Player Matchup

Cthulhu
Cthulhu
Alexkachu
Cthulhu
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
408W - 392L
1,486 Elo+
Party 2
Ymir
Ymir
Axelh1
Ymir
Level 69
God Stats
5W - 2L
1,698 SR
Queue Stats
219W - 151L
1,587 Elo+
Party 2
Anhur
Anhur
mmaannuu7
Anhur
Level 87
God Stats
2W - 2L
1,225 SR
Queue Stats
245W - 176L
1,602 Elo+
Party 2
Team Averages
Level 65
1,474 SR
1,558 Elo+

VS

Team Averages
Level 64
1,569 SR
1,440 Elo+
Ganesha
Ganesha
ANNEDANK42069
Ganesha
Level 88
God Stats
0W - 2L
1,299 SR
Queue Stats
233W - 223L
1,510 Elo+
Party 1
Artemis
Artemis
whataloadofsmite
Artemis
Level 85
God Stats
14W - 11L
1,667 SR
Queue Stats
167W - 186L
1,474 Elo+
Party 1
Ah Puch
Ah Puch
xDekro
Ah Puch
Level 18
God Stats
2W - 1L
1,742 SR
Queue Stats
19W - 27L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alexkachu
Cthulhu
16
6 / 4 / 15
12,229
764
13,133
19,626
21,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ymir
Axelh1
Ymir
16
11 / 6 / 10
13,001
813
17,992
20,987
16,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
mmaannuu7
Anhur
16
8 / 3 / 11
12,479
780
12,541
14,925
5,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
13
0 / 8 / 12
10,096
631
8,234
19,829
17,724
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
10 / 7 / 2
12,393
775
21,214
16,058
5,645
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
xDekro
Ah Puch
14
3 / 11 / 9
10,708
669
15,365
14,347
4,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
36
25
Kills
13
13
Deaths
26
36
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ganesha
0
8
12
0.75
W
Cthulhu
Alexkachu
Cthulhu
6
4
15
3.38
W
Ymir
Axelh1
Ymir
11
6
10
2.67
W
Anhur
mmaannuu7
Anhur
8
3
11
4.5
L
10
7
2
1.57
L
Ah Puch
xDekro
Ah Puch
3
11
9
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,666
Damage
44,813
55,538
Taken
50,234
43,544
Mitigated
27,930
8,555
Healing
7,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
8,234
1,040
749
1,593
19,829
17,724
169
11,270
7,335
20,237
0
W
Cthulhu
Alexkachu
Cthulhu
13,133
602
30
1,198
19,626
21,568
0
6,902
12,724
40,509
0
W
Ymir
Axelh1
Ymir
17,992
5,174
0
5,503
20,987
16,833
328
10,741
10,246
29,004
0
W
Anhur
mmaannuu7
Anhur
12,541
4,786
0
1,824
14,925
5,143
852
6,946
7,979
0
47,546
L
21,214
11,852
0
3,090
16,058
5,645
948
10,132
5,176
0
49,862
L
Ah Puch
xDekro
Ah Puch
15,365
453
89
1,707
14,347
4,561
581
7,601
6,038
34,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,709
Gold Earned
33,197
197
Minions Killed
142
9
Camps Cleared
4
781,407
Distance Traveled
739,451
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,096
631
0
0
0
255,395
0
W
Cthulhu
12,229
764
68
4
3
267,368
0
W
Ymir
13,001
813
32
2
1
249,315
4
W
Anhur
12,479
780
97
6
5
264,724
0
L
Artemis
12,393
775
60
4
3
236,409
0
L
Ah Puch
10,708
669
82
5
1
247,647
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role