Player Matchup

Nu Wa
Nu Wa
Ace2_Fingers
Nu Wa
Level 128
God Stats
5W - 9L
1,548 SR
Queue Stats
62W - 95L
1,314 Elo+
Solo
Artemis
Artemis
Miskey45
Artemis
Level 38
God Stats
1W - 2L
1,465 SR
Queue Stats
32W - 50L
1,286 Elo+
Solo
Artio
Artio
unwanted234
Artio
Level 36
God Stats
0W - 2L
1,179 SR
Queue Stats
6W - 10L
1,350 Elo+
Solo
Team Averages
Level 67
1,397 SR
1,317 Elo+

VS

Team Averages
Level 51
1,452 SR
1,320 Elo+
Nu Wa
Nu Wa
DominguezIsland
Nu Wa
Level 67
God Stats
21W - 7L
1,674 SR
Queue Stats
271W - 214L
1,560 Elo+
Solo
Merlin
Merlin
MuddyMerman
Merlin
Level 57
God Stats
1W - 4L
1,263 SR
Queue Stats
15W - 21L
1,208 Elo+
Solo
Bellona
Bellona
winterGnostic
Bellona
Level 29
God Stats
22W - 41L
1,420 SR
Queue Stats
37W - 88L
1,193 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 0
6,724
672
6,248
6,422
2,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Miskey45
Artemis
8
0 / 2 / 0
5,852
585
2,321
3,997
1,230
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 5 / 1
6,142
614
4,734
14,442
12,140
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 3
8,454
845
9,725
4,445
1,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
11
2 / 0 / 6
7,214
721
7,141
4,241
1,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
10
1 / 2 / 9
7,111
711
3,633
7,976
4,002
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
2
Kills
11
11
Deaths
2
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
8
0
3
9.5
L
Artemis
Miskey45
Artemis
0
2
0
0
W
Merlin
2
0
6
5
L
0
5
1
0.1
W
Bellona
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,303
Damage
20,499
24,861
Taken
16,662
15,443
Mitigated
6,892
4,557
Healing
3,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,248
1,050
301
533
6,422
2,073
10
4,769
1,265
35,448
0
W
9,725
3,542
0
2,323
4,445
1,491
1,278
2,818
1,527
31,720
0
L
Artemis
Miskey45
Artemis
2,321
496
0
185
3,997
1,230
0
3,237
332
0
13,088
W
Merlin
7,141
291
0
212
4,241
1,399
312
3,198
941
25,243
0
L
4,734
452
542
2,996
14,442
12,140
0
7,453
5,965
20,957
0
W
Bellona
3,633
102
186
861
7,976
4,002
86
4,997
2,779
0
7,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,718
Gold Earned
22,779
113
Minions Killed
134
4
Camps Cleared
4
462,156
Distance Traveled
549,176
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,724
672
64
6
3
166,816
2
W
Nu Wa
8,454
845
78
8
1
170,633
0
L
Artemis
5,852
585
20
2
1
112,153
1
W
Merlin
7,214
721
40
4
3
186,486
1
L
Artio
6,142
614
29
3
0
183,187
0
W
Bellona
7,111
711
16
2
0
192,057
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role