Player Matchup

Sun Wukong
Sun Wukong
Baby boy6148
Sun Wukong
Level 5
God Stats
1W - 2L
1,285 SR
Queue Stats
40W - 60L
1,495 Elo+
Solo
Scylla
Scylla
Dios asesino965
Scylla
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,605 Elo+
Solo
Achilles
Achilles
John Wick5842
Achilles
Level 28
God Stats
5W - 10L
1,407 SR
Queue Stats
77W - 84L
1,522 Elo+
Solo
Ravana
Ravana
OsamaBinPackin
Ravana
Level 16
God Stats
15W - 12L
1,516 SR
Queue Stats
35W - 41L
1,480 Elo+
Solo
Jing Wei
Jing Wei
ZeroSixteen5172
Jing Wei
Level 28
God Stats
7W - 5L
1,662 SR
Queue Stats
134W - 148L
1,520 Elo+
Solo
Team Averages
Level 16
1,474 SR
1,524 Elo+

VS

Team Averages
Level 10
1,516 SR
1,541 Elo+
Set
Set
BigNoseG420
Set
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
197W - 194L
1,548 Elo+
Party 1
Ravana
Ravana
Demotived
Ravana
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,638 Elo+
Solo
Hel
Hel
HeliosBlaze
Hel
Level 11
God Stats
2W - 2L
1,515 SR
Queue Stats
177W - 181L
1,548 Elo+
Party 1
Yemoja
Yemoja
OG StruggleBus
Yemoja
Level 15
God Stats
6W - 5L
1,566 SR
Queue Stats
34W - 35L
1,505 Elo+
Solo
Heimdallr
Heimdallr
bl00dg0ld
Heimdallr
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
118W - 90L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Baby boy6148
Sun Wukong
6
0 / 2 / 1
4,241
424
1,723
5,517
4,415
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 2 / 0
5,811
581
4,358
6,332
1,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
John Wick5842
Achilles
10
0 / 1 / 0
5,756
576
3,312
8,163
4,592
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
2 / 5 / 0
5,351
535
3,469
7,387
1,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jing Wei
8
1 / 4 / 1
5,104
510
1,757
7,081
1,704
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
5,501
550
2,487
5,706
3,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ravana
Demotived
Ravana
10
7 / 2 / 1
6,650
665
5,473
5,824
1,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 1 / 1
6,230
623
4,423
6,409
1,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 0 / 4
5,823
582
2,490
1,650
829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
bl00dg0ld
Heimdallr
10
4 / 1 / 4
5,949
595
7,066
6,720
1,974
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
4
Kills
14
14
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Baby boy6148
Sun Wukong
0
2
1
0.25
W
0
0
1
0.5
W
Ravana
Demotived
Ravana
7
2
1
3.75
L
1
2
0
0.5
W
2
1
1
2.5
L
Achilles
John Wick5842
Achilles
0
1
0
0
W
1
0
4
3
L
2
5
0
0.4
L
Jing Wei
1
4
1
0.38
W
Heimdallr
bl00dg0ld
Heimdallr
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,619
Damage
21,939
34,480
Taken
26,309
14,247
Mitigated
10,348
7,881
Healing
12,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Baby boy6148
Sun Wukong
1,723
298
0
44
5,517
4,415
0
1,455
4,062
0
9,611
W
2,487
811
0
2,396
5,706
3,794
208
800
4,876
0
24,269
W
Ravana
Demotived
Ravana
5,473
1,615
0
2,744
5,824
1,889
0
633
5,151
0
29,097
L
4,358
403
0
1,355
6,332
1,558
108
3,241
2,796
31,404
0
W
4,423
621
452
3,248
6,409
1,862
60
2,627
3,554
32,705
0
L
Achilles
John Wick5842
Achilles
3,312
0
0
2,161
8,163
4,592
245
634
7,075
0
29,347
W
2,490
142
845
479
1,650
829
257
0
1,650
8,051
0
L
3,469
893
0
1,844
7,387
1,978
0
308
7,061
0
24,654
L
Jing Wei
1,757
1,406
130
2,347
7,081
1,704
0
969
6,109
0
23,358
W
Heimdallr
bl00dg0ld
Heimdallr
7,066
4,380
0
2,283
6,720
1,974
573
0
6,720
0
35,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,263
Gold Earned
30,153
253
Minions Killed
261
0
Camps Cleared
0
1,017,672
Distance Traveled
993,335
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,241
424
15
2
0
209,492
3
W
Set
5,501
550
56
6
0
173,682
2
W
Ravana
6,650
665
51
5
0
234,621
3
L
Scylla
5,811
581
67
7
0
179,874
3
W
Hel
6,230
623
69
7
0
196,848
3
L
Achilles
5,756
576
68
7
0
198,618
4
W
Yemoja
5,823
582
16
2
0
196,098
0
L
Ravana
5,351
535
52
5
0
211,790
1
L
Jing Wei
5,104
510
51
5
0
217,898
0
W
Heimdallr
5,949
595
69
7
0
192,086
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role