Player Matchup

Loki
Loki
GloomyFourGPlay
Loki
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,668 Elo+
Solo
Nu Wa
Nu Wa
Ooooo2058
Nu Wa
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
157W - 150L
1,526 Elo+
Solo
Kali
Kali
Rockyhasdowns-
Kali
Level 28
God Stats
5W - 7L
1,497 SR
Queue Stats
137W - 82L
1,600 Elo+
Solo
Apollo
Apollo
WaterSole590268
Apollo
Level 12
God Stats
5W - 6L
1,584 SR
Queue Stats
15W - 20L
1,521 Elo+
Party 1
Sylvanus
Sylvanus
lF lR IE S IH
Sylvanus
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 57L
1,601 Elo+
Party 1
Team Averages
Level 22
1,516 SR
1,583 Elo+

VS

Team Averages
Level 13
1,639 SR
1,554 Elo+
Agni
Agni
GimeYourBallsKid
Agni
Level 19
God Stats
1W - 1L
1,782 SR
Queue Stats
56W - 39L
1,579 Elo+
Solo
Sun Wukong
Sun Wukong
LeotheNick
Sun Wukong
Level 18
God Stats
25W - 33L
1,476 SR
Queue Stats
159W - 173L
1,473 Elo+
Solo
Cthulhu
Cthulhu
Space Bear 4
Cthulhu
Level 6
God Stats
1W - 3L
1,806 SR
Queue Stats
1W - 5L
1,626 Elo+
Solo
Izanami
Izanami
WizzyCoxJR
Izanami
Level 18
God Stats
23W - 14L
1,632 SR
Queue Stats
105W - 100L
1,460 Elo+
Solo
Yemoja
Yemoja
thecondiment
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 2
5,473
456
1,301
5,144
1,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nu Wa
Ooooo2058
Nu Wa
11
2 / 3 / 4
6,677
556
6,668
5,433
1,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 2 / 2
7,415
618
8,089
10,236
4,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
6 / 0 / 1
7,631
636
4,597
7,423
2,496
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
lF lR IE S IH
Sylvanus
10
1 / 1 / 7
6,472
539
3,659
7,934
6,199
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 3 / 0
6,199
517
7,160
7,011
1,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
LeotheNick
Sun Wukong
10
2 / 1 / 1
6,279
523
3,965
8,820
6,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
Space Bear 4
Cthulhu
7
1 / 5 / 1
4,852
404
2,908
8,092
4,288
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Izanami
WizzyCoxJR
Izanami
3
0 / 1 / 0
4,245
354
581
1,943
305
Short Bow

Short Bow

+15%
Attack Speed

Yemoja
7
0 / 4 / 1
4,797
400
1,830
7,333
2,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Focus

Magic Focus

+20
Magical Power

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
14
Kills
7
8
Deaths
14
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
4
3
0
1.33
W
0
2
2
0.5
L
Sun Wukong
LeotheNick
Sun Wukong
2
1
1
2.5
W
Nu Wa
Ooooo2058
Nu Wa
2
3
4
1.33
W
5
2
2
3
L
Cthulhu
Space Bear 4
Cthulhu
1
5
1
0.3
W
6
0
1
6.5
L
Izanami
WizzyCoxJR
Izanami
0
1
0
0
W
Sylvanus
lF lR IE S IH
Sylvanus
1
1
7
4.5
L
Yemoja
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,314
Damage
16,444
36,170
Taken
33,199
16,228
Mitigated
15,599
16,011
Healing
6,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,160
439
0
1,346
7,011
1,563
0
2,987
3,808
29,434
0
W
1,301
284
0
1,233
5,144
1,399
0
2,065
2,923
0
10,369
L
Sun Wukong
LeotheNick
Sun Wukong
3,965
886
0
3,313
8,820
6,624
286
2,141
6,567
0
28,029
W
Nu Wa
Ooooo2058
Nu Wa
6,668
1,619
0
260
5,433
1,803
3,594
3,134
2,172
36,129
0
W
8,089
4,154
0
5,832
10,236
4,331
0
2,941
7,037
0
40,014
L
Cthulhu
Space Bear 4
Cthulhu
2,908
921
0
653
8,092
4,288
58
1,709
6,271
13,242
0
W
4,597
2,602
0
3,055
7,423
2,496
1,319
1,576
5,847
0
51,655
L
Izanami
WizzyCoxJR
Izanami
581
507
0
544
1,943
305
0
740
1,155
0
8,419
W
Sylvanus
lF lR IE S IH
Sylvanus
3,659
994
1,327
4,304
7,934
6,199
100
2,182
5,620
29,596
0
L
Yemoja
1,830
682
157
316
7,333
2,819
145
2,166
5,071
11,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,668
Gold Earned
26,372
304
Minions Killed
166
0
Camps Cleared
0
1,126,612
Distance Traveled
870,136
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,199
517
55
5
0
203,982
1
W
Loki
5,473
456
27
2
0
217,541
2
L
Sun Wukong
6,279
523
59
5
0
224,906
4
W
Nu Wa
6,677
556
61
5
0
209,335
0
W
Kali
7,415
618
66
6
0
256,496
1
L
Cthulhu
4,852
404
18
2
0
215,667
0
W
Apollo
7,631
636
96
8
0
227,043
4
L
Izanami
4,245
354
18
2
0
40,781
0
W
Sylvanus
6,472
539
54
5
0
216,197
0
L
Yemoja
4,797
400
16
1
0
184,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role