Player Matchup

Olorun
Olorun
HauntdDreamz715
Olorun
Level 101
God Stats
25W - 29L
1,453 SR
Queue Stats
373W - 456L
1,383 Elo+
Party 1
Artemis
Artemis
LettuceTomato20
Artemis
Level 21
God Stats
41W - 30L
1,647 SR
Queue Stats
105W - 129L
1,423 Elo+
Party 1
Ymir
Ymir
Nikesb2000
Ymir
Level 6
God Stats
2W - 2L
1,434 SR
Queue Stats
16W - 26L
1,353 Elo+
Solo
Team Averages
Level 43
1,511 SR
1,386 Elo+

VS

Team Averages
Level 50
1,529 SR
1,394 Elo+
Anhur
Anhur
Ayo GoonzTTV
Anhur
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Ares
Ares
ChilledTater
Ares
Level 7
God Stats
2W - 3L
1,519 SR
Queue Stats
3W - 7L
1,307 Elo+
Party 2
Anubis
Anubis
x Priid3
Anubis
Level 129
God Stats
8W - 6L
1,569 SR
Queue Stats
221W - 258L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
14 / 1 / 5
10,777
980
15,961
9,946
3,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
3 / 4 / 12
8,686
790
7,774
8,354
2,149
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 3 / 10
8,546
777
4,045
10,725
9,775
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 5
7,309
664
2,663
11,323
4,020
10
1 / 5 / 4
7,523
684
4,703
14,609
14,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
x Priid3
Anubis
12
6 / 7 / 1
8,815
801
9,036
10,039
5,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
20
Kills
8
8
Deaths
20
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
8
5
0.44
L
1
5
4
0.6
W
14
1
5
16.5
W
3
4
12
2.25
W
3
3
10
2.67
L
Anubis
x Priid3
Anubis
6
7
1
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,780
Damage
16,402
29,025
Taken
35,971
15,550
Mitigated
23,705
11,376
Healing
612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,663
1,245
0
0
11,323
4,020
0
6,345
4,978
0
5,715
L
4,703
245
0
533
14,609
14,219
0
7,072
7,537
7,656
0
W
15,961
8,414
1,178
6,216
9,946
3,626
1,765
5,627
4,319
39,081
4,444
W
7,774
4,533
0
1,564
8,354
2,149
996
4,209
4,145
0
26,353
W
4,045
847
776
1,642
10,725
9,775
54
4,249
6,476
17,754
0
L
Anubis
x Priid3
Anubis
9,036
394
0
79
10,039
5,466
0
5,419
4,620
38,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,009
Gold Earned
23,647
115
Minions Killed
57
5
Camps Cleared
2
542,172
Distance Traveled
514,603
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,309
664
5
0
1
170,763
2
L
Ares
7,523
684
0
0
0
189,313
0
W
Olorun
10,777
980
67
6
2
198,045
0
W
Artemis
8,686
790
29
3
3
166,798
1
W
Ymir
8,546
777
19
2
0
177,329
0
L
Anubis
8,815
801
52
5
1
154,527
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role