Player Matchup

Osiris
Osiris
Gary_SmithVII
Osiris
Level 24
God Stats
17W - 8L
1,730 SR
Queue Stats
69W - 65L
1,436 Elo+
Solo
Artemis
Artemis
HRV67
Artemis
Level 6
God Stats
14W - 15L
1,771 SR
Queue Stats
23W - 45L
1,503 Elo+
Party 1
Nemesis
Nemesis
YouMakeMeProud
Nemesis
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 13L
1,531 Elo+
Solo
Cupid
Cupid
eduserafina
Cupid
Level 24
God Stats
1W - 3L
1,330 SR
Queue Stats
52W - 97L
1,403 Elo+
Solo
Anubis
Anubis
farjam8
Anubis
Level 79
God Stats
99W - 140L
1,421 SR
Queue Stats
115W - 166L
1,331 Elo+
Party 1
Team Averages
Level 32
1,550 SR
1,441 Elo+

VS

Team Averages
Level 12
1,542 SR
1,596 Elo+
Tyr
Tyr
Apad12344
Tyr
Level 11
God Stats
0W - 2L
1,394 SR
Queue Stats
25W - 16L
1,578 Elo+
Party 2
Janus
Janus
DanetteDuett
Janus
Level 26
God Stats
0W - 5L
1,500 SR
Queue Stats
285W - 209L
1,627 Elo+
Party 2
Ares
Ares
NestiMcWoof
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Ra
Ra
RedDeath776
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Artemis
Artemis
csikvarmate
Artemis
Level 6
God Stats
1W - 1L
1,814 SR
Queue Stats
3W - 1L
1,774 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 1 / 4
6,447
645
5,106
4,401
2,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Artemis
HRV67
Artemis
8
1 / 2 / 1
5,250
525
2,919
4,623
1,233
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

12
7 / 1 / 3
7,143
714
5,516
5,909
2,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
2 / 3 / 1
5,707
571
1,948
6,885
1,778
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
farjam8
Anubis
9
2 / 2 / 2
5,425
543
2,915
4,538
1,486
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 1
5,880
588
5,182
5,972
2,099
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 3 / 1
5,620
562
1,766
4,407
1,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 6 / 1
5,280
528
1,625
7,300
4,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
3 / 4 / 1
5,003
500
1,944
5,708
1,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
csikvarmate
Artemis
8
0 / 4 / 2
4,810
481
2,187
4,247
815
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
18
Kills
8
9
Deaths
18
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
1
1
3.5
L
1
3
1
0.5
W
6
1
4
8
W
Artemis
HRV67
Artemis
1
2
1
0.75
L
1
6
1
0.25
L
3
4
1
0.88
W
7
1
3
8.5
L
Artemis
csikvarmate
Artemis
0
4
2
0.25
W
2
3
1
0.83
W
Anubis
farjam8
Anubis
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,404
Damage
12,704
26,356
Taken
27,634
9,532
Mitigated
9,742
9,011
Healing
4,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,182
716
0
1,810
5,972
2,099
0
929
5,043
0
22,046
L
1,766
153
0
500
4,407
1,090
0
775
3,632
28,804
0
W
5,106
1,733
0
1,052
4,401
2,401
984
1,388
3,013
0
25,406
W
Artemis
HRV67
Artemis
2,919
2,191
0
808
4,623
1,233
1,332
1,683
2,940
0
16,327
L
1,625
313
0
440
7,300
4,395
24
209
7,091
7,824
0
L
1,944
574
51
1,015
5,708
1,343
158
1,002
4,706
16,500
0
W
5,516
2,413
0
2,407
5,909
2,634
0
278
5,597
0
42,097
L
Artemis
csikvarmate
Artemis
2,187
778
0
600
4,247
815
23
0
4,247
0
14,635
W
1,948
1,065
93
3,091
6,885
1,778
1,038
679
6,138
0
26,214
W
Anubis
farjam8
Anubis
2,915
254
0
1,560
4,538
1,486
0
1,065
3,333
20,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,972
Gold Earned
26,593
234
Minions Killed
172
0
Camps Cleared
0
941,522
Distance Traveled
948,888
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,880
588
41
4
0
232,272
1
L
Janus
5,620
562
59
6
0
194,119
2
W
Osiris
6,447
645
54
5
0
211,272
3
W
Artemis
5,250
525
28
3
0
187,362
0
L
Ares
5,280
528
19
2
0
168,355
1
L
Ra
5,003
500
29
3
0
179,016
0
W
Nemesis
7,143
714
75
8
0
217,325
4
L
Artemis
4,810
481
24
2
0
175,126
1
W
Cupid
5,707
571
44
4
0
172,073
0
W
Anubis
5,425
543
33
3
0
153,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role