Player Matchup

Cerberus
Cerberus
Chrysipprus
Cerberus
Level 29
God Stats
0W - 1L
1,475 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Thor
Thor
ErViandante
Thor
Level 5
God Stats
0W - 1L
1,090 SR
Queue Stats
1W - 2L
1,658 Elo+
Party 1
Odin
Odin
IICreepingII
Odin
Level 41
God Stats
2W - 3L
1,463 SR
Queue Stats
87W - 97L
1,428 Elo+
Party 2
Loki
Loki
distructor99x
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chiron
Chiron
oneschotudead
Chiron
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 92L
1,360 Elo+
Party 2
Team Averages
Level 20
1,405 SR
1,489 Elo+

VS

Team Averages
Level 25
1,691 SR
1,368 Elo+
Hou Yi
Hou Yi
Disasterpiecee
Hou Yi
Level 26
God Stats
9W - 1L
1,840 SR
Queue Stats
48W - 54L
1,452 Elo+
Party 3
Fafnir
Fafnir
KirkleJuice
Fafnir
Level 22
God Stats
11W - 6L
1,636 SR
Queue Stats
28W - 31L
1,337 Elo+
Party 3
Sun Wukong
Sun Wukong
Uremom9990
Sun Wukong
Level 40
God Stats
4W - 1L
1,847 SR
Queue Stats
55W - 55L
1,425 Elo+
Party 3
Da Ji
Da Ji
enesque
Da Ji
Level 13
God Stats
3W - 0L
1,612 SR
Queue Stats
10W - 10L
1,219 Elo+
Party 3
Nemesis
Nemesis
zxcvbnmn
Nemesis
Level 25
God Stats
25W - 18L
1,518 SR
Queue Stats
87W - 56L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Chrysipprus
Cerberus
7
1 / 8 / 2
5,234
436
3,420
10,488
2,593
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

8
2 / 5 / 2
5,664
472
2,151
7,153
3,947
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
2 / 7 / 1
5,956
496
1,080
9,131
2,647
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
1 / 11 / 3
4,773
398
2,745
8,196
2,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 5 / 2
5,323
444
6,203
6,691
1,638
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 0 / 4
7,008
584
7,068
5,640
1,901
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fafnir
9
3 / 2 / 8
6,721
560
2,678
8,340
8,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sun Wukong
Uremom9990
Sun Wukong
10
5 / 2 / 8
6,597
550
7,576
7,650
3,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Da Ji
enesque
Da Ji
12
11 / 2 / 3
7,580
632
8,698
6,206
2,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
zxcvbnmn
Nemesis
11
7 / 1 / 0
7,537
628
5,506
6,284
2,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
56
7
Kills
33
36
Deaths
7
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Chrysipprus
Cerberus
1
8
2
0.25
W
7
0
4
9
L
2
5
2
0.6
L
2
7
1
0.36
W
Fafnir
3
2
8
3.5
W
Sun Wukong
Uremom9990
Sun Wukong
5
2
8
4.5
L
1
11
3
0.23
W
Da Ji
enesque
Da Ji
11
2
3
6.25
L
1
5
2
0.4
W
Nemesis
zxcvbnmn
Nemesis
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,599
Damage
31,526
41,659
Taken
34,120
13,191
Mitigated
19,635
3,652
Healing
7,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Chrysipprus
Cerberus
3,420
235
0
771
10,488
2,593
0
685
9,803
7,258
0
W
7,068
4,080
0
1,871
5,640
1,901
2,650
736
4,904
0
41,741
L
2,151
652
0
330
7,153
3,947
0
1,032
6,121
0
7,463
L
1,080
322
0
528
9,131
2,647
494
0
8,927
0
23,091
W
Fafnir
2,678
788
0
1,788
8,340
8,803
120
875
7,465
7,498
0
W
Sun Wukong
Uremom9990
Sun Wukong
7,576
2,772
0
1,426
7,650
3,521
551
629
7,021
0
24,560
L
2,745
1,126
0
16
8,196
2,366
0
176
8,020
0
6,578
W
Da Ji
enesque
Da Ji
8,698
2,965
0
337
6,206
2,712
556
838
5,368
0
29,500
L
6,203
2,541
503
1,504
6,691
1,638
723
785
5,893
0
28,427
W
Nemesis
zxcvbnmn
Nemesis
5,506
2,322
0
1,606
6,284
2,698
1,280
342
5,942
0
33,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,950
Gold Earned
35,443
130
Minions Killed
277
0
Camps Cleared
0
1,078,781
Distance Traveled
1,140,290
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,234
436
15
1
0
221,218
0
W
Hou Yi
7,008
584
84
7
0
206,609
4
L
Thor
5,664
472
13
1
0
207,684
0
L
Odin
5,956
496
47
4
0
220,587
2
W
Fafnir
6,721
560
13
1
0
234,596
2
W
Sun Wukong
6,597
550
43
4
0
248,107
3
L
Loki
4,773
398
9
1
0
213,413
0
W
Da Ji
7,580
632
54
5
0
212,666
0
L
Chiron
5,323
444
46
4
0
215,879
4
W
Nemesis
7,537
628
83
7
0
238,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role