Player Matchup

Bacchus
Bacchus
Smelly jiney
Bacchus
Level 11
God Stats
0W - 17L
1,239 SR
Queue Stats
0W - 18L
785 Elo+
Party 1
Thanatos
Thanatos
SteenyBoi28
Thanatos
Level 17
God Stats
0W - 1L
1,317 SR
Queue Stats
7W - 33L
896 Elo+
Party 1
He Bo
He Bo
x22cojo22x
He Bo
Level 18
God Stats
0W - 5L
1,230 SR
Queue Stats
7W - 35L
890 Elo+
Party 1
Team Averages
Level 15
1,262 SR
857 Elo+

VS

Team Averages
Level 93
1,471 SR
1,564 Elo+
Tiamat
Tiamat
BroColorDopamine
Tiamat
Level 114
God Stats
129W - 115L
1,500 SR
Queue Stats
414W - 423L
1,462 Elo+
Solo
Cupid
Cupid
KeeganAnRi
Cupid
Level 41
God Stats
5W - 3L
1,409 SR
Queue Stats
11W - 18L
1,754 Elo+
Solo
Cthulhu
Cthulhu
shadow9u8
Cthulhu
Level 124
God Stats
16W - 13L
1,503 SR
Queue Stats
289W - 321L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Smelly jiney
Bacchus
10
0 / 3 / 2
7,771
555
4,388
15,270
17,861
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
SteenyBoi28
Thanatos
10
0 / 7 / 0
7,460
533
4,298
13,638
5,614
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

He Bo
11
2 / 6 / 0
8,002
572
5,251
11,105
3,607
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 9
10,111
722
15,953
6,541
5,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cupid
12
2 / 2 / 8
9,282
663
4,474
6,945
4,157
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
shadow9u8
Cthulhu
14
8 / 0 / 5
10,261
733
12,939
8,394
11,134
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
2
Kills
16
16
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
6
0
9
10.5
W
Cupid
2
2
8
3
L
Bacchus
Smelly jiney
Bacchus
0
3
2
0.33
L
Thanatos
SteenyBoi28
Thanatos
0
7
0
0
W
Cthulhu
shadow9u8
Cthulhu
8
0
5
10.5
L
He Bo
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,937
Damage
33,366
40,013
Taken
21,880
27,082
Mitigated
20,360
5,398
Healing
6,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,953
609
203
2,423
6,541
5,069
523
2,849
3,692
35,771
0
W
Cupid
4,474
3,067
326
2,019
6,945
4,157
1,216
4,387
2,558
0
22,724
L
Bacchus
Smelly jiney
Bacchus
4,388
400
135
925
15,270
17,861
0
8,957
5,938
17,384
0
L
Thanatos
SteenyBoi28
Thanatos
4,298
1,123
0
2,944
13,638
5,614
0
10,952
2,412
0
12,937
W
Cthulhu
shadow9u8
Cthulhu
12,939
1,725
873
713
8,394
11,134
212
4,020
4,374
33,490
0
L
He Bo
5,251
461
0
1,394
11,105
3,607
0
8,090
2,631
21,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,233
Gold Earned
29,654
99
Minions Killed
146
1
Camps Cleared
7
706,801
Distance Traveled
763,297
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,111
722
50
4
3
267,473
2
W
Cupid
9,282
663
42
3
3
223,545
0
L
Bacchus
7,771
555
28
2
0
271,646
1
L
Thanatos
7,460
533
24
2
0
239,618
2
W
Cthulhu
10,261
733
54
4
1
272,279
2
L
He Bo
8,002
572
47
3
1
195,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role