364
11,027
5,139
0
3,659
7,211
0
18,375
L
Cernunnos
GWFQ8
Cernunnos
8,780
4,826
0
2,889
10,314
2,986
0
2,474
7,780
0
49,402
W
Bastet
JAyVa703
Bastet
12,000
3,814
0
5,028
11,612
4,317
639
1,745
9,727
0
45,168
W
Ganesha
4,555
843
638
3,794
11,969
9,713
645
1,778
10,079
17,713
0
W
13,346
2,636
1,389
3,841
7,412
3,393
1,399
1,115
6,119
63,317
0
L
6,162
927
0
4,750
13,326
7,672
726
3,593
9,621
0
37,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,038
Gold Earned
31,390
322
Minions Killed
279
0
Camps Cleared
0
1,362,624
Distance Traveled
1,216,279
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,904
493
46
3
0
295,406
5
L
Nu Wa
5,865
419
62
4
0
194,338
1
W
Neith
6,207
443
73
5
0
249,148
0
L
Artio
5,941
424
20
1
0
274,947
0
L
Nemesis
5,808
415
33
2
0
268,901
1
L
Cernunnos
6,808
486
87
6
0
230,068
2
W
Bastet
8,506
608
84
6
0
302,165
0
W
Ganesha
6,910
494
5
0
0
246,720
0
W
Ra
8,511
608
114
8
0
269,185
5
L
Tyr
6,968
498
77
6
0
248,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role