Player Matchup

Awilix
Awilix
Bushi-Sam16
Awilix
Level 13
God Stats
13W - 4L
1,699 SR
Queue Stats
224W - 246L
1,520 Elo+
Solo
Guan Yu
Guan Yu
MACHADO014
Guan Yu
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
103W - 88L
1,494 Elo+
Solo
Anubis
Anubis
Player2398749
Anubis
Level 17
God Stats
5W - 1L
1,910 SR
Queue Stats
36W - 29L
1,474 Elo+
Solo
Thanatos
Thanatos
UmJG
Thanatos
Level 12
God Stats
8W - 3L
1,692 SR
Queue Stats
78W - 34L
1,679 Elo+
Solo
Chiron
Chiron
reidusnub
Chiron
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 66L
1,413 Elo+
Solo
Team Averages
Level 17
1,660 SR
1,516 Elo+

VS

Team Averages
Level 24
1,570 SR
1,511 Elo+
Horus
Horus
ISplint
Horus
Level 17
God Stats
3W - 6L
1,399 SR
Queue Stats
50W - 64L
1,350 Elo+
Solo
Apollo
Apollo
Jubujaratem
Apollo
Level 14
God Stats
1W - 1L
1,658 SR
Queue Stats
20W - 14L
1,642 Elo+
Solo
Bellona
Bellona
Rodrigosmite
Bellona
Level 29
God Stats
2W - 7L
1,511 SR
Queue Stats
21W - 28L
1,444 Elo+
Solo
Loki
Loki
SmurfCarryPotter
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 62L
1,644 Elo+
Solo
Hera
Hera
lks2003-_-
Hera
Level 29
God Stats
3W - 3L
1,783 SR
Queue Stats
105W - 119L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
10
6 / 1 / 2
6,072
607
4,665
6,089
1,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
MACHADO014
Guan Yu
11
3 / 1 / 1
6,421
642
3,921
6,392
5,612
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 0 / 0
4,496
450
0
2,064
624
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
UmJG
Thanatos
10
7 / 3 / 6
6,445
645
8,489
8,171
2,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
reidusnub
Chiron
11
5 / 2 / 3
6,870
687
4,580
5,657
1,801
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ISplint
Horus
7
2 / 5 / 0
4,980
498
2,075
5,788
2,006
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
8
1 / 4 / 2
5,329
533
2,210
5,041
1,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Rodrigosmite
Bellona
9
0 / 4 / 2
4,933
493
3,372
7,079
4,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 2 / 1
6,673
667
5,372
7,894
2,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 6 / 2
4,738
474
1,595
5,465
760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
21
Kills
6
7
Deaths
21
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Awilix
6
1
2
7
L
Horus
ISplint
Horus
2
5
0
0.4
L
Apollo
1
4
2
0.5
W
Guan Yu
MACHADO014
Guan Yu
3
1
1
3.5
W
0
0
0
0
L
Bellona
Rodrigosmite
Bellona
0
4
2
0.25
L
3
2
1
1.75
W
Thanatos
UmJG
Thanatos
7
3
6
3.33
L
0
6
2
0.17
W
Chiron
reidusnub
Chiron
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,655
Damage
14,624
28,373
Taken
31,267
12,305
Mitigated
11,167
13,497
Healing
5,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
4,665
1,197
0
1,595
6,089
1,878
0
618
5,471
0
26,031
L
Horus
ISplint
Horus
2,075
1,058
161
889
5,788
2,006
0
0
5,788
0
9,157
L
Apollo
2,210
1,462
0
310
5,041
1,163
0
0
5,041
0
22,147
W
Guan Yu
MACHADO014
Guan Yu
3,921
429
35
1,726
6,392
5,612
907
467
5,925
0
31,391
W
0
0
0
1,117
2,064
624
0
0
2,064
15,254
0
L
Bellona
Rodrigosmite
Bellona
3,372
754
0
465
7,079
4,941
93
0
7,079
1,925
16,451
L
5,372
1,672
0
2,872
7,894
2,297
0
0
7,894
0
43,902
W
Thanatos
UmJG
Thanatos
8,489
3,358
0
6,874
8,171
2,390
515
972
7,199
0
26,842
L
1,595
408
0
565
5,465
760
196
0
5,465
15,735
0
W
Chiron
reidusnub
Chiron
4,580
1,246
210
1,940
5,657
1,801
2,707
341
5,316
0
32,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,304
Gold Earned
26,653
246
Minions Killed
214
0
Camps Cleared
0
958,355
Distance Traveled
995,439
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,072
607
56
6
0
240,847
2
L
Horus
4,980
498
14
1
0
157,185
1
L
Apollo
5,329
533
53
5
0
203,496
0
W
Guan Yu
6,421
642
65
7
0
208,643
2
W
Anubis
4,496
450
31
3
0
81,833
0
L
Bellona
4,933
493
33
3
0
205,154
4
L
Loki
6,673
667
89
9
0
234,097
2
W
Thanatos
6,445
645
32
3
0
230,140
2
L
Hera
4,738
474
25
3
0
195,507
2
W
Chiron
6,870
687
62
6
0
196,892
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role