Player Matchup

Chaac
Chaac
BLUxTACOZ
Chaac
Level 18
God Stats
17W - 23L
1,518 SR
Queue Stats
91W - 115L
1,498 Elo+
Solo
Nu Wa
Nu Wa
CraigPopivich
Nu Wa
Level 17
God Stats
2W - 5L
1,668 SR
Queue Stats
72W - 90L
1,447 Elo+
Party 1
Ymir
Ymir
IrlanSousa10
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,200 Elo+
Solo
Nemesis
Nemesis
StillTONEDEF
Nemesis
Level 27
God Stats
1W - 1L
1,518 SR
Queue Stats
14W - 28L
1,444 Elo+
Solo
Arachne
Arachne
TTVaceroiaP
Arachne
Level 22
God Stats
33W - 28L
1,610 SR
Queue Stats
151W - 169L
1,464 Elo+
Party 1
Team Averages
Level 17
1,563 SR
1,411 Elo+

VS

Team Averages
Level 17
1,638 SR
1,515 Elo+
The Morrigan
The Morrigan
AFKchris
The Morrigan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,510 Elo+
Solo
Bellona
Bellona
SteeredBurrito9
Bellona
Level 21
God Stats
6W - 9L
1,550 SR
Queue Stats
9W - 14L
1,489 Elo+
Party 2
Ares
Ares
bolinhoS3XY9706
Ares
Level 15
God Stats
2W - 0L
1,725 SR
Queue Stats
10W - 11L
1,420 Elo+
Party 2
Chiron
Chiron
theFLAPdragon95
Chiron
Level 6
God Stats
1W - 0L
1,734 SR
Queue Stats
2W - 0L
1,611 Elo+
Solo
Tyr
Tyr
txkksy
Tyr
Level 25
God Stats
6W - 8L
1,680 SR
Queue Stats
25W - 29L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BLUxTACOZ
Chaac
14
3 / 4 / 1
8,303
519
10,058
14,953
9,885
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 4 / 5
7,076
442
3,758
6,888
2,731
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

4
0 / 1 / 0
5,142
321
140
2,540
1,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
StillTONEDEF
Nemesis
11
0 / 5 / 1
6,786
424
2,089
9,512
4,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arachne
TTVaceroiaP
Arachne
13
6 / 5 / 1
8,266
517
7,912
10,010
3,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AFKchris
The Morrigan
16
12 / 2 / 2
10,626
664
14,301
8,620
2,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 2 / 2
8,684
543
2,560
6,653
5,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 1 / 1
7,894
493
1,526
11,339
9,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
1 / 2 / 0
8,032
502
2,902
8,901
3,057
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Tyr
txkksy
Tyr
16
5 / 2 / 6
9,937
621
6,812
11,998
6,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
9
Kills
19
19
Deaths
9
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
AFKchris
The Morrigan
12
2
2
6.5
L
Chaac
BLUxTACOZ
Chaac
3
4
1
0.88
L
0
4
5
0.63
L
0
1
0
0
W
1
2
2
1
L
Nemesis
StillTONEDEF
Nemesis
0
5
1
0.1
L
Arachne
TTVaceroiaP
Arachne
6
5
1
1.3
W
0
1
1
0.5
W
1
2
0
0.5
W
Tyr
txkksy
Tyr
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,957
Damage
28,101
43,903
Taken
47,511
21,440
Mitigated
27,742
7,917
Healing
15,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
AFKchris
The Morrigan
14,301
2,268
0
3,294
8,620
2,987
672
1,966
6,588
64,783
951
L
Chaac
BLUxTACOZ
Chaac
10,058
3,205
0
5,183
14,953
9,885
542
3,862
11,091
0
49,975
L
3,758
1,584
0
0
6,888
2,731
174
5,294
1,594
36,376
0
L
140
0
0
964
2,540
1,000
0
173
2,367
3,646
0
W
2,560
517
0
632
6,653
5,690
250
179
6,474
10,401
27,390
L
Nemesis
StillTONEDEF
Nemesis
2,089
464
0
1,410
9,512
4,158
415
2,477
7,035
0
35,808
L
Arachne
TTVaceroiaP
Arachne
7,912
6,488
0
360
10,010
3,666
0
4,011
5,999
0
53,694
W
1,526
214
0
2,480
11,339
9,879
878
805
10,534
43,806
0
W
2,902
1,172
212
2,930
8,901
3,057
5,064
683
8,218
0
43,899
W
Tyr
txkksy
Tyr
6,812
1,869
0
5,887
11,998
6,129
0
603
11,395
0
65,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,573
Gold Earned
45,173
311
Minions Killed
477
0
Camps Cleared
0
1,317,554
Distance Traveled
1,570,026
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
10,626
664
101
6
0
295,939
12
L
Chaac
8,303
519
88
6
0
293,727
2
L
Nu Wa
7,076
442
56
4
0
285,784
1
L
Ymir
5,142
321
3
0
0
80,597
1
W
Bellona
8,684
543
100
6
0
335,342
1
L
Nemesis
6,786
424
79
5
0
311,267
1
L
Arachne
8,266
517
85
5
0
346,179
0
W
Ares
7,894
493
71
4
0
300,343
0
W
Chiron
8,032
502
82
5
0
277,619
2
W
Tyr
9,937
621
123
8
0
360,783
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role