Player Matchup

Bakasura
Bakasura
BigJeez
Bakasura
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 65L
1,604 Elo+
Party 1
He Bo
He Bo
ChedPaulo
He Bo
Level 49
God Stats
0W - 2L
1,280 SR
Queue Stats
13W - 16L
1,475 Elo+
Solo
Kukulkan
Kukulkan
TonyQuantum
Kukulkan
Level 106
God Stats
1W - 1L
1,769 SR
Queue Stats
31W - 22L
1,686 Elo+
Party 1
Merlin
Merlin
cabald
Merlin
Level 123
God Stats
13W - 15L
1,392 SR
Queue Stats
382W - 364L
1,559 Elo+
Party 1
Chang'e
Chang'e
xTheYoungWolfx
Chang'e
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 62L
1,553 Elo+
Party 1
Team Averages
Level 109
1,488 SR
1,575 Elo+

VS

Team Averages
Level 123
1,530 SR
1,477 Elo+
Chiron
Chiron
 
Chiron
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
CocoSniffer7
Tiamat
Level 118
God Stats
3W - 0L
1,488 SR
Queue Stats
46W - 41L
1,465 Elo+
Solo
Xing Tian
Xing Tian
OjSimponsGloves
Xing Tian
Level 112
God Stats
7W - 6L
1,398 SR
Queue Stats
304W - 345L
1,471 Elo+
Solo
Ah Puch
Ah Puch
SaneHorse275795
Ah Puch
Level 130
God Stats
1W - 0L
1,766 SR
Queue Stats
21W - 24L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BigJeez
Bakasura
14
3 / 6 / 6
7,976
886
3,409
13,690
11,887
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

He Bo
ChedPaulo
He Bo
13
1 / 7 / 4
7,436
826
3,599
8,643
2,765
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
TonyQuantum
Kukulkan
13
1 / 5 / 7
6,993
777
8,279
9,680
3,406
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
cabald
Merlin
13
1 / 5 / 9
7,503
834
13,134
10,902
3,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 4 / 4
8,018
891
7,876
11,739
3,603
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
12 / 1 / 8
9,778
1,086
11,569
8,376
3,713
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ra
 
Ra
14
2 / 2 / 15
8,544
949
10,219
9,390
4,105
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tiamat
14
3 / 4 / 9
7,967
885
9,271
10,365
7,247
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
OjSimponsGloves
Xing Tian
14
5 / 3 / 12
8,485
943
6,603
13,164
13,416
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
4 / 2 / 18
8,852
984
11,733
8,864
3,940
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
88
11
Kills
26
27
Deaths
12
30
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
12
1
8
16
W
Ra
 
Ra
2
2
15
4.75
L
Bakasura
BigJeez
Bakasura
3
6
6
1
L
He Bo
ChedPaulo
He Bo
1
7
4
0.43
W
Tiamat
3
4
9
1.88
W
Xing Tian
OjSimponsGloves
Xing Tian
5
3
12
3.67
W
4
2
18
6.5
L
Kukulkan
TonyQuantum
Kukulkan
1
5
7
0.9
L
Merlin
cabald
Merlin
1
5
9
1.1
L
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,297
Damage
49,395
54,654
Taken
50,159
24,861
Mitigated
32,421
13,522
Healing
25,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
11,569
3,485
2,420
1,402
8,376
3,713
2,815
6,428
1,927
0
27,916
W
Ra
 
Ra
10,219
690
5,686
4,225
9,390
4,105
649
6,418
2,915
24,715
0
L
Bakasura
BigJeez
Bakasura
3,409
2,552
810
1,400
13,690
11,887
300
8,052
5,638
0
3,705
L
He Bo
ChedPaulo
He Bo
3,599
257
279
353
8,643
2,765
550
6,926
1,717
7,875
0
W
Tiamat
9,271
561
68
1,819
10,365
7,247
87
5,925
4,440
17,257
0
W
Xing Tian
OjSimponsGloves
Xing Tian
6,603
98
1,164
2,706
13,164
13,416
202
7,656
5,290
8,095
0
W
11,733
89
2,378
3,470
8,864
3,940
913
6,461
2,243
23,411
0
L
Kukulkan
TonyQuantum
Kukulkan
8,279
913
640
812
9,680
3,406
540
7,067
2,613
13,187
0
L
Merlin
cabald
Merlin
13,134
567
475
1,505
10,902
3,200
600
6,934
3,968
29,016
0
L
7,876
552
3,298
3,950
11,739
3,603
1,112
8,847
2,892
13,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,926
Gold Earned
43,626
93
Minions Killed
114
0
Camps Cleared
0
828,974
Distance Traveled
952,890
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,778
1,086
30
3
0
188,804
0
W
Ra
8,544
949
41
5
0
194,679
1
L
Bakasura
7,976
886
11
1
0
161,530
0
L
He Bo
7,436
826
21
2
0
148,817
1
W
Tiamat
7,967
885
16
2
0
188,349
4
W
Xing Tian
8,485
943
3
0
0
191,144
0
W
Ah Puch
8,852
984
24
3
0
189,914
4
L
Kukulkan
6,993
777
15
2
0
166,235
4
L
Merlin
7,503
834
29
3
0
175,864
0
L
Chang'e
8,018
891
17
2
0
176,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role