Player Matchup

Loki
Loki
Ethan0805
Loki
Level 28
God Stats
13W - 7L
1,535 SR
Queue Stats
234W - 198L
1,508 Elo+
Party 3
Neith
Neith
Fur04ka
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,118 Elo+
Solo
Amaterasu
Amaterasu
JewDestroyer0911
Amaterasu
Level 18
God Stats
37W - 16L
1,817 SR
Queue Stats
58W - 48L
1,445 Elo+
Party 3
Cerberus
Cerberus
Spyro1
Cerberus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,266 Elo+
Party 2
Olorun
Olorun
bukaka3
Olorun
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,266 Elo+
Party 2
Team Averages
Level 19
1,570 SR
1,321 Elo+

VS

Team Averages
Level 21
1,407 SR
1,291 Elo+
Neith
Neith
JanaJe
Neith
Level 26
God Stats
38W - 56L
1,360 SR
Queue Stats
115W - 180L
1,263 Elo+
Party 1
Persephone
Persephone
JohnDalex98
Persephone
Level 20
God Stats
14W - 26L
1,249 SR
Queue Stats
120W - 179L
1,152 Elo+
Party 1
Fafnir
Fafnir
Koullun
Fafnir
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,178 Elo+
Solo
Gilgamesh
Gilgamesh
Lomitelj
Gilgamesh
Level 29
God Stats
19W - 18L
1,499 SR
Queue Stats
92W - 92L
1,416 Elo+
Solo
Bakasura
Bakasura
MuumiMamma01
Bakasura
Level 27
God Stats
2W - 3L
1,427 SR
Queue Stats
36W - 33L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
9 / 3 / 11
15,720
561
21,378
22,274
9,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Neith
Fur04ka
Neith
19
3 / 3 / 7
12,982
464
6,096
12,662
4,509
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
20
4 / 3 / 6
14,402
514
15,202
25,974
28,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
Spyro1
Cerberus
20
4 / 0 / 8
13,447
480
10,556
10,031
10,351
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
bukaka3
Olorun
20
4 / 5 / 7
14,000
500
15,409
18,508
7,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JanaJe
Neith
20
2 / 3 / 1
13,309
475
8,921
14,329
5,233
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
JohnDalex98
Persephone
20
3 / 6 / 3
14,063
502
10,332
18,557
6,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fafnir
Koullun
Fafnir
1
0 / 0 / 0
5,355
191
0
0
0
Gilgamesh
Lomitelj
Gilgamesh
19
2 / 9 / 5
12,946
462
17,313
29,817
24,454
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
MuumiMamma01
Bakasura
20
6 / 6 / 3
13,990
500
10,910
26,622
12,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
25
24
Kills
13
14
Deaths
24
39
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Loki
9
3
11
4.83
W
Neith
Fur04ka
Neith
3
3
7
2.17
L
Neith
JanaJe
Neith
2
3
1
0.83
W
Amaterasu
4
3
6
2.33
L
Persephone
JohnDalex98
Persephone
3
6
3
0.75
L
Fafnir
Koullun
Fafnir
0
0
0
0
L
Gilgamesh
Lomitelj
Gilgamesh
2
9
5
0.5
L
Bakasura
MuumiMamma01
Bakasura
6
6
3
1.25
W
Cerberus
Spyro1
Cerberus
4
0
8
8
W
Olorun
bukaka3
Olorun
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,641
Damage
47,476
89,449
Taken
89,325
60,177
Mitigated
48,286
32,066
Healing
23,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
21,378
7,957
0
7,708
22,274
9,279
585
2,943
18,798
0
122,777
W
Neith
Fur04ka
Neith
6,096
1,752
0
5,034
12,662
4,509
3,429
1,555
11,067
0
90,168
L
Neith
JanaJe
Neith
8,921
4,475
0
5,907
14,329
5,233
1,321
6,646
7,683
0
86,940
W
Amaterasu
15,202
6,382
0
7,736
25,974
28,704
2,977
2,904
22,892
3,773
86,097
L
Persephone
JohnDalex98
Persephone
10,332
501
0
5,096
18,557
6,399
711
9,359
9,192
90,313
0
L
Fafnir
Koullun
Fafnir
0
0
0
0
0
0
0
0
0
0
0
L
Gilgamesh
Lomitelj
Gilgamesh
17,313
6,670
724
2,581
29,817
24,454
0
4,639
25,178
1,709
81,993
L
Bakasura
MuumiMamma01
Bakasura
10,910
8,688
9
9,159
26,622
12,200
0
6,150
20,472
0
93,788
W
Cerberus
Spyro1
Cerberus
10,556
343
0
3,264
10,031
10,351
637
3,263
6,615
45,454
0
W
Olorun
bukaka3
Olorun
15,409
7,443
374
7,950
18,508
7,334
3,648
3,488
14,313
97,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,551
Gold Earned
59,663
638
Minions Killed
686
0
Camps Cleared
0
2,572,419
Distance Traveled
1,903,544
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
15,720
561
147
5
0
579,616
0
W
Neith
12,982
464
129
5
0
478,494
5
L
Neith
13,309
475
165
6
0
429,173
7
W
Amaterasu
14,402
514
129
5
0
555,822
0
L
Persephone
14,063
502
181
6
0
470,201
2
L
Fafnir
5,355
191
0
0
0
0
0
L
Gilgamesh
12,946
462
152
5
0
434,073
8
L
Bakasura
13,990
500
188
7
0
570,097
5
W
Cerberus
13,447
480
75
3
0
504,996
6
W
Olorun
14,000
500
158
6
0
453,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role