Player Matchup

Morgan Le Fay
Morgan Le Fay
CloudsRule
Morgan Le Fay
Level 128
God Stats
14W - 8L
1,596 SR
Queue Stats
522W - 359L
1,548 Elo+
Party 2
Bacchus
Bacchus
HenryLikeOrange
Bacchus
Level 103
God Stats
0W - 2L
1,655 SR
Queue Stats
11W - 15L
1,382 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Nineinchray
Ah Muzen Cab
Level 82
God Stats
14W - 15L
1,506 SR
Queue Stats
195W - 141L
1,568 Elo+
Party 2
Team Averages
Level 104
1,586 SR
1,499 Elo+

VS

Team Averages
Level 112
1,713 SR
1,521 Elo+
Eset
Eset
HIDEtheBODlES
Eset
Level 77
God Stats
6W - 1L
1,712 SR
Queue Stats
363W - 332L
1,520 Elo+
Party 1
Fenrir
Fenrir
Ketsuryugan x
Fenrir
Level 129
God Stats
1W - 1L
1,704 SR
Queue Stats
7W - 14L
1,470 Elo+
Solo
Izanami
Izanami
M0NEYSHOT
Izanami
Level 129
God Stats
42W - 19L
1,722 SR
Queue Stats
407W - 339L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CloudsRule
Morgan Le Fay
11
1 / 8 / 5
7,897
658
6,959
12,550
3,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
4 / 6 / 3
8,442
704
4,945
12,687
6,621
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Nineinchray
Ah Muzen Cab
11
3 / 8 / 3
7,988
666
5,433
12,907
4,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 14
9,696
808
8,082
7,159
2,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
11 / 4 / 8
10,613
884
14,783
12,643
8,674
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
M0NEYSHOT
Izanami
14
7 / 2 / 8
9,738
812
9,661
10,481
4,201
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
8
Kills
22
22
Deaths
9
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
CloudsRule
Morgan Le Fay
1
8
5
0.44
W
4
3
14
3.67
L
4
6
3
0.92
W
11
4
8
3.75
W
Izanami
M0NEYSHOT
Izanami
7
2
8
5.5
L
Ah Muzen Cab
Nineinchray
Ah Muzen Cab
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,337
Damage
32,526
38,144
Taken
30,283
14,723
Mitigated
15,463
3,365
Healing
6,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
CloudsRule
Morgan Le Fay
6,959
612
0
773
12,550
3,624
0
3,038
9,316
29,228
0
W
8,082
136
834
1,055
7,159
2,588
250
2,590
4,569
27,771
0
L
4,945
736
185
1,059
12,687
6,621
0
3,002
9,495
8,539
0
W
14,783
3,941
185
2,157
12,643
8,674
841
5,886
6,757
0
36,312
W
Izanami
M0NEYSHOT
Izanami
9,661
5,846
0
1,975
10,481
4,201
1,798
3,798
6,683
0
37,809
L
Ah Muzen Cab
Nineinchray
Ah Muzen Cab
5,433
1,981
98
1,250
12,907
4,478
0
1,802
10,981
0
31,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,327
Gold Earned
30,047
97
Minions Killed
159
3
Camps Cleared
9
559,936
Distance Traveled
663,174
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,897
658
43
4
1
177,496
1
W
Eset
9,696
808
49
4
1
216,415
3
L
Bacchus
8,442
704
4
0
0
203,248
1
W
Fenrir
10,613
884
43
4
5
239,073
0
W
Izanami
9,738
812
67
6
3
207,686
1
L
Ah Muzen Cab
7,988
666
50
4
2
179,192
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role