Player Matchup

Morgan Le Fay
Morgan Le Fay
Erinealis
Morgan Le Fay
Level 8
God Stats
3W - 9L
1,287 SR
Queue Stats
11W - 22L
1,272 Elo+
Party 1
Nike
Nike
Setheer584
Nike
Level 12
God Stats
5W - 8L
1,381 SR
Queue Stats
79W - 118L
1,336 Elo+
Solo
Yemoja
Yemoja
joaoy2k
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Cerberus
Cerberus
kay111
Cerberus
Level 7
God Stats
5W - 8L
1,427 SR
Queue Stats
7W - 16L
1,346 Elo+
Solo
Olorun
Olorun
marcusandradesh
Olorun
Level 12
God Stats
2W - 4L
1,451 SR
Queue Stats
166W - 180L
1,288 Elo+
Solo
Team Averages
Level 8
1,409 SR
1,348 Elo+

VS

Team Averages
Level 20
1,352 SR
1,366 Elo+
Bacchus
Bacchus
 
Bacchus
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
ErisMonkey
Loki
Level 4
God Stats
2W - 1L
1,304 SR
Queue Stats
2W - 4L
1,222 Elo+
Solo
Kukulkan
Kukulkan
Pumbbax
Kukulkan
Level 28
God Stats
6W - 3L
1,342 SR
Queue Stats
26W - 31L
1,362 Elo+
Solo
Bellona
Bellona
RUNA4SHIELD
Bellona
Level 17
God Stats
63W - 62L
1,353 SR
Queue Stats
251W - 289L
1,360 Elo+
Solo
Rama
Rama
victorr12
Rama
Level 26
God Stats
2W - 1L
1,261 SR
Queue Stats
125W - 135L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Erinealis
Morgan Le Fay
17
2 / 7 / 3
11,088
924
19,986
26,636
9,245
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
1 / 5 / 2
10,303
859
4,885
17,674
13,966
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
joaoy2k
Yemoja
17
1 / 6 / 3
11,643
970
9,657
21,016
18,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
kay111
Cerberus
17
0 / 8 / 2
10,069
839
4,968
24,719
23,811
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
2 / 8 / 1
10,360
863
8,779
20,925
7,351
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

3

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
19
1 / 0 / 19
12,257
1,021
13,277
7,974
8,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
7 / 3 / 13
12,256
1,021
23,161
10,961
4,161
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
Pumbbax
Kukulkan
20
15 / 0 / 12
14,824
1,235
40,983
6,551
2,574
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
RUNA4SHIELD
Bellona
19
4 / 2 / 20
12,900
1,075
12,981
17,974
11,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rama
19
7 / 1 / 12
12,073
1,006
14,867
10,831
4,152
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
110
6
Kills
34
34
Deaths
6
11
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
19
10.5
L
Morgan Le Fay
Erinealis
Morgan Le Fay
2
7
3
0.5
W
7
3
13
4.5
W
Kukulkan
Pumbbax
Kukulkan
15
0
12
21
W
Bellona
RUNA4SHIELD
Bellona
4
2
20
7
L
1
5
2
0.4
L
Yemoja
joaoy2k
Yemoja
1
6
3
0.42
L
Cerberus
kay111
Cerberus
0
8
2
0.13
L
2
8
1
0.31
W
Rama
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,275
Damage
105,269
110,970
Taken
54,291
72,913
Mitigated
31,353
19,201
Healing
8,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
13,277
346
0
1,028
7,974
8,467
0
6,947
1,027
27,169
0
L
Morgan Le Fay
Erinealis
Morgan Le Fay
19,986
3,374
678
2,848
26,636
9,245
0
16,633
10,003
44,349
0
W
23,161
6,687
0
180
10,961
4,161
0
7,907
3,054
0
40,987
W
Kukulkan
Pumbbax
Kukulkan
40,983
1,785
0
617
6,551
2,574
0
5,161
1,390
82,545
0
W
Bellona
RUNA4SHIELD
Bellona
12,981
3,337
1,575
4,279
17,974
11,999
0
14,056
3,918
714
21,913
L
4,885
1,221
0
251
17,674
13,966
0
6,212
11,198
0
21,954
L
Yemoja
joaoy2k
Yemoja
9,657
2,664
5,840
1,410
21,016
18,540
0
11,309
9,707
30,531
0
L
Cerberus
kay111
Cerberus
4,968
463
0
1,639
24,719
23,811
0
11,605
12,630
18,259
0
L
8,779
2,991
3,907
2,628
20,925
7,351
0
9,058
11,669
23,144
0
W
Rama
14,867
12,833
0
1,309
10,831
4,152
0
9,319
1,512
0
26,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,463
Gold Earned
64,310
209
Minions Killed
244
4
Camps Cleared
7
951,051
Distance Traveled
1,169,995
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,257
1,021
24
2
1
270,633
2
L
Morgan Le Fay
11,088
924
72
6
1
204,502
0
W
Loki
12,256
1,021
35
3
3
231,349
0
W
Kukulkan
14,824
1,235
116
10
2
242,939
0
W
Bellona
12,900
1,075
35
3
0
246,202
3
L
Nike
10,303
859
35
3
0
224,100
0
L
Yemoja
11,643
970
46
4
1
161,591
0
L
Cerberus
10,069
839
19
2
0
166,116
2
L
Olorun
10,360
863
37
3
2
194,742
3
W
Rama
12,073
1,006
34
3
1
178,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role