Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Azrael2382
Medusa
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 51L
1,449 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheTrueAsisi
Morgan Le Fay
Level 15
God Stats
4W - 4L
1,500 SR
Queue Stats
21W - 36L
1,422 Elo+
Solo
Odin
Odin
racinganima
Odin
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 17L
1,367 Elo+
Solo
Kali
Kali
zakutatar
Kali
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 98L
1,466 Elo+
Solo
Team Averages
Level 18
1,500 SR
1,441 Elo+

VS

Team Averages
Level 39
1,532 SR
1,442 Elo+
Nu Wa
Nu Wa
HeulBeul
Nu Wa
Level 26
God Stats
7W - 9L
1,347 SR
Queue Stats
44W - 46L
1,366 Elo+
Solo
Hercules
Hercules
MuczaMajana
Hercules
Level 29
God Stats
1W - 0L
1,685 SR
Queue Stats
2W - 5L
1,253 Elo+
Solo
Bakasura
Bakasura
MuumiMamma01
Bakasura
Level 27
God Stats
2W - 3L
1,245 SR
Queue Stats
36W - 33L
1,434 Elo+
Solo
Sobek
Sobek
TTVOptikonn
Sobek
Level 108
God Stats
3W - 3L
1,575 SR
Queue Stats
263W - 257L
1,493 Elo+
Party 1
Heimdallr
Heimdallr
xXMillyLoveXx
Heimdallr
Level 7
God Stats
2W - 0L
1,807 SR
Queue Stats
12W - 3L
1,662 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
3 / 7 / 6
7,729
407
6,248
18,897
14,506
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Medusa
Azrael2382
Medusa
15
2 / 6 / 4
9,101
479
8,213
14,945
4,741
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
TheTrueAsisi
Morgan Le Fay
11
0 / 8 / 2
6,853
361
4,633
13,350
3,946
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

13
1 / 4 / 3
8,268
435
4,006
12,787
7,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kali
14
6 / 8 / 5
9,353
492
8,706
18,119
9,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
HeulBeul
Nu Wa
15
3 / 1 / 13
10,169
535
11,522
7,888
2,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
MuczaMajana
Hercules
14
4 / 4 / 8
9,642
507
11,108
13,453
13,381
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
MuumiMamma01
Bakasura
20
4 / 1 / 3
12,063
635
3,613
13,415
6,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
4 / 5 / 13
9,697
510
7,715
18,580
18,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
xXMillyLoveXx
Heimdallr
17
18 / 1 / 5
11,715
617
25,367
9,650
4,050
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
75
12
Kills
33
33
Deaths
12
20
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
3
7
6
0.86
L
Medusa
Azrael2382
Medusa
2
6
4
0.67
W
Nu Wa
HeulBeul
Nu Wa
3
1
13
9.5
W
Hercules
MuczaMajana
Hercules
4
4
8
2
W
Bakasura
MuumiMamma01
Bakasura
4
1
3
5.5
W
4
5
13
2.1
L
Morgan Le Fay
TheTrueAsisi
Morgan Le Fay
0
8
2
0.13
L
1
4
3
0.63
W
Heimdallr
xXMillyLoveXx
Heimdallr
18
1
5
20.5
L
Kali
6
8
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,806
Damage
59,325
78,098
Taken
62,986
40,182
Mitigated
44,822
17,294
Healing
24,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
6,248
605
0
5,849
18,897
14,506
0
4,955
13,745
27,282
0
L
Medusa
Azrael2382
Medusa
8,213
3,759
0
4,350
14,945
4,741
0
3,413
11,414
0
50,715
W
Nu Wa
HeulBeul
Nu Wa
11,522
2,787
92
1,651
7,888
2,453
2,701
2,837
5,051
50,725
0
W
Hercules
MuczaMajana
Hercules
11,108
3,390
0
2,729
13,453
13,381
1,574
2,022
10,885
0
47,562
W
Bakasura
MuumiMamma01
Bakasura
3,613
2,743
0
9,690
13,415
6,209
0
1,560
11,855
0
87,305
W
7,715
1,442
0
6,933
18,580
18,729
43
2,292
16,243
28,343
0
L
Morgan Le Fay
TheTrueAsisi
Morgan Le Fay
4,633
401
0
280
13,350
3,946
215
4,135
8,631
32,051
0
L
4,006
1,175
0
2,267
12,787
7,658
0
926
11,697
0
30,771
W
Heimdallr
xXMillyLoveXx
Heimdallr
25,367
18,010
0
3,645
9,650
4,050
6,503
2,170
7,386
0
86,410
L
Kali
8,706
3,627
0
4,548
18,119
9,331
0
4,649
12,978
0
45,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,304
Gold Earned
53,286
330
Minions Killed
483
0
Camps Cleared
0
1,643,692
Distance Traveled
1,793,248
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,729
407
50
3
0
349,885
1
L
Medusa
9,101
479
90
5
0
350,283
2
W
Nu Wa
10,169
535
83
4
0
352,026
2
W
Hercules
9,642
507
78
4
0
332,374
3
W
Bakasura
12,063
635
174
9
0
437,780
3
W
Sobek
9,697
510
20
1
0
325,119
5
L
Morgan Le Fay
6,853
361
48
3
0
328,416
2
L
Odin
8,268
435
73
4
0
289,468
0
W
Heimdallr
11,715
617
128
7
0
345,949
6
L
Kali
9,353
492
69
4
0
325,640
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role