Player Matchup

Medusa
Medusa
Smurfette1179
Medusa
Level 7
God Stats
1W - 1L
1,574 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Vxrtxy
Sun Wukong
Level 6
God Stats
0W - 2L
1,076 SR
Queue Stats
4W - 7L
1,354 Elo+
Solo
Tiamat
Tiamat
WDjuliet
Tiamat
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,642 Elo+
Solo
Hades
Hades
abriggs5
Hades
Level 24
God Stats
14W - 14L
1,447 SR
Queue Stats
33W - 35L
1,331 Elo+
Solo
Ao Kuang
Ao Kuang
chris_coelho07
Ao Kuang
Level 25
God Stats
7W - 10L
1,286 SR
Queue Stats
121W - 168L
1,291 Elo+
Solo
Team Averages
Level 14
1,377 SR
1,423 Elo+

VS

Team Averages
Level 20
1,511 SR
1,362 Elo+
Ganesha
Ganesha
DrumMonsterOG
Ganesha
Level 28
God Stats
41W - 34L
1,555 SR
Queue Stats
112W - 142L
1,395 Elo+
Solo
Gilgamesh
Gilgamesh
GonzoOfAstora
Gilgamesh
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
TopBatmanEvan
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,131 Elo+
Solo
Nu Wa
Nu Wa
kingcupid12
Nu Wa
Level 27
God Stats
2W - 0L
1,295 SR
Queue Stats
12W - 7L
1,413 Elo+
Solo
Izanami
Izanami
macattack3199
Izanami
Level 16
God Stats
2W - 0L
1,706 SR
Queue Stats
11W - 11L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 4
12,427
956
14,153
16,443
6,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Vxrtxy
Sun Wukong
17
0 / 7 / 11
10,892
838
5,869
13,052
6,096
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
WDjuliet
Tiamat
19
4 / 10 / 10
13,034
1,003
12,545
27,166
13,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
abriggs5
Hades
18
3 / 6 / 7
12,206
939
9,567
17,905
6,259
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
19
6 / 10 / 8
13,480
1,037
14,493
38,861
26,056
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
20
0 / 2 / 29
13,398
1,031
11,241
13,749
14,390
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gilgamesh
GonzoOfAstora
Gilgamesh
20
8 / 2 / 17
14,308
1,101
14,264
12,069
12,240
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nemesis
17
1 / 2 / 4
10,347
796
1,145
3,897
1,303
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
3 / 8 / 16
13,033
1,003
20,769
19,702
6,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
20
25 / 5 / 9
18,210
1,401
58,441
14,096
5,213
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
112
19
Kills
37
37
Deaths
19
40
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Ganesha
0
2
29
7.25
W
Gilgamesh
GonzoOfAstora
Gilgamesh
8
2
17
8.25
L
6
4
4
2
W
Nemesis
1
2
4
1.5
L
Sun Wukong
Vxrtxy
Sun Wukong
0
7
11
0.79
L
Tiamat
WDjuliet
Tiamat
4
10
10
0.9
L
Hades
abriggs5
Hades
3
6
7
1.08
L
Ao Kuang
6
10
8
1
W
3
8
16
1.38
W
Izanami
25
5
9
5.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,627
Damage
105,860
113,427
Taken
63,513
58,698
Mitigated
40,094
19,127
Healing
8,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
11,241
1,038
0
172
13,749
14,390
0
8,674
5,075
22,263
0
W
Gilgamesh
GonzoOfAstora
Gilgamesh
14,264
2,919
1,621
841
12,069
12,240
0
7,430
4,639
6,651
25,229
L
14,153
6,586
277
4,132
16,443
6,564
0
6,331
10,112
0
39,098
W
Nemesis
1,145
691
0
130
3,897
1,303
0
923
2,974
0
5,118
L
Sun Wukong
Vxrtxy
Sun Wukong
5,869
2,565
0
217
13,052
6,096
0
4,727
8,325
0
17,062
L
Tiamat
WDjuliet
Tiamat
12,545
1,697
186
3,176
27,166
13,723
0
7,102
20,064
27,220
0
L
Hades
abriggs5
Hades
9,567
162
206
2,770
17,905
6,259
0
7,076
10,829
29,645
0
L
Ao Kuang
14,493
4,547
0
8,163
38,861
26,056
0
9,423
29,438
38,639
0
W
20,769
3,023
105
1,590
19,702
6,948
0
11,927
7,775
42,543
0
W
Izanami
58,441
42,790
0
4,216
14,096
5,213
0
7,651
6,445
0
106,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,039
Gold Earned
69,296
211
Minions Killed
232
2
Camps Cleared
10
1,103,461
Distance Traveled
1,045,404
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
13,398
1,031
3
0
0
266,272
0
W
Gilgamesh
14,308
1,101
57
4
2
269,124
1
L
Medusa
12,427
956
56
4
0
238,641
0
W
Nemesis
10,347
796
7
1
1
74,952
0
L
Sun Wukong
10,892
838
17
1
0
156,570
0
L
Tiamat
13,034
1,003
28
2
0
227,649
0
L
Hades
12,206
939
58
4
2
217,936
0
L
Ao Kuang
13,480
1,037
52
4
0
262,665
0
W
Nu Wa
13,033
1,003
36
3
0
224,299
0
W
Izanami
18,210
1,401
129
10
7
210,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role