Player Matchup

Raijin
Raijin
ActualEcho
Raijin
Level 63
God Stats
0W - 5L
1,514 SR
Queue Stats
21W - 19L
1,486 Elo+
Solo
Osiris
Osiris
Babygurk
Osiris
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 34L
1,575 Elo+
Party 2
Sun Wukong
Sun Wukong
LittleMisery
Sun Wukong
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,738 Elo+
Party 2
Thanatos
Thanatos
Shadow1478
Thanatos
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,500 Elo+
Solo
Loki
Loki
Vashinator
Loki
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 126L
1,540 Elo+
Party 2
Team Averages
Level 61
1,503 SR
1,568 Elo+

VS

Team Averages
Level 98
1,686 SR
1,561 Elo+
Bacchus
Bacchus
 
Bacchus
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
FatRambo77
Mercury
Level 87
God Stats
2W - 2L
1,415 SR
Queue Stats
17W - 30L
1,347 Elo+
Solo
Chiron
Chiron
MaskOffxZay
Chiron
Level 89
God Stats
1W - 0L
1,851 SR
Queue Stats
39W - 21L
1,639 Elo+
Party 1
Gilgamesh
Gilgamesh
ShallowStorm946
Gilgamesh
Level 89
God Stats
9W - 2L
1,801 SR
Queue Stats
39W - 21L
1,639 Elo+
Party 1
Aphrodite
Aphrodite
TheLastHyuga4
Aphrodite
Level 149
God Stats
2W - 0L
1,861 SR
Queue Stats
46W - 19L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ActualEcho
Raijin
19
3 / 5 / 3
11,090
693
14,930
18,695
7,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Babygurk
Osiris
17
2 / 4 / 2
9,963
623
11,033
16,110
14,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sun Wukong
LittleMisery
Sun Wukong
14
0 / 6 / 1
8,244
515
4,095
16,336
11,893
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
Shadow1478
Thanatos
16
1 / 7 / 4
9,978
624
7,734
11,820
4,897
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 6 / 4
10,572
661
7,474
13,559
5,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
19
8 / 0 / 16
13,964
873
11,997
17,936
26,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
FatRambo77
Mercury
18
3 / 4 / 7
11,916
745
3,691
11,543
4,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
19
9 / 2 / 14
13,494
843
22,782
14,044
5,948
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
ShallowStorm946
Gilgamesh
19
7 / 0 / 15
12,765
798
14,557
12,018
18,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
TheLastHyuga4
Aphrodite
19
1 / 2 / 19
11,778
736
12,612
16,434
7,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
99
8
Kills
28
28
Deaths
8
14
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
8
0
16
16
L
Raijin
ActualEcho
Raijin
3
5
3
0.9
L
Osiris
Babygurk
Osiris
2
4
2
0.75
W
Mercury
FatRambo77
Mercury
3
4
7
1.63
L
Sun Wukong
LittleMisery
Sun Wukong
0
6
1
0.08
W
Chiron
9
2
14
8
L
Thanatos
Shadow1478
Thanatos
1
7
4
0.43
W
Gilgamesh
ShallowStorm946
Gilgamesh
7
0
15
14.5
W
Aphrodite
TheLastHyuga4
Aphrodite
1
2
19
5.25
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,266
Damage
65,639
76,520
Taken
71,975
43,976
Mitigated
63,353
11,801
Healing
32,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
11,997
1,295
0
2,540
17,936
26,490
1,070
2,621
15,315
34,485
0
L
Raijin
ActualEcho
Raijin
14,930
996
261
1,342
18,695
7,349
0
8,747
9,622
57,238
0
L
Osiris
Babygurk
Osiris
11,033
3,488
0
1,867
16,110
14,144
1
4,586
10,949
0
29,006
W
Mercury
FatRambo77
Mercury
3,691
1,929
0
1,400
11,543
4,819
1,714
3,092
8,451
0
29,458
L
Sun Wukong
LittleMisery
Sun Wukong
4,095
823
0
1,388
16,336
11,893
0
3,958
12,019
0
18,228
W
Chiron
22,782
5,838
1,907
3,254
14,044
5,948
4,461
3,414
10,599
0
57,016
L
Thanatos
Shadow1478
Thanatos
7,734
1,202
0
4,988
11,820
4,897
1
4,041
7,622
0
25,640
W
Gilgamesh
ShallowStorm946
Gilgamesh
14,557
3,071
0
2,289
12,018
18,110
164
1,400
10,618
0
42,518
W
Aphrodite
TheLastHyuga4
Aphrodite
12,612
701
10,412
10,811
16,434
7,986
1,501
4,930
11,504
54,036
0
L
7,474
340
0
1,955
13,559
5,693
0
3,706
9,516
0
36,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,847
Gold Earned
63,917
299
Minions Killed
351
6
Camps Cleared
11
1,392,350
Distance Traveled
1,682,985
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,964
873
47
3
0
342,716
0
L
Raijin
11,090
693
116
7
3
298,810
0
L
Osiris
9,963
623
42
3
3
312,803
2
W
Mercury
11,916
745
65
4
4
360,195
2
L
Sun Wukong
8,244
515
36
2
0
246,813
0
W
Chiron
13,494
843
72
5
1
321,379
0
L
Thanatos
9,978
624
47
3
0
257,471
5
W
Gilgamesh
12,765
798
54
3
2
349,600
3
W
Aphrodite
11,778
736
113
7
4
309,095
0
L
Loki
10,572
661
58
4
0
276,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role