Player Matchup

Nemesis
Nemesis
LeagueofSmite223
Nemesis
Level 7
God Stats
3W - 2L
1,648 SR
Queue Stats
3W - 4L
1,228 Elo+
Party 1
Horus
Horus
TDZmugetsu
Horus
Level 46
God Stats
2W - 0L
1,648 SR
Queue Stats
4W - 3L
1,321 Elo+
Party 1
Cupid
Cupid
tyke132
Cupid
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,228 Elo+
Party 1
Team Averages
Level 23
1,599 SR
1,259 Elo+

VS

Team Averages
Level 15
1,289 SR
1,265 Elo+
Hades
Hades
DJPoloneshka
Hades
Level 7
God Stats
0W - 2L
1,220 SR
Queue Stats
0W - 3L
1,050 Elo+
Party 2
Yemoja
Yemoja
Ikar0us
Yemoja
Level 8
God Stats
0W - 1L
1,427 SR
Queue Stats
6W - 5L
1,549 Elo+
Solo
Cernunnos
Cernunnos
Veninne
Cernunnos
Level 29
God Stats
0W - 2L
1,220 SR
Queue Stats
0W - 2L
1,197 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 4 / 13
10,731
767
10,340
11,225
4,559
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
14
3 / 0 / 17
9,996
714
7,603
12,190
11,460
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
tyke132
Cupid
17
13 / 0 / 11
11,544
825
22,425
10,514
4,709
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 2
7,918
566
5,709
14,251
14,037
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yemoja
Ikar0us
Yemoja
10
1 / 8 / 2
8,619
616
5,095
17,881
13,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cernunnos
Veninne
Cernunnos
11
1 / 8 / 2
8,195
585
9,870
13,197
4,280
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
9
24
Kills
3
4
Deaths
24
41
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
L
Yemoja
Ikar0us
Yemoja
1
8
2
0.25
W
8
4
13
3.63
W
Horus
3
0
17
11.5
L
Cernunnos
Veninne
Cernunnos
1
8
2
0.25
W
Cupid
tyke132
Cupid
13
0
11
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,368
Damage
20,674
33,929
Taken
45,329
20,728
Mitigated
31,454
15,862
Healing
5,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,709
1,474
61
859
14,251
14,037
484
0
14,251
12,156
0
L
Yemoja
Ikar0us
Yemoja
5,095
1,000
953
1,083
17,881
13,137
205
0
17,881
15,390
0
W
10,340
5,517
0
2,078
11,225
4,559
931
3,084
8,141
0
25,083
W
Horus
7,603
4,003
1,883
4,166
12,190
11,460
557
4,069
8,121
0
20,586
L
Cernunnos
Veninne
Cernunnos
9,870
4,452
460
1,990
13,197
4,280
868
0
13,197
0
28,901
W
Cupid
tyke132
Cupid
22,425
18,454
590
7,145
10,514
4,709
1,217
4,550
5,964
0
70,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,271
Gold Earned
24,732
157
Minions Killed
92
8
Camps Cleared
1
747,974
Distance Traveled
543,385
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,918
566
14
1
1
192,345
3
L
Yemoja
8,619
616
17
1
0
161,968
3
W
Nemesis
10,731
767
27
2
3
253,488
0
W
Horus
9,996
714
25
2
1
252,890
0
L
Cernunnos
8,195
585
61
4
0
189,072
0
W
Cupid
11,544
825
105
8
4
241,596
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role