Player Matchup

Jing Wei
Jing Wei
Astaroth1907
Jing Wei
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
948 Elo+
Party 2
Tiamat
Tiamat
ImmortalFern
Tiamat
Level 15
God Stats
14W - 24L
1,418 SR
Queue Stats
25W - 52L
1,384 Elo+
Party 1
Bellona
Bellona
Kzma
Bellona
Level 8
God Stats
4W - 3L
1,456 SR
Queue Stats
11W - 12L
1,155 Elo+
Party 2
Susano
Susano
Mewely
Susano
Level 13
God Stats
5W - 15L
1,500 SR
Queue Stats
119W - 143L
1,620 Elo+
Party 1
Fafnir
Fafnir
death9SLXD
Fafnir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,165 Elo+
Party 2
Team Averages
Level 13
1,475 SR
1,254 Elo+

VS

Team Averages
Level 20
1,511 SR
1,366 Elo+
Baron Samedi
Baron Samedi
Croakan
Baron Samedi
Level 28
God Stats
14W - 12L
1,555 SR
Queue Stats
65W - 67L
1,486 Elo+
Solo
Charybdis
Charybdis
Dantalianm
Charybdis
Level 22
God Stats
11W - 5L
1,657 SR
Queue Stats
173W - 208L
1,399 Elo+
Solo
Bakasura
Bakasura
FlatlinerPro
Bakasura
Level 28
God Stats
6W - 16L
1,323 SR
Queue Stats
102W - 136L
1,336 Elo+
Party 3
Cerberus
Cerberus
ODENSPROTIGY
Cerberus
Level 18
God Stats
9W - 7L
1,520 SR
Queue Stats
57W - 63L
1,351 Elo+
Party 3
Baba Yaga
Baba Yaga
OTERROR47
Baba Yaga
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 5L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Astaroth1907
Jing Wei
14
2 / 9 / 2
9,890
366
7,524
17,539
5,206
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
19
3 / 9 / 0
12,170
451
7,948
20,801
8,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
Kzma
Bellona
19
3 / 7 / 4
12,034
446
16,223
21,259
18,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Susano
Mewely
Susano
19
5 / 7 / 4
12,440
461
14,265
21,436
10,791
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
death9SLXD
Fafnir
16
2 / 4 / 6
11,711
434
9,117
23,600
24,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Croakan
Baron Samedi
20
26 / 0 / 2
18,501
685
38,429
24,323
15,909
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Dantalianm
Charybdis
20
1 / 6 / 14
14,248
528
11,750
19,963
8,051
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
FlatlinerPro
Bakasura
20
3 / 0 / 5
15,102
559
7,513
21,718
11,145
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
ODENSPROTIGY
Cerberus
18
1 / 2 / 1
13,193
489
3,146
20,853
22,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
OTERROR47
Baba Yaga
20
4 / 8 / 6
14,540
539
16,615
18,832
7,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
63
15
Kills
35
36
Deaths
16
16
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Astaroth1907
Jing Wei
2
9
2
0.33
W
Baron Samedi
Croakan
Baron Samedi
26
0
2
27
W
Charybdis
Dantalianm
Charybdis
1
6
14
1.33
W
Bakasura
FlatlinerPro
Bakasura
3
0
5
5.5
L
Tiamat
3
9
0
0.33
L
Bellona
Kzma
Bellona
3
7
4
0.71
L
Susano
Mewely
Susano
5
7
4
1
W
Cerberus
ODENSPROTIGY
Cerberus
1
2
1
0.75
W
Baba Yaga
OTERROR47
Baba Yaga
4
8
6
0.88
L
Fafnir
death9SLXD
Fafnir
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,077
Damage
77,453
104,635
Taken
105,689
68,339
Mitigated
65,090
10,173
Healing
49,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Astaroth1907
Jing Wei
7,524
5,444
0
2,021
17,539
5,206
553
10,800
6,614
0
50,013
W
Baron Samedi
Croakan
Baron Samedi
38,429
4,185
1,628
19,380
24,323
15,909
2,297
7,680
16,426
159,029
0
W
Charybdis
Dantalianm
Charybdis
11,750
8,045
206
5,298
19,963
8,051
2,024
4,067
15,896
0
83,968
W
Bakasura
FlatlinerPro
Bakasura
7,513
5,763
0
12,321
21,718
11,145
4,754
3,763
17,955
0
128,410
L
Tiamat
7,948
395
0
2,141
20,801
8,773
860
14,848
5,953
77,538
0
L
Bellona
Kzma
Bellona
16,223
3,430
0
2,303
21,259
18,701
0
9,866
10,979
21,791
55,217
L
Susano
Mewely
Susano
14,265
4,576
0
0
21,436
10,791
319
7,964
13,472
0
87,144
W
Cerberus
ODENSPROTIGY
Cerberus
3,146
344
220
6,201
20,853
22,050
582
2,851
17,919
71,816
0
W
Baba Yaga
OTERROR47
Baba Yaga
16,615
1,137
0
4,510
18,832
7,935
3,871
5,570
13,262
81,624
0
L
Fafnir
death9SLXD
Fafnir
9,117
4,171
0
3,708
23,600
24,868
487
14,841
8,659
39,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,245
Gold Earned
75,584
523
Minions Killed
813
0
Camps Cleared
0
2,306,586
Distance Traveled
2,349,231
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,890
366
81
3
0
420,988
2
W
Baron Samedi
18,501
685
206
8
0
491,196
0
W
Charybdis
14,248
528
126
5
0
458,144
2
W
Bakasura
15,102
559
195
7
0
529,509
1
L
Tiamat
12,170
451
143
5
0
470,957
5
L
Bellona
12,034
446
113
4
0
466,936
2
L
Susano
12,440
461
132
5
0
462,915
2
W
Cerberus
13,193
489
157
6
0
470,375
0
W
Baba Yaga
14,540
539
129
5
0
400,007
0
L
Fafnir
11,711
434
54
2
0
484,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role