Player Matchup

Hachiman
Hachiman
LemonBuds98
Hachiman
Level 18
God Stats
12W - 1L
1,772 SR
Queue Stats
13W - 2L
1,812 Elo+
Party 1
Fenrir
Fenrir
Tenpusuki
Fenrir
Level 154
God Stats
3W - 1L
1,437 SR
Queue Stats
47W - 18L
1,801 Elo+
Party 1
Cthulhu
Cthulhu
XxRMallonxX
Cthulhu
Level 129
God Stats
2W - 0L
1,720 SR
Queue Stats
13W - 7L
1,743 Elo+
Party 1
Team Averages
Level 100
1,643 SR
1,785 Elo+

VS

Team Averages
Level 41
1,626 SR
1,538 Elo+
Cthulhu
Cthulhu
LapinouStellaire
Cthulhu
Level 86
God Stats
10W - 10L
1,661 SR
Queue Stats
334W - 171L
1,551 Elo+
Party 2
Neith
Neith
PeaceDish123
Neith
Level 14
God Stats
4W - 1L
1,843 SR
Queue Stats
33W - 35L
1,475 Elo+
Solo
Tiamat
Tiamat
Zoryastra
Tiamat
Level 23
God Stats
6W - 7L
1,373 SR
Queue Stats
57W - 40L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
LemonBuds98
Hachiman
10
0 / 1 / 7
7,022
638
3,020
6,339
1,995
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
Tenpusuki
Fenrir
13
7 / 3 / 5
8,822
802
8,143
9,140
5,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
XxRMallonxX
Cthulhu
13
5 / 0 / 7
9,014
819
9,161
9,313
8,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 3
7,365
670
8,571
8,981
8,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
3 / 4 / 0
7,731
703
5,936
6,185
1,537
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Zoryastra
Tiamat
9
0 / 5 / 3
6,546
595
2,579
8,015
2,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
12
Kills
4
4
Deaths
12
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
Hachiman
LemonBuds98
Hachiman
0
1
7
3.5
L
3
4
0
0.75
W
Fenrir
Tenpusuki
Fenrir
7
3
5
3.17
W
Cthulhu
XxRMallonxX
Cthulhu
5
0
7
8.5
L
Tiamat
Zoryastra
Tiamat
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,324
Damage
17,086
24,792
Taken
23,181
15,458
Mitigated
12,552
5,232
Healing
2,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,571
512
81
504
8,981
8,304
0
3,981
4,779
29,959
0
W
Hachiman
LemonBuds98
Hachiman
3,020
1,193
0
851
6,339
1,995
851
4,096
2,243
0
17,152
L
5,936
2,468
0
1,189
6,185
1,537
344
2,362
3,630
0
14,996
W
Fenrir
Tenpusuki
Fenrir
8,143
934
0
2,521
9,140
5,343
332
3,318
5,822
0
27,925
W
Cthulhu
XxRMallonxX
Cthulhu
9,161
1,051
176
1,684
9,313
8,120
20
4,047
5,266
26,651
0
L
Tiamat
Zoryastra
Tiamat
2,579
460
0
381
8,015
2,711
0
3,431
4,314
10,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,858
Gold Earned
21,642
131
Minions Killed
84
7
Camps Cleared
3
650,701
Distance Traveled
515,423
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,365
670
45
4
0
214,641
1
W
Hachiman
7,022
638
50
5
1
208,651
0
L
Neith
7,731
703
19
2
0
120,785
2
W
Fenrir
8,822
802
32
3
4
213,168
2
W
Cthulhu
9,014
819
49
4
2
228,882
2
L
Tiamat
6,546
595
20
2
3
179,997
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role