Player Matchup

Sol
Sol
Silver II
zuffa
Sol
Silver II
Level 126
God Stats
3W - 2L
1,641 SR
Queue Stats
12W - 17L
1,124 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,641 SR
1,124 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 48
1,555 SR
1,026 MMR
Erlang Shen
Erlang Shen
Silver III
wardroveforever
Erlang Shen
Silver III
Level 48
God Stats
1W - 5L
1,555 SR
Queue Stats
52W - 109L
1,026 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
zuffa
Sol
15
3 / 1 / 0
9,640
876
9,339
8,366
4,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
Ah Muzen CabAnhurSkadiUllrIzanami

VS

Bans
AnubisBakasuraSetOlorunGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
wardroveforever
Erlang Shen
14
1 / 3 / 0
8,504
773
4,575
12,640
9,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
3
Kills
1
1
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
wardroveforever
Erlang Shen
1
3
0
0.33
W
Sol
zuffa
Sol
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,339
Damage
4,575
8,366
Taken
12,640
4,943
Mitigated
9,381
4,953
Healing
2,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
wardroveforever
Erlang Shen
4,575
1,424
0
2,841
12,640
9,381
0
8,407
4,233
0
47,302
W
Sol
zuffa
Sol
9,339
3,899
0
4,953
8,366
4,943
419
354
8,012
56,967
5,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,640
Gold Earned
8,504
129
Minions Killed
84
6
Camps Cleared
4
207,082
Distance Traveled
247,153
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,504
773
84
8
4
247,153
5
W
Sol
9,640
876
129
12
6
207,082
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role