Player Matchup

Set
Set
AgustinGallo
Set
Level 25
God Stats
30W - 14L
1,500 SR
Queue Stats
248W - 195L
1,494 Elo+
Solo
Nu Wa
Nu Wa
BadAlabama
Nu Wa
Level 25
God Stats
2W - 3L
1,810 SR
Queue Stats
56W - 54L
1,394 Elo+
Party 1
Izanami
Izanami
GuiRocha5577
Izanami
Level 17
God Stats
3W - 5L
1,500 SR
Queue Stats
27W - 39L
1,315 Elo+
Party 1
Ares
Ares
Poringotz
Ares
Level 26
God Stats
2W - 4L
1,258 SR
Queue Stats
64W - 73L
1,435 Elo+
Solo
Erlang Shen
Erlang Shen
TuMamaEsMiSeñora
Erlang Shen
Level 9
God Stats
4W - 2L
1,622 SR
Queue Stats
37W - 27L
1,704 Elo+
Solo
Team Averages
Level 20
1,538 SR
1,469 Elo+

VS

Team Averages
Level 21
1,609 SR
1,513 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Estidur
He Bo
Level 26
God Stats
4W - 1L
1,764 SR
Queue Stats
49W - 34L
1,486 Elo+
Solo
Chang'e
Chang'e
FlorJuy
Chang'e
Level 29
God Stats
2W - 2L
1,609 SR
Queue Stats
104W - 110L
1,482 Elo+
Solo
Ymir
Ymir
Oukotsu
Ymir
Level 3
God Stats
1W - 2L
1,660 SR
Queue Stats
3W - 3L
1,726 Elo+
Solo
Medusa
Medusa
Warkillred
Medusa
Level 21
God Stats
10W - 11L
1,510 SR
Queue Stats
53W - 43L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 0
4,980
623
3,000
5,368
3,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
9
3 / 1 / 3
5,398
675
4,060
3,614
1,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
GuiRocha5577
Izanami
7
0 / 2 / 3
4,281
535
3,066
2,798
581
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Ares
7
1 / 0 / 1
4,640
580
4,088
4,523
2,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
TuMamaEsMiSeñora
Erlang Shen
11
5 / 0 / 2
6,103
763
4,210
5,482
2,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
7
1 / 2 / 0
4,644
581
3,895
6,464
2,171
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

He Bo
Estidur
He Bo
3
0 / 2 / 0
3,350
419
423
2,039
339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
FlorJuy
Chang'e
7
1 / 4 / 0
4,367
546
2,006
5,492
1,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
Oukotsu
Ymir
6
0 / 2 / 1
4,103
513
602
5,739
3,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
Warkillred
Medusa
7
2 / 1 / 0
4,250
531
3,141
4,134
1,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
11
Kills
4
4
Deaths
11
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
2
0
0.5
W
2
1
0
2
W
Nu Wa
3
1
3
4.5
L
He Bo
Estidur
He Bo
0
2
0
0
L
Chang'e
FlorJuy
Chang'e
1
4
0
0.25
W
Izanami
GuiRocha5577
Izanami
0
2
3
0.75
L
Ymir
Oukotsu
Ymir
0
2
1
0.25
W
Ares
1
0
1
1.5
W
Erlang Shen
TuMamaEsMiSeñora
Erlang Shen
5
0
2
6
L
Medusa
Warkillred
Medusa
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,424
Damage
10,067
21,785
Taken
23,868
9,736
Mitigated
8,750
7,339
Healing
7,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
3,895
1,039
0
3,137
6,464
2,171
0
257
5,762
16,318
0
W
3,000
1,181
0
1,527
5,368
3,258
75
3,284
2,084
0
20,232
W
Nu Wa
4,060
1,343
0
1,025
3,614
1,079
426
1,633
1,981
22,731
0
L
He Bo
Estidur
He Bo
423
37
0
394
2,039
339
0
444
1,517
3,485
0
L
Chang'e
FlorJuy
Chang'e
2,006
79
55
1,322
5,492
1,238
0
2,592
2,587
13,942
0
W
Izanami
GuiRocha5577
Izanami
3,066
1,989
134
424
2,798
581
111
136
2,662
0
19,638
L
Ymir
Oukotsu
Ymir
602
168
0
1,134
5,739
3,766
0
2,155
3,568
10,432
0
W
Ares
4,088
34
0
1,486
4,523
2,178
0
466
4,057
9,447
0
W
Erlang Shen
TuMamaEsMiSeñora
Erlang Shen
4,210
2,105
0
2,743
5,482
2,640
23
1,407
4,075
0
42,115
L
Medusa
Warkillred
Medusa
3,141
1,290
0
1,429
4,134
1,236
37
2,259
1,859
0
14,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,402
Gold Earned
20,714
219
Minions Killed
142
0
Camps Cleared
0
814,715
Distance Traveled
631,573
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
4,644
581
47
6
0
154,149
3
W
Set
4,980
623
51
6
0
160,623
2
W
Nu Wa
5,398
675
41
5
0
152,643
0
L
He Bo
3,350
419
13
2
0
40,446
1
L
Chang'e
4,367
546
31
4
0
136,734
2
W
Izanami
4,281
535
42
5
0
134,224
0
L
Ymir
4,103
513
17
2
0
146,434
2
W
Ares
4,640
580
5
1
0
172,388
3
W
Erlang Shen
6,103
763
80
10
0
194,837
3
L
Medusa
4,250
531
34
4
0
153,810
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role