Player Matchup

Ullr
Ullr
Platinum III
I Like Spinning
Ullr
Platinum III
Level 153
God Stats
0W - 2L
1,769 SR
Queue Stats
121W - 96L
2,638 MMR
Solo
Athena
Athena
Platinum I
KING SAVAGE III
Athena
Platinum I
Level 142
God Stats
2W - 4L
1,463 SR
Queue Stats
200W - 185L
1,983 MMR
Solo
Geb
Geb
Platinum I
LIL-BERSERKER
Geb
Platinum I
Level 156
God Stats
5W - 5L
1,696 SR
Queue Stats
101W - 90L
1,991 MMR
Solo
Baron Samedi
Baron Samedi
Diamond IV
Three21Shoot
Baron Samedi
Diamond IV
Level 143
God Stats
3W - 6L
1,441 SR
Queue Stats
284W - 272L
2,124 MMR
Solo
Erlang Shen
Erlang Shen
Diamond II
luvPAIN---
Erlang Shen
Diamond II
Level 109
God Stats
89W - 66L
1,677 SR
Queue Stats
214W - 201L
2,316 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 141
1,609 SR
2,210 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 150
1,606 SR
2,071 MMR
Skadi
Skadi
Diamond IV
 
Skadi
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Diamond V
Ahkashic
Awilix
Diamond V
Level 159
God Stats
7W - 5L
1,519 SR
Queue Stats
122W - 108L
2,292 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond II
FeedJungleLol
Cu Chulainn
Diamond II
Level 158
God Stats
1W - 0L
1,748 SR
Queue Stats
291W - 279L
2,191 MMR
Solo
Tiamat
Tiamat
Diamond I
TyXanz
Tiamat
Diamond I
Level 150
God Stats
3W - 4L
1,558 SR
Queue Stats
265W - 245L
2,315 MMR
Solo
Ganesha
Ganesha
Diamond V
moodygrant
Ganesha
Diamond V
Level 121
God Stats
1W - 0L
1,706 SR
Queue Stats
148W - 119L
2,058 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 3
9,613
481
8,254
12,832
3,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 4 / 1
8,169
408
3,171
16,550
13,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
0 / 5 / 1
9,187
459
7,910
17,177
18,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Three21Shoot
Baron Samedi
16
2 / 7 / 1
10,000
500
7,255
15,939
7,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
luvPAIN---
Erlang Shen
17
3 / 2 / 2
10,136
507
4,435
11,863
6,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
GilgameshArtioMorgan Le FayOdinCerberus

VS

Bans
PersephoneRavanaKhepriLokiYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
7 / 2 / 5
13,223
661
14,064
10,247
4,130
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Awilix
Ahkashic
Awilix
17
6 / 1 / 11
11,950
598
9,891
13,639
5,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
FeedJungleLol
Cu Chulainn
17
1 / 1 / 10
12,141
607
10,187
15,876
14,461
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
TyXanz
Tiamat
18
8 / 1 / 10
12,731
637
14,664
8,577
7,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
moodygrant
Ganesha
15
0 / 0 / 14
10,633
532
4,966
13,908
14,360
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
72
5
Kills
22
22
Deaths
5
8
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
7
2
5
4.75
W
Awilix
Ahkashic
Awilix
6
1
11
11.5
W
Cu Chulainn
FeedJungleLol
Cu Chulainn
1
1
10
6
L
0
4
3
0.38
L
0
4
1
0.13
L
0
5
1
0.1
L
Baron Samedi
Three21Shoot
Baron Samedi
2
7
1
0.36
W
Tiamat
TyXanz
Tiamat
8
1
10
13
L
Erlang Shen
luvPAIN---
Erlang Shen
3
2
2
2
W
Ganesha
moodygrant
Ganesha
0
0
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,025
Damage
53,772
74,361
Taken
62,247
49,323
Mitigated
46,672
18,078
Healing
24,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
14,064
5,926
0
1,836
10,247
4,130
7,031
929
9,318
0
108,951
W
Awilix
Ahkashic
Awilix
9,891
3,736
0
6,378
13,639
5,871
586
5,751
7,888
0
91,237
W
Cu Chulainn
FeedJungleLol
Cu Chulainn
10,187
1,572
0
5,462
15,876
14,461
1,166
5,504
10,372
606
73,042
L
8,254
2,236
0
3,352
12,832
3,848
0
1,945
10,869
0
71,195
L
3,171
552
0
1,743
16,550
13,527
0
4,807
11,553
29,920
0
L
7,910
1,400
378
5,122
17,177
18,135
0
3,260
13,779
56,765
0
L
Baron Samedi
Three21Shoot
Baron Samedi
7,255
42
493
3,417
15,939
7,045
0
6,830
8,887
70,172
0
W
Tiamat
TyXanz
Tiamat
14,664
1,339
185
3,202
8,577
7,850
2,370
3,823
4,754
81,337
0
L
Erlang Shen
luvPAIN---
Erlang Shen
4,435
1,593
0
3,573
11,863
6,768
0
2,895
8,848
0
77,219
W
Ganesha
moodygrant
Ganesha
4,966
371
2,769
4,893
13,908
14,360
749
3,580
10,328
29,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,105
Gold Earned
60,678
600
Minions Killed
618
0
Camps Cleared
0
1,906,866
Distance Traveled
2,080,285
26
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,223
661
193
10
0
371,663
3
W
Awilix
11,950
598
122
6
0
474,672
9
W
Cu Chulainn
12,141
607
138
7
0
370,239
7
L
Ullr
9,613
481
147
7
0
352,533
9
L
Athena
8,169
408
68
3
0
410,477
2
L
Geb
9,187
459
119
6
0
356,684
3
L
Baron Samedi
10,000
500
143
7
0
350,186
10
W
Tiamat
12,731
637
156
8
0
450,147
0
L
Erlang Shen
10,136
507
123
6
0
436,986
2
W
Ganesha
10,633
532
9
0
0
413,564
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role