Player Matchup

Cthulhu
Cthulhu
KingKris1310
Cthulhu
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 29L
1,443 Elo+
Party 1
Thanatos
Thanatos
Sarpedon12
Thanatos
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 14L
1,234 Elo+
Party 1
He Bo
He Bo
daddydominicc
He Bo
Level 45
God Stats
4W - 7L
1,495 SR
Queue Stats
38W - 61L
1,339 Elo+
Party 1
Team Averages
Level 32
1,498 SR
1,339 Elo+

VS

Team Averages
Level 73
1,474 SR
1,372 Elo+
Sol
Sol
 
Sol
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
PinkieeePieee
Odin
Level 16
God Stats
3W - 4L
1,422 SR
Queue Stats
53W - 50L
1,116 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KingKris1310
Cthulhu
10
0 / 5 / 5
6,856
686
4,228
11,711
9,266
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
Sarpedon12
Thanatos
10
2 / 10 / 4
7,671
767
2,825
9,817
3,415
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 5 / 1
8,100
810
8,772
8,526
2,633
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
9 / 1 / 10
9,358
936
11,527
6,594
2,128
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
 
Fenrir
12
8 / 3 / 5
8,823
882
7,407
10,950
5,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
3 / 3 / 14
8,278
828
5,434
8,244
8,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
7
Kills
20
20
Deaths
7
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
9
1
10
14
W
Fenrir
 
Fenrir
8
3
5
3.5
L
Cthulhu
KingKris1310
Cthulhu
0
5
5
0.5
W
3
3
14
3.33
L
Thanatos
Sarpedon12
Thanatos
2
10
4
0.4
L
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,825
Damage
24,368
30,054
Taken
25,788
15,314
Mitigated
15,405
3,907
Healing
6,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,527
5,632
0
1,536
6,594
2,128
1,992
4,022
2,572
37,511
0
W
Fenrir
 
Fenrir
7,407
1,273
0
3,571
10,950
5,114
700
5,022
5,678
0
22,452
L
Cthulhu
KingKris1310
Cthulhu
4,228
391
80
747
11,711
9,266
0
4,575
6,595
15,660
0
W
5,434
1,911
0
1,144
8,244
8,163
209
4,531
3,713
0
13,525
L
Thanatos
Sarpedon12
Thanatos
2,825
611
0
1,432
9,817
3,415
0
3,077
6,315
0
7,206
L
8,772
400
0
1,648
8,526
2,633
0
4,099
4,092
25,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,627
Gold Earned
26,459
72
Minions Killed
104
3
Camps Cleared
5
511,959
Distance Traveled
553,656
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,358
936
54
5
2
170,835
1
W
Fenrir
8,823
882
25
3
2
199,800
5
L
Cthulhu
6,856
686
20
2
0
182,976
2
W
Odin
8,278
828
25
3
1
183,021
2
L
Thanatos
7,671
767
15
2
1
148,032
3
L
He Bo
8,100
810
37
4
2
180,951
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role