Player Matchup

Chang'e
Chang'e
Albert2382
Chang'e
Level 5
God Stats
0W - 2L
1,324 SR
Queue Stats
3W - 9L
1,292 Elo+
Solo
Ymir
Ymir
Xx_Ortiz_23
Ymir
Level 28
God Stats
31W - 21L
1,578 SR
Queue Stats
136W - 136L
1,386 Elo+
Solo
Bellona
Bellona
wolfvoid45
Bellona
Level 5
God Stats
1W - 4L
1,282 SR
Queue Stats
2W - 10L
1,293 Elo+
Solo
Team Averages
Level 13
1,395 SR
1,324 Elo+

VS

Team Averages
Level 41
1,659 SR
1,409 Elo+
Sol
Sol
Colefever
Sol
Level 27
God Stats
27W - 28L
1,726 SR
Queue Stats
218W - 237L
1,496 Elo+
Party 1
Chiron
Chiron
DiscoLettuce684
Chiron
Level 79
God Stats
3W - 5L
1,752 SR
Queue Stats
206W - 236L
1,452 Elo+
Party 1
Odin
Odin
aves13
Odin
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 61L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Albert2382
Chang'e
12
1 / 6 / 2
8,068
672
1,874
8,076
3,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 3 / 2
8,396
700
5,370
14,145
13,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
wolfvoid45
Bellona
9
1 / 11 / 1
7,135
595
6,741
18,254
16,077
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 11
9,134
761
9,926
8,037
3,891
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
10 / 1 / 9
9,801
817
11,760
7,972
4,289
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odin
aves13
Odin
13
4 / 2 / 15
9,151
763
10,276
6,956
3,343
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
55
3
Kills
20
20
Deaths
4
5
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Albert2382
Chang'e
1
6
2
0.33
W
6
1
11
11.5
W
10
1
9
14.5
L
1
3
2
0.67
W
Odin
aves13
Odin
4
2
15
5.75
L
Bellona
wolfvoid45
Bellona
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,985
Damage
31,962
40,475
Taken
22,965
33,870
Mitigated
11,523
1,724
Healing
8,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Albert2382
Chang'e
1,874
487
458
240
8,076
3,952
0
1,943
6,133
10,266
0
W
9,926
3,432
0
3,046
8,037
3,891
1,902
2,897
5,140
36,968
0
W
11,760
6,654
1,255
3,656
7,972
4,289
1,384
3,883
4,089
0
30,056
L
5,370
139
0
570
14,145
13,841
0
3,830
10,315
32,687
0
W
Odin
aves13
Odin
10,276
4,552
0
306
6,956
3,343
0
975
5,981
0
27,136
L
Bellona
wolfvoid45
Bellona
6,741
700
162
294
18,254
16,077
0
4,998
13,256
196
11,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,599
Gold Earned
28,086
81
Minions Killed
134
5
Camps Cleared
7
544,969
Distance Traveled
670,539
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,068
672
29
2
0
181,759
0
W
Sol
9,134
761
60
5
3
210,916
1
W
Chiron
9,801
817
30
3
1
200,971
0
L
Ymir
8,396
700
43
4
3
179,072
1
W
Odin
9,151
763
44
4
3
258,652
3
L
Bellona
7,135
595
9
1
2
184,138
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role