Player Matchup

Jormungandr
Jormungandr
Dboss702
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,444 Elo+
Solo
Ra
Ra
Dep is reel
Ra
Level 8
God Stats
1W - 1L
1,677 SR
Queue Stats
7W - 21L
1,127 Elo+
Solo
Cerberus
Cerberus
Minotaurorex272
Cerberus
Level 10
God Stats
1W - 1L
1,725 SR
Queue Stats
30W - 27L
1,381 Elo+
Solo
Erlang Shen
Erlang Shen
darkhunter4991
Erlang Shen
Level 43
God Stats
0W - 1L
1,238 SR
Queue Stats
40W - 55L
1,464 Elo+
Party 1
Merlin
Merlin
pride63
Merlin
Level 18
God Stats
20W - 19L
1,619 SR
Queue Stats
41W - 46L
1,583 Elo+
Party 1
Team Averages
Level 17
1,552 SR
1,400 Elo+

VS

Team Averages
Level 24
1,438 SR
1,410 Elo+
Mercury
Mercury
DEUS MARCELO
Mercury
Level 28
God Stats
9W - 8L
1,222 SR
Queue Stats
113W - 124L
1,335 Elo+
Solo
Gilgamesh
Gilgamesh
InfiniteTigress
Gilgamesh
Level 29
God Stats
48W - 57L
1,464 SR
Queue Stats
116W - 129L
1,391 Elo+
Solo
Medusa
Medusa
RoseBudd1998
Medusa
Level 27
God Stats
63W - 65L
1,507 SR
Queue Stats
96W - 132L
1,385 Elo+
Solo
Zeus
Zeus
Speedy0-7
Zeus
Level 7
God Stats
2W - 0L
1,636 SR
Queue Stats
6W - 2L
1,535 Elo+
Solo
Nu Wa
Nu Wa
ZeellaKitten
Nu Wa
Level 28
God Stats
3W - 4L
1,360 SR
Queue Stats
60W - 41L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dboss702
Jormungandr
20
3 / 8 / 8
13,557
1,043
12,180
27,839
32,814
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
3 / 13 / 7
13,425
1,033
12,919
19,024
6,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
18
0 / 13 / 4
11,256
866
6,704
28,532
9,963
Erlang Shen
darkhunter4991
Erlang Shen
19
5 / 8 / 4
13,240
1,018
15,921
24,694
7,932
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
pride63
Merlin
19
6 / 5 / 3
14,215
1,093
25,560
14,642
4,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DEUS MARCELO
Mercury
20
11 / 2 / 25
14,622
1,125
18,747
15,982
5,599
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
InfiniteTigress
Gilgamesh
20
14 / 3 / 21
15,604
1,200
25,319
18,131
9,062
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
20
5 / 1 / 25
13,536
1,041
14,510
13,127
4,357
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Zeus
20
10 / 7 / 25
14,543
1,119
29,493
16,917
5,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 4 / 28
13,829
1,064
17,062
13,247
5,307
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
171
17
Kills
47
47
Deaths
17
26
Assists
124
Player
Kills
Deaths
Assists
KDA
W
Mercury
DEUS MARCELO
Mercury
11
2
25
11.75
L
Jormungandr
Dboss702
Jormungandr
3
8
8
0.88
L
3
13
7
0.5
W
Gilgamesh
InfiniteTigress
Gilgamesh
14
3
21
8.17
L
Cerberus
0
13
4
0.15
W
Medusa
5
1
25
17.5
W
Zeus
10
7
25
3.21
W
7
4
28
5.25
L
Erlang Shen
darkhunter4991
Erlang Shen
5
8
4
0.88
L
Merlin
pride63
Merlin
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,284
Damage
105,131
114,731
Taken
77,404
62,063
Mitigated
29,727
8,487
Healing
12,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
DEUS MARCELO
Mercury
18,747
11,102
0
4,870
15,982
5,599
0
12,343
3,283
0
31,729
L
Jormungandr
Dboss702
Jormungandr
12,180
3,799
0
0
27,839
32,814
0
11,530
15,836
41,937
0
L
12,919
2,117
65
451
19,024
6,932
0
7,155
11,789
30,349
0
W
Gilgamesh
InfiniteTigress
Gilgamesh
25,319
8,602
408
2,279
18,131
9,062
0
13,506
4,363
0
35,407
L
Cerberus
6,704
176
0
1,337
28,532
9,963
0
14,041
14,084
15,881
0
W
Medusa
14,510
6,181
0
893
13,127
4,357
0
9,604
3,209
0
35,211
W
Zeus
29,493
7,013
36
1,980
16,917
5,402
0
13,373
3,294
53,964
0
W
17,062
8,699
195
1,569
13,247
5,307
0
7,111
5,892
37,644
0
L
Erlang Shen
darkhunter4991
Erlang Shen
15,921
9,844
48
4,710
24,694
7,932
0
9,172
15,244
0
41,112
L
Merlin
pride63
Merlin
25,560
76
0
1,876
14,642
4,422
0
4,657
9,781
78,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,693
Gold Earned
72,134
277
Minions Killed
204
7
Camps Cleared
8
1,103,048
Distance Traveled
1,251,041
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,622
1,125
30
2
4
294,638
1
L
Jormungandr
13,557
1,043
49
4
0
234,332
3
L
Ra
13,425
1,033
45
3
1
171,081
0
W
Gilgamesh
15,604
1,200
23
2
0
269,260
0
L
Cerberus
11,256
866
20
2
3
213,287
0
W
Medusa
13,536
1,041
55
4
3
286,133
0
W
Zeus
14,543
1,119
59
5
1
209,020
2
W
Nu Wa
13,829
1,064
37
3
0
191,990
2
L
Erlang Shen
13,240
1,018
46
4
1
228,552
0
L
Merlin
14,215
1,093
117
9
2
255,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role