Player Matchup

King Arthur
King Arthur
Bael69
King Arthur
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 73L
1,438 Elo+
Party 2
Hera
Hera
Bakuta
Hera
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 44L
1,599 Elo+
Solo
Ah Puch
Ah Puch
Forrest83
Ah Puch
Level 17
God Stats
6W - 13L
1,436 SR
Queue Stats
195W - 191L
1,405 Elo+
Solo
Neith
Neith
NemeLiz
Neith
Level 18
God Stats
8W - 12L
1,531 SR
Queue Stats
60W - 66L
1,448 Elo+
Solo
Artemis
Artemis
skimbleshanks0
Artemis
Level 11
God Stats
58W - 55L
1,490 SR
Queue Stats
77W - 85L
1,418 Elo+
Party 2
Team Averages
Level 27
1,491 SR
1,462 Elo+

VS

Team Averages
Level 21
1,561 SR
1,423 Elo+
Amaterasu
Amaterasu
Fenixronaldo
Amaterasu
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 25L
1,464 Elo+
Party 1
Discordia
Discordia
Hazymatrix4121
Discordia
Level 27
God Stats
6W - 4L
1,465 SR
Queue Stats
107W - 108L
1,564 Elo+
Solo
Tsukuyomi
Tsukuyomi
JKCabildo
Tsukuyomi
Level 14
God Stats
20W - 20L
1,482 SR
Queue Stats
23W - 25L
1,420 Elo+
Solo
Chaac
Chaac
Kheken
Chaac
Level 16
God Stats
5W - 5L
1,690 SR
Queue Stats
31W - 30L
1,431 Elo+
Party 1
Ra
Ra
Predator671
Ra
Level 28
God Stats
1W - 1L
1,669 SR
Queue Stats
4W - 9L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bael69
King Arthur
16
0 / 7 / 3
9,916
901
8,371
24,249
20,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hera
Bakuta
Hera
16
3 / 3 / 0
10,415
947
18,795
10,169
3,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
Forrest83
Ah Puch
15
0 / 5 / 2
9,144
831
7,951
10,954
7,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
NemeLiz
Neith
16
0 / 5 / 2
9,192
836
5,590
11,245
3,608
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 11 / 1
8,929
812
8,961
18,016
5,511
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

101

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Fenixronaldo
Amaterasu
17
5 / 1 / 10
10,710
974
7,298
12,444
8,742
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Hazymatrix4121
Discordia
18
6 / 0 / 19
11,450
1,041
16,047
7,134
2,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
JKCabildo
Tsukuyomi
18
9 / 0 / 13
11,080
1,007
20,512
10,186
4,108
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Kheken
Chaac
18
5 / 0 / 17
10,813
983
10,944
14,017
17,399
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
6 / 2 / 15
11,161
1,015
15,053
10,903
5,143
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
105
3
Kills
31
31
Deaths
3
8
Assists
74
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Bael69
King Arthur
0
7
3
0.21
L
Hera
Bakuta
Hera
3
3
0
1
W
Amaterasu
Fenixronaldo
Amaterasu
5
1
10
10
L
Ah Puch
Forrest83
Ah Puch
0
5
2
0.2
W
Discordia
Hazymatrix4121
Discordia
6
0
19
15.5
W
Tsukuyomi
JKCabildo
Tsukuyomi
9
0
13
15.5
W
Chaac
Kheken
Chaac
5
0
17
13.5
L
Neith
NemeLiz
Neith
0
5
2
0.2
W
6
2
15
6.75
L
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,668
Damage
69,854
74,633
Taken
54,684
40,828
Mitigated
38,091
5,369
Healing
9,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Bael69
King Arthur
8,371
933
189
1,625
24,249
20,677
0
13,483
10,265
0
16,567
L
Hera
Bakuta
Hera
18,795
2,989
0
50
10,169
3,579
0
5,117
4,922
43,294
0
W
Amaterasu
Fenixronaldo
Amaterasu
7,298
2,695
0
1,977
12,444
8,742
0
6,098
6,346
7,945
14,214
L
Ah Puch
Forrest83
Ah Puch
7,951
786
407
1,568
10,954
7,453
0
3,297
7,388
36,928
0
W
Discordia
Hazymatrix4121
Discordia
16,047
868
0
142
7,134
2,699
0
4,282
2,852
39,695
0
W
Tsukuyomi
JKCabildo
Tsukuyomi
20,512
4,523
0
387
10,186
4,108
0
4,991
5,195
0
40,534
W
Chaac
Kheken
Chaac
10,944
1,756
0
3,536
14,017
17,399
0
6,193
7,824
1,127
25,294
L
Neith
NemeLiz
Neith
5,590
2,508
0
753
11,245
3,608
0
4,661
6,495
0
25,078
W
15,053
884
975
2,593
10,903
5,143
0
5,182
5,721
27,474
0
L
8,961
3,293
0
777
18,016
5,511
0
7,140
10,594
0
23,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,596
Gold Earned
55,214
193
Minions Killed
208
4
Camps Cleared
6
900,386
Distance Traveled
1,102,857
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,916
901
21
2
0
204,004
0
L
Hera
10,415
947
48
4
2
214,779
1
W
Amaterasu
10,710
974
34
3
2
210,832
1
L
Ah Puch
9,144
831
54
5
0
158,753
0
W
Discordia
11,450
1,041
33
3
1
210,609
0
W
Tsukuyomi
11,080
1,007
50
5
2
244,414
0
W
Chaac
10,813
983
38
3
0
210,530
1
L
Neith
9,192
836
43
4
1
153,157
0
W
Ra
11,161
1,015
53
5
1
226,472
0
L
Artemis
8,929
812
27
2
1
169,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role