Player Matchup

Arachne
Arachne
BetaKale
Arachne
Level 9
God Stats
0W - 4L
1,196 SR
Queue Stats
0W - 6L
1,126 Elo+
Solo
Charybdis
Charybdis
BryanGG3027
Charybdis
Level 22
God Stats
1W - 1L
1,582 SR
Queue Stats
19W - 30L
1,341 Elo+
Solo
Guan Yu
Guan Yu
COXangai
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,257 Elo+
Solo
Nemesis
Nemesis
Weirdmcdoodle
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,136 Elo+
Solo
Cthulhu
Cthulhu
turbo_jhet
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,100 Elo+
Solo
Team Averages
Level 8
1,456 SR
1,192 Elo+

VS

Team Averages
Level 26
1,526 SR
1,373 Elo+
Skadi
Skadi
Causdauer
Skadi
Level 23
God Stats
5W - 8L
1,431 SR
Queue Stats
105W - 142L
1,345 Elo+
Solo
Ymir
Ymir
Cobra_Voodoo74
Ymir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,481 Elo+
Solo
Tyr
Tyr
YsL_Eman22
Tyr
Level 31
God Stats
1W - 0L
1,698 SR
Queue Stats
61W - 81L
1,348 Elo+
Solo
Tiamat
Tiamat
assasin_god321
Tiamat
Level 28
God Stats
8W - 4L
1,510 SR
Queue Stats
71W - 91L
1,327 Elo+
Solo
Vamana
Vamana
dabeazt4u
Vamana
Level 29
God Stats
19W - 20L
1,493 SR
Queue Stats
20W - 20L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BetaKale
Arachne
15
6 / 10 / 0
10,270
447
14,757
19,151
8,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
BryanGG3027
Charybdis
11
1 / 9 / 0
8,049
350
3,730
11,401
3,254
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
COXangai
Guan Yu
9
0 / 2 / 0
7,012
305
1,262
5,946
3,614
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
4
0 / 4 / 0
6,250
272
388
3,385
923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
turbo_jhet
Cthulhu
5
0 / 4 / 0
6,343
276
248
4,796
1,482

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Causdauer
Skadi
17
7 / 2 / 4
11,782
512
8,397
6,572
2,702
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 0 / 10
11,256
489
3,190
11,519
13,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
4 / 4 / 0
12,974
564
9,421
14,501
22,331
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
9 / 2 / 1
12,992
565
8,376
11,255
8,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
dabeazt4u
Vamana
18
6 / 0 / 2
12,122
527
4,616
16,341
10,265
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
7
Kills
28
29
Deaths
8
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Arachne
BetaKale
Arachne
6
10
0
0.6
L
Charybdis
BryanGG3027
Charybdis
1
9
0
0.11
L
Guan Yu
COXangai
Guan Yu
0
2
0
0
W
Skadi
Causdauer
Skadi
7
2
4
4.5
W
2
0
10
7
L
Nemesis
0
4
0
0
W
4
4
0
1
W
9
2
1
4.75
W
Vamana
dabeazt4u
Vamana
6
0
2
7
L
Cthulhu
turbo_jhet
Cthulhu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,385
Damage
34,000
44,679
Taken
60,188
17,558
Mitigated
56,968
4,348
Healing
16,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BetaKale
Arachne
14,757
10,709
0
3,358
19,151
8,285
317
4,119
14,908
0
50,572
L
Charybdis
BryanGG3027
Charybdis
3,730
1,753
0
0
11,401
3,254
782
5,004
6,099
0
30,061
L
Guan Yu
COXangai
Guan Yu
1,262
39
50
504
5,946
3,614
0
1,418
4,492
0
14,640
W
Skadi
Causdauer
Skadi
8,397
4,434
0
1,982
6,572
2,702
6,720
205
6,367
0
59,743
W
3,190
926
0
905
11,519
13,569
1,000
74
11,445
33,440
0
L
Nemesis
388
45
0
436
3,385
923
28
683
2,702
0
6,692
W
9,421
2,820
0
4,905
14,501
22,331
2,847
0
14,501
0
87,599
W
8,376
785
0
3,358
11,255
8,101
872
0
11,255
95,526
0
W
Vamana
dabeazt4u
Vamana
4,616
2,127
0
4,881
16,341
10,265
176
80
16,261
0
101,763
L
Cthulhu
turbo_jhet
Cthulhu
248
91
0
0
4,796
1,482
0
0
4,796
4,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,924
Gold Earned
61,126
183
Minions Killed
600
0
Camps Cleared
0
1,217,714
Distance Traveled
2,219,731
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,270
447
91
4
0
394,237
3
L
Charybdis
8,049
350
53
2
0
267,265
1
L
Guan Yu
7,012
305
20
1
0
228,390
0
W
Skadi
11,782
512
124
5
0
390,667
0
W
Ymir
11,256
489
54
2
0
446,448
1
L
Nemesis
6,250
272
9
0
0
118,767
1
W
Tyr
12,974
564
163
7
0
409,775
0
W
Tiamat
12,992
565
137
6
0
475,324
2
W
Vamana
12,122
527
122
5
0
497,517
1
L
Cthulhu
6,343
276
10
0
0
209,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role