Player Matchup

Mercury
Mercury
ARandomDeath
Mercury
Level 24
God Stats
6W - 3L
1,487 SR
Queue Stats
27W - 17L
1,561 Elo+
Solo
Anubis
Anubis
RumpingRonnie
Anubis
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 2L
1,799 Elo+
Solo
Fafnir
Fafnir
TTVOptikonn
Fafnir
Level 108
God Stats
1W - 1L
1,295 SR
Queue Stats
263W - 257L
1,515 Elo+
Party 2
Neith
Neith
Triceratοps
Neith
Level 19
God Stats
3W - 1L
1,687 SR
Queue Stats
47W - 24L
1,722 Elo+
Solo
Ullr
Ullr
xXMillyLoveXx
Ullr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,711 Elo+
Party 2
Team Averages
Level 33
1,494 SR
1,661 Elo+

VS

Team Averages
Level 30
1,510 SR
1,485 Elo+
Thanatos
Thanatos
 
Thanatos
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Acinis
Baron Samedi
Level 27
God Stats
0W - 2L
1,263 SR
Queue Stats
68W - 80L
1,510 Elo+
Party 1
Kuzenbo
Kuzenbo
BlackDog0911
Kuzenbo
Level 28
God Stats
2W - 3L
1,785 SR
Queue Stats
73W - 95L
1,473 Elo+
Party 1
Chernobog
Chernobog
Kuroyan1
Chernobog
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 58L
1,490 Elo+
Party 1
Ganesha
Ganesha
Rarise
Ganesha
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 66L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ARandomDeath
Mercury
19
8 / 2 / 12
13,613
619
11,783
14,262
6,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
12 / 2 / 14
14,322
651
23,054
17,812
9,588
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fafnir
16
3 / 5 / 20
12,609
573
10,893
21,659
26,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
14 / 1 / 11
14,674
667
24,563
14,668
6,511
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Mace

Mace

+10
Physical Power

20
17 / 1 / 12
14,916
678
25,759
10,740
4,716
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
1 / 13 / 3
8,977
408
4,532
22,361
7,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
Acinis
Baron Samedi
14
6 / 12 / 4
10,289
468
15,446
19,367
5,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
BlackDog0911
Kuzenbo
15
2 / 8 / 7
9,063
412
7,521
28,372
25,437
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chernobog
Kuroyan1
Chernobog
16
2 / 12 / 2
9,446
429
4,230
18,433
3,138
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
Rarise
Ganesha
13
0 / 9 / 6
7,912
360
5,668
25,675
14,986
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
33
54
Kills
11
11
Deaths
54
69
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
13
3
0.19
W
Mercury
ARandomDeath
Mercury
8
2
12
7
L
Baron Samedi
Acinis
Baron Samedi
6
12
4
0.67
L
Kuzenbo
BlackDog0911
Kuzenbo
2
8
7
0.69
L
Chernobog
Kuroyan1
Chernobog
2
12
2
0.25
L
Ganesha
Rarise
Ganesha
0
9
6
0.33
W
12
2
14
9.5
W
Fafnir
3
5
20
2.6
W
14
1
11
19.5
W
17
1
12
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,052
Damage
37,397
79,141
Taken
114,208
53,684
Mitigated
56,386
32,945
Healing
18,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,532
1,013
0
9,817
22,361
7,558
0
4,605
17,756
0
55,286
W
Mercury
ARandomDeath
Mercury
11,783
4,464
0
2,836
14,262
6,104
3,184
4,879
8,936
0
94,009
L
Baron Samedi
Acinis
Baron Samedi
15,446
1,800
2,154
1,942
19,367
5,267
0
6,749
12,618
53,091
0
L
Kuzenbo
BlackDog0911
Kuzenbo
7,521
2,085
0
1,122
28,372
25,437
0
11,140
17,232
27,672
0
L
Chernobog
Kuroyan1
Chernobog
4,230
3,073
0
1,485
18,433
3,138
0
4,723
13,710
0
57,531
L
Ganesha
Rarise
Ganesha
5,668
955
300
2,070
25,675
14,986
0
6,730
18,945
20,182
0
W
23,054
778
0
13,231
17,812
9,588
3,157
8,481
9,331
96,039
0
W
Fafnir
10,893
3,079
0
4,749
21,659
26,765
257
8,235
13,424
29,290
0
W
24,563
12,594
0
9,998
14,668
6,511
2,773
4,638
10,030
0
132,245
W
25,759
10,353
0
2,131
10,740
4,716
4,837
4,253
6,487
0
134,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,134
Gold Earned
45,687
660
Minions Killed
341
0
Camps Cleared
0
1,989,015
Distance Traveled
1,760,858
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,977
408
117
5
0
343,284
0
W
Mercury
13,613
619
135
6
0
473,197
4
L
Baron Samedi
10,289
468
79
4
0
319,374
3
L
Kuzenbo
9,063
412
31
1
0
385,377
8
L
Chernobog
9,446
429
104
5
0
329,516
0
L
Ganesha
7,912
360
10
0
0
383,307
4
W
Anubis
14,322
651
159
7
0
347,548
7
W
Fafnir
12,609
573
21
1
0
364,439
4
W
Neith
14,674
667
169
8
0
400,323
3
W
Ullr
14,916
678
176
8
0
403,508
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role