Player Matchup

Sol
Sol
Silver III
zuffa
Sol
Silver III
Level 126
God Stats
3W - 2L
1,311 SR
Queue Stats
12W - 17L
1,029 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 126
1,311 SR
1,029 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 149
1,705 SR
997 MMR
Erlang Shen
Erlang Shen
Silver II
roman_by_2005
Erlang Shen
Silver II
Level 149
God Stats
1W - 2L
1,705 SR
Queue Stats
47W - 83L
997 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
zuffa
Sol
10
1 / 0 / 0
4,977
995
3,919
2,573
1,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate

Breastplate

+20
Physical Protection

Bans
Ah Muzen CabBakasuraIzanamiSkadiUllr

VS

Bans
BellonaAnhurHe BoChronosFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
roman_by_2005
Erlang Shen
8
0 / 1 / 0
4,078
816
1,331
4,892
1,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
roman_by_2005
Erlang Shen
0
1
0
0
W
Sol
zuffa
Sol
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,919
Damage
1,331
2,573
Taken
4,892
1,212
Mitigated
1,924
899
Healing
1,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
roman_by_2005
Erlang Shen
1,331
417
0
1,288
4,892
1,924
0
3,329
1,563
0
11,284
W
Sol
zuffa
Sol
3,919
1,566
0
899
2,573
1,212
78
316
2,257
18,308
3,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

4,977
Gold Earned
4,078
48
Minions Killed
22
4
Camps Cleared
0
94,689
Distance Traveled
101,921
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
4,078
816
22
4
0
101,921
1
W
Sol
4,977
995
48
10
4
94,689
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role