Player Matchup

Fafnir
Fafnir
D4twasn4sty
Fafnir
Level 125
God Stats
2W - 0L
1,406 SR
Queue Stats
29W - 19L
1,482 Elo+
Party 1
Osiris
Osiris
Kusami Crow
Osiris
Level 145
God Stats
1W - 2L
1,532 SR
Queue Stats
17W - 19L
1,479 Elo+
Party 1
Chronos
Chronos
Mr Numbyy
Chronos
Level 29
God Stats
8W - 3L
1,480 SR
Queue Stats
172W - 134L
1,519 Elo+
Party 1
Susano
Susano
Mystogan7664
Susano
Level 122
God Stats
24W - 10L
1,601 SR
Queue Stats
530W - 472L
1,536 Elo+
Party 1
Artemis
Artemis
Toxicmagic22976
Artemis
Level 103
God Stats
1W - 0L
1,895 SR
Queue Stats
140W - 91L
1,661 Elo+
Party 1
Team Averages
Level 105
1,583 SR
1,535 Elo+

VS

Team Averages
Level 60
1,343 SR
1,482 Elo+
Loki
Loki
Bymichael55
Loki
Level 36
God Stats
0W - 1L
1,833 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
EcesfirO-
Scylla
Level 128
God Stats
2W - 10L
1,310 SR
Queue Stats
417W - 373L
1,501 Elo+
Party 2
Achilles
Achilles
FP_ONE
Achilles
Level 67
God Stats
0W - 6L
1,161 SR
Queue Stats
297W - 290L
1,461 Elo+
Party 2
Ymir
Ymir
IceWolf1981Br
Ymir
Level 7
God Stats
0W - 2L
1,307 SR
Queue Stats
5W - 6L
1,495 Elo+
Party 2
Izanami
Izanami
espiao_mansa968
Izanami
Level 63
God Stats
4W - 6L
1,104 SR
Queue Stats
303W - 342L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
7
0 / 0 / 2
4,719
472
1,104
2,972
2,072
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
9
2 / 3 / 1
5,588
559
3,994
6,394
5,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
Mr Numbyy
Chronos
9
0 / 2 / 3
5,485
549
1,215
6,130
2,110
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Susano
12
7 / 0 / 1
6,679
668
5,055
4,643
1,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
4 / 1 / 0
6,427
643
7,626
5,348
1,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 1
4,513
451
1,283
4,217
1,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
EcesfirO-
Scylla
10
2 / 3 / 0
6,042
604
4,828
4,387
982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
FP_ONE
Achilles
10
2 / 3 / 0
5,534
553
3,642
7,113
6,017
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
1 / 0 / 3
5,771
577
1,632
5,684
2,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 4 / 1
5,501
550
2,216
7,594
1,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
13
Kills
5
6
Deaths
13
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Fafnir
0
0
2
1
L
Scylla
EcesfirO-
Scylla
2
3
0
0.67
L
Achilles
FP_ONE
Achilles
2
3
0
0.67
L
1
0
3
2.5
W
Osiris
2
3
1
0.83
W
Chronos
Mr Numbyy
Chronos
0
2
3
0.75
W
Susano
7
0
1
7.5
W
4
1
0
4
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,994
Damage
13,601
25,487
Taken
28,995
12,896
Mitigated
12,307
7,964
Healing
7,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,283
282
0
491
4,217
1,186
0
247
3,970
0
18,393
W
Fafnir
1,104
477
0
329
2,972
2,072
0
172
2,796
9,714
0
L
Scylla
EcesfirO-
Scylla
4,828
264
0
692
4,387
982
0
971
3,416
33,540
0
L
Achilles
FP_ONE
Achilles
3,642
1,078
0
2,068
7,113
6,017
0
308
6,805
0
24,480
L
1,632
748
0
2,723
5,684
2,730
0
522
5,162
18,650
0
W
Osiris
3,994
1,692
0
1,565
6,394
5,360
0
501
5,893
0
23,360
W
Chronos
Mr Numbyy
Chronos
1,215
396
0
2,116
6,130
2,110
1,356
3,885
1,907
29,549
0
W
Susano
5,055
1,427
0
2,526
4,643
1,515
0
930
3,663
0
33,339
W
7,626
3,690
0
1,428
5,348
1,839
0
639
4,709
0
41,816
L
2,216
1,122
0
1,926
7,594
1,392
0
271
7,323
0
35,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,898
Gold Earned
27,361
272
Minions Killed
281
0
Camps Cleared
0
1,044,509
Distance Traveled
967,917
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,513
451
35
4
0
224,636
1
W
Fafnir
4,719
472
17
2
0
213,458
0
L
Scylla
6,042
604
77
8
0
183,401
1
L
Achilles
5,534
553
52
5
0
194,152
3
L
Ymir
5,771
577
39
4
0
195,885
1
W
Osiris
5,588
559
41
4
0
205,065
0
W
Chronos
5,485
549
60
6
0
190,846
1
W
Susano
6,679
668
70
7
0
241,082
3
W
Artemis
6,427
643
84
8
0
194,058
3
L
Izanami
5,501
550
78
8
0
169,843
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role