Player Matchup

Da Ji
Da Ji
CR Bahamut
Da Ji
Level 27
God Stats
13W - 10L
1,607 SR
Queue Stats
26W - 37L
1,252 Elo+
Party 1
Tiamat
Tiamat
IndiFreebo
Tiamat
Level 29
God Stats
5W - 2L
1,739 SR
Queue Stats
8W - 4L
1,441 Elo+
Party 1
Cthulhu
Cthulhu
sadboihours01
Cthulhu
Level 14
God Stats
1W - 8L
1,203 SR
Queue Stats
4W - 16L
1,268 Elo+
Party 1
Team Averages
Level 23
1,516 SR
1,320 Elo+

VS

Team Averages
Level 23
1,455 SR
1,360 Elo+
Loki
Loki
Demi-god710
Loki
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,388 Elo+
Solo
Danzaburou
Danzaburou
TheStonedPanda
Danzaburou
Level 28
God Stats
37W - 28L
1,618 SR
Queue Stats
255W - 290L
1,375 Elo+
Party 2
Bastet
Bastet
TheeStonedTiger
Bastet
Level 25
God Stats
24W - 39L
1,246 SR
Queue Stats
206W - 262L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
11
6 / 2 / 3
7,776
864
5,121
4,907
1,924
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
IndiFreebo
Tiamat
11
4 / 2 / 6
7,554
839
3,955
6,469
3,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
11
2 / 1 / 7
7,130
792
2,667
8,460
7,051
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 7 / 2
6,613
735
1,850
7,939
2,461
Danzaburou
TheStonedPanda
Danzaburou
7
1 / 2 / 2
5,826
647
2,728
3,078
837
6
1 / 3 / 2
5,848
650
1,764
2,782
831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
12
Kills
4
5
Deaths
12
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Da Ji
6
2
3
3.75
L
2
7
2
0.43
W
Tiamat
IndiFreebo
Tiamat
4
2
6
3.5
L
Danzaburou
TheStonedPanda
Danzaburou
1
2
2
1
L
1
3
2
0.67
W
Cthulhu
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,743
Damage
6,342
19,836
Taken
13,799
12,454
Mitigated
4,129
4,314
Healing
684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
5,121
1,357
0
738
4,907
1,924
906
121
4,786
0
15,558
L
1,850
548
0
0
7,939
2,461
144
3,996
3,943
0
4,910
W
Tiamat
IndiFreebo
Tiamat
3,955
877
0
2,211
6,469
3,479
321
632
5,837
22,570
0
L
Danzaburou
TheStonedPanda
Danzaburou
2,728
874
88
407
3,078
837
0
697
2,381
0
5,781
L
1,764
722
0
189
2,782
831
296
1,929
853
0
2,195
W
Cthulhu
2,667
416
12
1,353
8,460
7,051
604
425
7,201
13,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,460
Gold Earned
18,287
86
Minions Killed
12
7
Camps Cleared
0
537,415
Distance Traveled
257,701
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,776
864
26
3
1
195,533
0
L
Loki
6,613
735
4
0
0
130,361
0
W
Tiamat
7,554
839
35
4
6
177,904
1
L
Danzaburou
5,826
647
6
1
0
72,854
1
L
Bastet
5,848
650
2
0
0
54,486
1
W
Cthulhu
7,130
792
25
3
0
163,978
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role