Player Matchup

Bacchus
Bacchus
aztec221
Bacchus
Level 28
God Stats
2W - 1L
1,647 SR
Queue Stats
11W - 13L
1,414 Elo+
Party 1
Nu Wa
Nu Wa
bluemasterL
Nu Wa
Level 29
God Stats
5W - 1L
1,734 SR
Queue Stats
31W - 33L
1,428 Elo+
Solo
Loki
Loki
ocentimo
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mulan
Mulan
vlonexsasuke
Mulan
Level 5
God Stats
0W - 2L
1,295 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Chernobog
Chernobog
Весёлаяbbкотлета
Chernobog
Level 27
God Stats
2W - 3L
1,706 SR
Queue Stats
9W - 15L
1,399 Elo+
Party 1
Team Averages
Level 18
1,576 SR
1,448 Elo+

VS

Team Averages
Level 15
1,453 SR
1,237 Elo+
Baron Samedi
Baron Samedi
Kurapai
Baron Samedi
Level 29
God Stats
6W - 6L
1,357 SR
Queue Stats
138W - 163L
1,380 Elo+
Solo
Anubis
Anubis
PsyK0vski
Anubis
Level 16
God Stats
9W - 10L
1,533 SR
Queue Stats
20W - 39L
1,270 Elo+
Solo
Loki
Loki
Romdoo
Loki
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,312 Elo+
Solo
Ymir
Ymir
loppig
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
987 Elo+
Solo
Skadi
Skadi
stain-hunter
Skadi
Level 19
God Stats
3W - 2L
1,375 SR
Queue Stats
14W - 31L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
aztec221
Bacchus
11
6 / 1 / 3
8,303
461
9,906
15,216
20,936
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
2 / 4 / 1
7,682
427
9,574
8,735
3,284
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Loki
12
4 / 8 / 0
8,157
453
5,260
10,256
3,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 6 / 1
6,011
334
1,061
9,677
6,273
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
1 / 6 / 6
7,300
406
10,611
12,020
4,206
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kurapai
Baron Samedi
15
14 / 0 / 6
10,147
564
18,389
11,571
5,321
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
PsyK0vski
Anubis
16
5 / 1 / 6
9,644
536
10,082
12,635
7,292
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Loki
Romdoo
Loki
10
1 / 4 / 5
7,169
398
1,926
8,701
2,768
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
loppig
Ymir
12
3 / 3 / 11
8,642
480
5,109
12,420
12,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
1 / 5 / 4
8,055
448
6,533
10,536
3,731
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
56
13
Kills
24
25
Deaths
13
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Kurapai
Baron Samedi
14
0
6
17
W
Anubis
PsyK0vski
Anubis
5
1
6
8
W
Loki
Romdoo
Loki
1
4
5
0.88
L
Bacchus
aztec221
Bacchus
6
1
3
7.5
L
2
4
1
0.63
W
Ymir
loppig
Ymir
3
3
11
2.83
L
Loki
4
8
0
0.5
W
1
5
4
0.6
L
0
6
1
0.08
L
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,412
Damage
42,039
55,904
Taken
55,863
38,362
Mitigated
31,734
2,979
Healing
18,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Kurapai
Baron Samedi
18,389
2,913
1,721
6,654
11,571
5,321
748
5,912
5,659
45,069
0
W
Anubis
PsyK0vski
Anubis
10,082
136
0
7,487
12,635
7,292
163
3,380
9,255
79,679
0
W
Loki
Romdoo
Loki
1,926
934
0
34
8,701
2,768
0
1,931
6,770
0
32,970
L
Bacchus
aztec221
Bacchus
9,906
1,374
0
756
15,216
20,936
0
7,648
7,568
24,383
0
L
9,574
2,016
0
0
8,735
3,284
78
6,692
2,043
42,609
0
W
Ymir
loppig
Ymir
5,109
2,110
0
1,166
12,420
12,622
0
5,114
7,306
17,745
0
L
Loki
5,260
779
0
322
10,256
3,663
113
7,187
3,069
0
21,654
W
6,533
3,695
0
1,605
10,536
3,731
353
3,143
7,393
0
54,445
L
1,061
120
0
436
9,677
6,273
0
4,730
4,947
0
16,637
L
10,611
6,272
0
1,465
12,020
4,206
796
7,741
4,279
0
44,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,453
Gold Earned
43,657
234
Minions Killed
418
0
Camps Cleared
0
1,453,790
Distance Traveled
1,540,187
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,147
564
79
4
0
320,217
2
W
Anubis
9,644
536
146
8
0
297,880
6
W
Loki
7,169
398
66
4
0
313,116
5
L
Bacchus
8,303
461
27
2
0
304,776
2
L
Nu Wa
7,682
427
57
3
0
315,544
3
W
Ymir
8,642
480
22
1
0
302,347
0
L
Loki
8,157
453
46
3
0
342,050
0
W
Skadi
8,055
448
105
6
0
306,627
2
L
Mulan
6,011
334
25
1
0
226,117
0
L
Chernobog
7,300
406
79
4
0
265,303
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role