Player Matchup

Odin
Odin
It Must Be
Odin
Level 21
God Stats
3W - 2L
1,879 SR
Queue Stats
166W - 183L
1,475 Elo+
Solo
Fenrir
Fenrir
Kind0fABigDealo
Fenrir
Level 129
God Stats
3W - 2L
1,509 SR
Queue Stats
280W - 271L
1,450 Elo+
Solo
Hou Yi
Hou Yi
M a i n e xX
Hou Yi
Level 102
God Stats
6W - 11L
1,324 SR
Queue Stats
1,117W - 1,176L
1,405 Elo+
Solo
Ah Puch
Ah Puch
Stoutism87
Ah Puch
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Da Ji
Da Ji
seker02
Da Ji
Level 96
God Stats
0W - 2L
1,214 SR
Queue Stats
366W - 378L
1,425 Elo+
Solo
Team Averages
Level 86
1,485 SR
1,451 Elo+

VS

Team Averages
Level 93
1,515 SR
1,455 Elo+
King Arthur
King Arthur
DrQBald
King Arthur
Level 99
God Stats
7W - 9L
1,478 SR
Queue Stats
211W - 210L
1,413 Elo+
Solo
Medusa
Medusa
Smauguito
Medusa
Level 126
God Stats
1W - 0L
1,417 SR
Queue Stats
17W - 10L
1,622 Elo+
Solo
Hera
Hera
jormun38
Hera
Level 29
God Stats
1W - 0L
1,574 SR
Queue Stats
14W - 22L
1,360 Elo+
Solo
Zeus
Zeus
l Hyoung1 l
Zeus
Level 125
God Stats
10W - 7L
1,453 SR
Queue Stats
529W - 536L
1,474 Elo+
Solo
Chiron
Chiron
mynameismynameis
Chiron
Level 85
God Stats
4W - 1L
1,654 SR
Queue Stats
294W - 335L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 7
9,804
754
9,549
19,582
13,736
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
6 / 7 / 8
10,784
830
9,140
22,440
12,586
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hou Yi
17
1 / 4 / 9
9,333
718
9,401
11,640
5,671
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
Stoutism87
Ah Puch
16
3 / 7 / 7
9,396
723
14,501
17,821
7,961
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
seker02
Da Ji
16
6 / 5 / 7
10,996
846
7,674
10,982
5,535
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DrQBald
King Arthur
17
3 / 4 / 17
10,258
789
9,163
19,298
14,746
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
Smauguito
Medusa
20
7 / 3 / 17
11,917
917
19,525
14,951
5,912
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hera
16
1 / 7 / 16
9,971
767
5,998
9,866
3,497
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
9 / 2 / 12
11,533
887
19,596
6,272
2,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
11 / 4 / 15
11,854
912
19,492
13,213
6,100
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
108
20
Kills
31
31
Deaths
20
38
Assists
77
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DrQBald
King Arthur
3
4
17
2.88
L
4
8
7
0.94
L
6
7
8
1.43
L
Hou Yi
1
4
9
1.38
W
Medusa
Smauguito
Medusa
7
3
17
5.17
L
Ah Puch
Stoutism87
Ah Puch
3
7
7
0.93
W
Hera
1
7
16
1.29
W
9
2
12
7.5
W
11
4
15
4.63
L
Da Ji
seker02
Da Ji
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,265
Damage
73,774
82,465
Taken
63,600
45,489
Mitigated
32,864
23,890
Healing
25,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DrQBald
King Arthur
9,163
290
378
4,616
19,298
14,746
384
2,478
16,714
0
17,026
L
9,549
2,135
1,626
2,098
19,582
13,736
0
4,305
15,119
0
14,583
L
9,140
1,510
624
5,528
22,440
12,586
315
6,254
16,132
0
23,987
L
Hou Yi
9,401
2,650
1,378
1,894
11,640
5,671
756
2,889
8,751
0
25,898
W
Medusa
Smauguito
Medusa
19,525
7,152
2,868
4,632
14,951
5,912
1,581
6,134
8,531
0
51,751
L
Ah Puch
Stoutism87
Ah Puch
14,501
1,364
1,901
6,547
17,821
7,961
522
7,357
10,370
31,770
0
W
Hera
5,998
1,910
655
941
9,866
3,497
440
2,117
7,679
13,014
0
W
19,596
1,079
2,089
1,643
6,272
2,609
420
892
5,342
32,096
0
W
19,492
7,976
2,382
5,229
13,213
6,100
2,294
2,304
10,833
0
34,754
L
Da Ji
seker02
Da Ji
7,674
1,178
771
1,523
10,982
5,535
0
4,406
6,499
0
14,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,313
Gold Earned
55,533
131
Minions Killed
188
0
Camps Cleared
0
1,120,753
Distance Traveled
1,164,033
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,258
789
22
2
0
205,699
0
L
Odin
9,804
754
13
1
0
244,508
7
L
Fenrir
10,784
830
25
2
0
239,335
0
L
Hou Yi
9,333
718
40
3
0
257,158
3
W
Medusa
11,917
917
70
5
0
272,553
1
L
Ah Puch
9,396
723
42
3
0
201,937
2
W
Hera
9,971
767
36
3
0
227,207
0
W
Zeus
11,533
887
25
2
0
231,833
0
W
Chiron
11,854
912
35
3
0
226,741
0
L
Da Ji
10,996
846
11
1
0
177,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role