Player Matchup

Baron Samedi
Baron Samedi
BUTTERMINDS55
Baron Samedi
Level 30
God Stats
6W - 6L
1,491 SR
Queue Stats
131W - 140L
1,407 Elo+
Party 1
Jing Wei
Jing Wei
C48545
Jing Wei
Level 51
God Stats
26W - 33L
1,422 SR
Queue Stats
174W - 202L
1,446 Elo+
Party 1
Achilles
Achilles
IDokueki
Achilles
Level 69
God Stats
3W - 5L
1,961 SR
Queue Stats
60W - 45L
1,529 Elo+
Solo
Team Averages
Level 50
1,625 SR
1,460 Elo+

VS

Team Averages
Level 90
1,444 SR
1,338 Elo+
Gilgamesh
Gilgamesh
MalMatrix607
Gilgamesh
Level 95
God Stats
8W - 10L
1,433 SR
Queue Stats
93W - 114L
1,391 Elo+
Solo
Fenrir
Fenrir
ViXen Baird
Fenrir
Level 88
God Stats
3W - 2L
1,596 SR
Queue Stats
57W - 96L
1,306 Elo+
Party 2
Izanami
Izanami
saintshoot01
Izanami
Level 86
God Stats
3W - 10L
1,304 SR
Queue Stats
103W - 152L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BUTTERMINDS55
Baron Samedi
15
0 / 8 / 4
11,603
553
16,143
19,147
8,657
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
C48545
Jing Wei
15
5 / 12 / 0
13,393
638
18,656
24,395
9,389
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
IDokueki
Achilles
13
0 / 6 / 4
11,423
544
12,640
17,187
25,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MalMatrix607
Gilgamesh
17
6 / 2 / 14
14,090
671
14,220
20,844
16,770
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
19
15 / 1 / 9
15,465
736
21,430
18,648
7,263
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Izanami
saintshoot01
Izanami
17
5 / 2 / 13
14,180
675
13,194
20,127
6,546
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
62
5
Kills
26
26
Deaths
5
8
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BUTTERMINDS55
Baron Samedi
0
8
4
0.25
L
Jing Wei
C48545
Jing Wei
5
12
0
0.42
L
Achilles
IDokueki
Achilles
0
6
4
0.33
W
Gilgamesh
MalMatrix607
Gilgamesh
6
2
14
6.5
W
Fenrir
15
1
9
19.5
W
Izanami
saintshoot01
Izanami
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,439
Damage
48,844
60,729
Taken
59,619
43,376
Mitigated
30,579
12,372
Healing
17,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BUTTERMINDS55
Baron Samedi
16,143
2,449
1,873
3,530
19,147
8,657
30
714
18,433
41,465
0
L
Jing Wei
C48545
Jing Wei
18,656
11,568
0
5,226
24,395
9,389
479
310
24,085
0
56,249
L
Achilles
IDokueki
Achilles
12,640
2,625
0
1,743
17,187
25,330
0
695
16,492
0
36,100
W
Gilgamesh
MalMatrix607
Gilgamesh
14,220
3,238
0
1,681
20,844
16,770
693
6,406
13,827
0
33,761
W
Fenrir
21,430
4,700
0
6,983
18,648
7,263
1,360
5,821
12,453
0
52,165
W
Izanami
saintshoot01
Izanami
13,194
8,124
285
8,556
20,127
6,546
876
4,423
15,227
0
73,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,419
Gold Earned
43,735
178
Minions Killed
197
8
Camps Cleared
10
975,417
Distance Traveled
1,168,102
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,603
553
38
2
1
310,025
1
L
Jing Wei
13,393
638
83
4
1
326,769
4
L
Achilles
11,423
544
57
3
6
338,623
1
W
Gilgamesh
14,090
671
35
2
1
355,956
2
W
Fenrir
15,465
736
40
2
1
438,410
2
W
Izanami
14,180
675
122
6
8
373,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role