Player Matchup

Izanami
Izanami
Cerbero EU
Izanami
Level 26
God Stats
14W - 8L
1,670 SR
Queue Stats
40W - 50L
1,329 Elo+
Party 1
Ra
Ra
CruelTheHUNt3r
Ra
Level 27
God Stats
23W - 19L
1,463 SR
Queue Stats
44W - 66L
1,278 Elo+
Party 1
Susano
Susano
FlyPaper94
Susano
Level 28
God Stats
3W - 2L
1,712 SR
Queue Stats
225W - 238L
1,374 Elo+
Solo
Cerberus
Cerberus
MARLUSI 8692
Cerberus
Level 18
God Stats
8W - 7L
1,498 SR
Queue Stats
16W - 22L
1,306 Elo+
Party 1
Thanatos
Thanatos
iMp uNNKz
Thanatos
Level 17
God Stats
5W - 8L
1,291 SR
Queue Stats
14W - 27L
1,179 Elo+
Party 1
Team Averages
Level 23
1,527 SR
1,293 Elo+

VS

Team Averages
Level 16
1,463 SR
1,306 Elo+
Set
Set
BigFillux96
Set
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,286 Elo+
Party 2
Hachiman
Hachiman
Cain_R3bxrn
Hachiman
Level 28
God Stats
1W - 5L
1,242 SR
Queue Stats
62W - 87L
1,367 Elo+
Solo
Fafnir
Fafnir
KieranWicks5
Fafnir
Level 23
God Stats
8W - 5L
1,897 SR
Queue Stats
75W - 87L
1,346 Elo+
Solo
Artemis
Artemis
LiLDaan_
Artemis
Level 16
God Stats
15W - 17L
1,382 SR
Queue Stats
15W - 20L
1,283 Elo+
Party 2
Neith
Neith
PosEso0o
Neith
Level 3
God Stats
1W - 2L
1,296 SR
Queue Stats
1W - 2L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cerbero EU
Izanami
18
14 / 3 / 9
12,652
602
27,161
12,843
5,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

17
10 / 5 / 16
11,838
564
14,794
14,757
8,611
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Susano
FlyPaper94
Susano
17
9 / 5 / 19
11,850
564
13,523
15,132
6,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
MARLUSI 8692
Cerberus
15
9 / 4 / 18
11,003
524
10,748
19,153
18,473
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
iMp uNNKz
Thanatos
17
18 / 5 / 9
12,559
598
12,503
19,637
9,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 17 / 6
8,949
426
6,917
20,681
6,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Cain_R3bxrn
Hachiman
14
3 / 7 / 5
9,393
447
10,207
13,629
4,516
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fafnir
14
2 / 10 / 9
10,130
482
7,975
30,236
30,708
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
LiLDaan_
Artemis
17
11 / 14 / 5
12,511
596
20,055
21,773
8,114
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
PosEso0o
Neith
14
2 / 13 / 5
9,848
469
5,576
15,383
5,205
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
51
60
Kills
21
22
Deaths
61
71
Assists
30
Player
Kills
Deaths
Assists
KDA
L
3
17
6
0.35
L
Hachiman
Cain_R3bxrn
Hachiman
3
7
5
0.79
W
Izanami
Cerbero EU
Izanami
14
3
9
6.17
W
10
5
16
3.6
W
Susano
FlyPaper94
Susano
9
5
19
3.7
L
Fafnir
2
10
9
0.65
L
Artemis
LiLDaan_
Artemis
11
14
5
0.96
W
Cerberus
MARLUSI 8692
Cerberus
9
4
18
4.5
L
Neith
PosEso0o
Neith
2
13
5
0.35
W
Thanatos
iMp uNNKz
Thanatos
18
5
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,729
Damage
50,730
81,522
Taken
101,702
47,805
Mitigated
55,031
30,996
Healing
13,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,917
3,808
0
1,000
20,681
6,488
0
6,444
14,237
0
18,505
L
Hachiman
Cain_R3bxrn
Hachiman
10,207
5,561
74
2,065
13,629
4,516
763
3,381
10,248
0
44,166
W
Izanami
Cerbero EU
Izanami
27,161
22,467
0
2,561
12,843
5,485
5,132
2,426
10,304
0
79,055
W
14,794
1,162
2,544
3,697
14,757
8,611
2,486
1,867
12,890
70,517
0
W
Susano
FlyPaper94
Susano
13,523
1,774
0
5,242
15,132
6,193
1,282
1,061
14,004
0
58,241
L
Fafnir
7,975
2,480
1,230
4,453
30,236
30,708
223
5,841
24,395
26,533
0
L
Artemis
LiLDaan_
Artemis
20,055
14,160
0
3,130
21,773
8,114
843
6,881
14,892
215
60,513
W
Cerberus
MARLUSI 8692
Cerberus
10,748
1,413
0
2,440
19,153
18,473
355
968
18,185
28,972
0
L
Neith
PosEso0o
Neith
5,576
2,835
0
1,436
15,383
5,205
2,055
2,995
12,388
0
48,241
W
Thanatos
iMp uNNKz
Thanatos
12,503
3,499
0
14,512
19,637
9,043
4,365
1,709
17,884
0
50,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,902
Gold Earned
50,831
469
Minions Killed
285
0
Camps Cleared
0
2,005,811
Distance Traveled
1,622,478
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,949
426
21
1
0
347,199
0
L
Hachiman
9,393
447
75
4
0
294,940
0
W
Izanami
12,652
602
123
6
0
407,020
0
W
Ra
11,838
564
110
5
0
391,389
0
W
Susano
11,850
564
85
4
0
418,738
3
L
Fafnir
10,130
482
32
2
0
346,757
4
L
Artemis
12,511
596
61
3
0
296,949
7
W
Cerberus
11,003
524
60
3
0
398,457
0
L
Neith
9,848
469
96
5
0
336,633
0
W
Thanatos
12,559
598
91
4
0
390,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role