Player Matchup

Zeus
Zeus
AFRESHO
Zeus
Level 26
God Stats
1W - 1L
1,221 SR
Queue Stats
33W - 37L
1,292 Elo+
Solo
Chang'e
Chang'e
HaizEnd
Chang'e
Level 29
God Stats
5W - 2L
1,554 SR
Queue Stats
23W - 30L
1,381 Elo+
Solo
Horus
Horus
ISplint
Horus
Level 17
God Stats
3W - 6L
1,263 SR
Queue Stats
50W - 64L
1,336 Elo+
Solo
Nemesis
Nemesis
LBR xK1LL3R
Nemesis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 51L
1,282 Elo+
Solo
Odin
Odin
Santuke
Odin
Level 18
God Stats
15W - 8L
1,532 SR
Queue Stats
44W - 37L
1,404 Elo+
Solo
Team Averages
Level 23
1,414 SR
1,339 Elo+

VS

Team Averages
Level 15
1,517 SR
1,368 Elo+
Gilgamesh
Gilgamesh
AnoSudadoConCaca
Gilgamesh
Level 8
God Stats
3W - 3L
1,654 SR
Queue Stats
6W - 8L
1,323 Elo+
Party 1
Ares
Ares
Foxflu
Ares
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sobek
Sobek
I_MUR1LL0_I
Sobek
Level 30
God Stats
0W - 3L
1,500 SR
Queue Stats
48W - 74L
1,349 Elo+
Solo
Hachiman
Hachiman
VergaDura666
Hachiman
Level 8
God Stats
1W - 3L
1,377 SR
Queue Stats
13W - 14L
1,347 Elo+
Party 1
Baron Samedi
Baron Samedi
skilaum
Baron Samedi
Level 27
God Stats
38W - 29L
1,552 SR
Queue Stats
44W - 43L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
AFRESHO
Zeus
13
3 / 0 / 1
7,398
617
5,387
4,943
1,985
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
HaizEnd
Chang'e
9
3 / 1 / 3
5,949
496
4,386
5,928
1,532
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
ISplint
Horus
9
4 / 3 / 3
6,104
509
5,688
8,280
3,063
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
LBR xK1LL3R
Nemesis
8
3 / 1 / 4
5,872
489
2,964
4,702
1,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
Santuke
Odin
9
0 / 2 / 5
5,944
495
1,712
4,813
2,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
8
1 / 3 / 2
5,324
444
4,203
7,602
3,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ares
Foxflu
Ares
6
1 / 4 / 0
4,855
405
1,873
5,021
3,045
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
3 / 1 / 2
5,569
464
1,571
7,797
4,033
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hachiman
VergaDura666
Hachiman
8
1 / 3 / 1
5,074
423
4,027
5,780
1,042
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
skilaum
Baron Samedi
8
1 / 2 / 0
5,251
438
1,740
7,084
2,302
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
13
Kills
7
7
Deaths
13
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zeus
AFRESHO
Zeus
3
0
1
3.5
L
Gilgamesh
1
3
2
0.67
L
Ares
Foxflu
Ares
1
4
0
0.25
W
Chang'e
HaizEnd
Chang'e
3
1
3
4.5
W
Horus
ISplint
Horus
4
3
3
1.83
L
3
1
2
4
W
Nemesis
LBR xK1LL3R
Nemesis
3
1
4
5
W
Odin
Santuke
Odin
0
2
5
1.25
L
Hachiman
VergaDura666
Hachiman
1
3
1
0.5
L
Baron Samedi
skilaum
Baron Samedi
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,137
Damage
13,414
28,666
Taken
33,284
10,274
Mitigated
13,822
11,817
Healing
8,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
AFRESHO
Zeus
5,387
1,212
0
3,555
4,943
1,985
476
1,003
3,940
54,333
0
L
Gilgamesh
4,203
1,446
0
1,538
7,602
3,400
0
3,111
4,452
0
23,049
L
Ares
Foxflu
Ares
1,873
371
0
186
5,021
3,045
0
1,506
3,475
10,606
0
W
Chang'e
HaizEnd
Chang'e
4,386
863
1,760
2,052
5,928
1,532
48
1,161
4,767
18,974
0
W
Horus
ISplint
Horus
5,688
3,178
638
2,461
8,280
3,063
0
1,308
6,972
0
16,838
L
1,571
0
332
3,611
7,797
4,033
33
2,862
4,935
10,884
0
W
Nemesis
LBR xK1LL3R
Nemesis
2,964
1,357
0
984
4,702
1,411
238
1,250
3,452
0
17,928
W
Odin
Santuke
Odin
1,712
730
0
367
4,813
2,283
116
462
4,351
0
20,912
L
Hachiman
VergaDura666
Hachiman
4,027
2,241
0
649
5,780
1,042
345
388
5,348
0
23,366
L
Baron Samedi
skilaum
Baron Samedi
1,740
103
0
1,987
7,084
2,302
0
1,971
5,075
18,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,267
Gold Earned
26,073
263
Minions Killed
151
0
Camps Cleared
0
1,161,297
Distance Traveled
1,021,087
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,398
617
110
9
0
215,893
0
L
Gilgamesh
5,324
444
40
3
0
261,136
0
L
Ares
4,855
405
21
2
0
135,417
0
W
Chang'e
5,949
496
37
3
0
221,834
2
W
Horus
6,104
509
27
2
0
227,231
2
L
Sobek
5,569
464
21
2
0
207,848
2
W
Nemesis
5,872
489
32
3
0
254,968
0
W
Odin
5,944
495
57
5
0
241,371
1
L
Hachiman
5,074
423
40
3
0
219,672
0
L
Baron Samedi
5,251
438
29
2
0
197,014
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role