Player Matchup

Tiamat
Tiamat
LegitCubano
Tiamat
Level 126
God Stats
23W - 16L
1,564 SR
Queue Stats
1,285W - 1,020L
1,556 Elo+
Party 2
Geb
Geb
MoldyMcChicken
Geb
Level 119
God Stats
2W - 2L
1,452 SR
Queue Stats
92W - 89L
1,419 Elo+
Party 2
Ganesha
Ganesha
Please Waittt
Ganesha
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 87L
1,436 Elo+
Solo
Anhur
Anhur
Prophet nG
Anhur
Level 155
God Stats
1W - 4L
1,277 SR
Queue Stats
322W - 230L
1,549 Elo+
Party 2
Chaac
Chaac
UO Reaper
Chaac
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
291W - 281L
1,546 Elo+
Party 2
Team Averages
Level 124
1,459 SR
1,501 Elo+

VS

Team Averages
Level 62
1,515 SR
1,509 Elo+
Tiamat
Tiamat
LordMahoo
Tiamat
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,581 Elo+
Party 3
Odin
Odin
RonnieFrmDaO
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 15L
1,581 Elo+
Party 3
Chiron
Chiron
hartnoel12
Chiron
Level 26
God Stats
3W - 3L
1,828 SR
Queue Stats
73W - 88L
1,424 Elo+
Party 1
Charybdis
Charybdis
highcaliber938
Charybdis
Level 29
God Stats
1W - 3L
1,431 SR
Queue Stats
107W - 104L
1,476 Elo+
Party 1
Ullr
Ullr
weed is natural
Ullr
Level 146
God Stats
0W - 2L
1,317 SR
Queue Stats
167W - 153L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
7 / 3 / 17
11,060
737
20,675
14,902
12,469
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

18
8 / 2 / 20
11,545
770
13,577
26,665
16,847
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
18
0 / 4 / 29
10,332
689
10,831
17,598
21,451
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
20
10 / 2 / 20
12,245
816
18,895
23,205
11,556
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
UO Reaper
Chaac
19
8 / 3 / 15
11,706
780
13,232
22,254
22,159
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
LordMahoo
Tiamat
17
5 / 8 / 5
10,717
714
12,378
16,187
9,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 11 / 8
9,270
618
9,807
19,286
11,102
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
hartnoel12
Chiron
20
5 / 3 / 7
11,700
780
28,460
19,972
7,948
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
highcaliber938
Charybdis
16
3 / 6 / 4
9,703
647
12,555
15,854
6,154
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 5 / 6
9,338
623
9,978
13,534
6,160
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
44
33
Kills
14
14
Deaths
33
101
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Tiamat
7
3
17
5.17
L
Tiamat
LordMahoo
Tiamat
5
8
5
0.94
W
8
2
20
9
W
Ganesha
0
4
29
3.63
W
Anhur
10
2
20
10
L
0
11
8
0.36
W
Chaac
UO Reaper
Chaac
8
3
15
5.17
L
Chiron
hartnoel12
Chiron
5
3
7
2.83
L
Charybdis
highcaliber938
Charybdis
3
6
4
0.83
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,210
Damage
73,178
104,624
Taken
84,833
84,482
Mitigated
40,393
55,492
Healing
27,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
20,675
1,404
3,611
5,975
14,902
12,469
595
2,560
12,342
30,710
0
L
Tiamat
LordMahoo
Tiamat
12,378
1,416
627
3,192
16,187
9,029
325
10,285
5,902
20,158
0
W
13,577
572
2,393
11,046
26,665
16,847
951
2,696
23,969
24,913
0
W
Ganesha
10,831
347
3,394
3,111
17,598
21,451
371
2,132
15,466
24,597
0
W
Anhur
18,895
6,892
3,552
9,247
23,205
11,556
2,647
2,631
20,574
0
42,200
L
9,807
1,281
840
648
19,286
11,102
0
11,118
8,168
0
20,066
W
Chaac
UO Reaper
Chaac
13,232
849
2,417
10,746
22,254
22,159
707
2,359
18,937
4,500
23,360
L
Chiron
hartnoel12
Chiron
28,460
4,741
2,682
11,310
19,972
7,948
139
10,318
9,654
0
53,279
L
Charybdis
highcaliber938
Charybdis
12,555
5,030
753
2,312
15,854
6,154
1,239
8,796
7,058
0
26,413
L
9,978
2,860
2,005
2,638
13,534
6,160
0
6,424
7,110
0
15,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,888
Gold Earned
50,728
151
Minions Killed
139
0
Camps Cleared
0
1,405,099
Distance Traveled
1,178,042
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,060
737
28
2
0
278,404
0
L
Tiamat
10,717
714
23
2
0
211,235
1
W
Geb
11,545
770
24
2
0
270,701
0
W
Ganesha
10,332
689
0
0
0
303,240
2
W
Anhur
12,245
816
66
4
0
253,595
0
L
Odin
9,270
618
18
1
0
246,169
0
W
Chaac
11,706
780
33
2
0
299,159
0
L
Chiron
11,700
780
55
4
0
272,046
0
L
Charybdis
9,703
647
33
2
0
215,599
0
L
Ullr
9,338
623
10
1
0
232,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role