Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Assult_Sniper_1
Vamana
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,789 Elo+
Party 1
Danzaburou
Danzaburou
BolbiBoboli
Danzaburou
Level 64
God Stats
2W - 0L
1,600 SR
Queue Stats
32W - 25L
1,498 Elo+
Party 1
Khepri
Khepri
D0ug1118
Khepri
Level 99
God Stats
1W - 0L
1,671 SR
Queue Stats
39W - 25L
1,553 Elo+
Party 1
Nu Wa
Nu Wa
xNoFATchickz
Nu Wa
Level 128
God Stats
2W - 0L
1,702 SR
Queue Stats
90W - 91L
1,436 Elo+
Solo
Team Averages
Level 95
1,595 SR
1,555 Elo+

VS

Team Averages
Level 106
1,481 SR
1,452 Elo+
Fenrir
Fenrir
 
Fenrir
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Flameviper93
Anhur
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
210W - 164L
1,472 Elo+
Solo
Scylla
Scylla
StygianWolf97
Scylla
Level 68
God Stats
2W - 3L
1,519 SR
Queue Stats
35W - 51L
1,427 Elo+
Solo
Danzaburou
Danzaburou
X_Jeweler_X
Danzaburou
Level 106
God Stats
7W - 5L
1,637 SR
Queue Stats
202W - 220L
1,444 Elo+
Solo
Hachiman
Hachiman
sargentmangler
Hachiman
Level 160
God Stats
4W - 5L
1,248 SR
Queue Stats
510W - 551L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
20
12 / 4 / 15
13,472
898
17,625
18,776
16,767
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
7 / 6 / 16
12,204
814
16,077
28,046
24,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
BolbiBoboli
Danzaburou
20
12 / 4 / 17
13,592
906
21,415
15,209
7,721
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
D0ug1118
Khepri
18
2 / 4 / 25
10,865
724
10,108
19,324
29,307
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
5 / 5 / 19
11,185
746
12,613
10,942
4,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
4 / 8 / 10
10,325
688
11,312
16,638
11,118
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 9 / 11
11,169
745
13,340
16,867
5,906
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
7 / 4 / 9
12,461
831
14,577
13,686
5,442
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
X_Jeweler_X
Danzaburou
18
3 / 9 / 12
11,930
795
14,511
19,435
6,186
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
17
4 / 8 / 11
11,041
736
17,154
16,349
5,831
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
75
38
Kills
22
23
Deaths
38
92
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
12
4
15
4.88
L
Fenrir
 
Fenrir
4
8
10
1.13
W
7
6
16
2.5
W
Danzaburou
BolbiBoboli
Danzaburou
12
4
17
5.13
W
Khepri
D0ug1118
Khepri
2
4
25
3.63
L
4
9
11
1.06
L
7
4
9
2.88
L
Danzaburou
X_Jeweler_X
Danzaburou
3
9
12
1
L
Hachiman
4
8
11
1.19
W
5
5
19
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,838
Damage
70,894
92,297
Taken
82,975
82,694
Mitigated
34,483
31,229
Healing
21,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
17,625
7,814
1,841
5,400
18,776
16,767
2,972
4,912
13,864
0
33,854
L
Fenrir
 
Fenrir
11,312
2,223
1,333
1,735
16,638
11,118
336
5,059
11,579
0
14,511
W
16,077
8,279
2,391
9,465
28,046
24,406
1,758
3,441
24,605
0
29,587
W
Danzaburou
BolbiBoboli
Danzaburou
21,415
8,641
2,245
4,611
15,209
7,721
1,289
2,017
13,192
0
50,697
W
Khepri
D0ug1118
Khepri
10,108
928
1,121
2,128
19,324
29,307
587
3,079
16,245
19,979
0
L
13,340
5,289
1,679
2,329
16,867
5,906
1,123
4,122
12,745
0
26,826
L
14,577
1,495
1,353
4,036
13,686
5,442
868
4,531
9,155
51,087
0
L
Danzaburou
X_Jeweler_X
Danzaburou
14,511
5,469
805
4,587
19,435
6,186
1,048
5,213
14,222
0
38,966
L
Hachiman
17,154
10,760
1,104
2,277
16,349
5,831
893
3,796
12,553
0
38,319
W
12,613
4,224
1,430
597
10,942
4,493
171
1,128
9,814
20,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,318
Gold Earned
56,926
155
Minions Killed
216
0
Camps Cleared
0
1,356,530
Distance Traveled
1,063,290
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,472
898
36
2
0
290,097
0
L
Fenrir
10,325
688
9
1
0
229,162
3
W
Vamana
12,204
814
26
2
0
266,130
2
W
Danzaburou
13,592
906
60
4
0
281,579
2
W
Khepri
10,865
724
16
1
0
267,125
0
L
Anhur
11,169
745
24
2
0
205,612
1
L
Scylla
12,461
831
86
6
0
219,748
0
L
Danzaburou
11,930
795
52
3
0
197,168
0
L
Hachiman
11,041
736
45
3
0
211,600
1
W
Nu Wa
11,185
746
17
1
0
251,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role