Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
AmparitoMaster
Cupid
Level 14
God Stats
9W - 10L
1,539 SR
Queue Stats
11W - 21L
1,242 Elo+
Party 1
Danzaburou
Danzaburou
OctavaTetorras
Danzaburou
Level 14
God Stats
7W - 13L
1,324 SR
Queue Stats
10W - 21L
1,227 Elo+
Party 1
Chaac
Chaac
theroyalphoenix
Chaac
Level 24
God Stats
15W - 10L
1,683 SR
Queue Stats
99W - 92L
1,308 Elo+
Solo
Team Averages
Level 18
1,509 SR
1,355 Elo+

VS

Team Averages
Level 20
1,402 SR
1,316 Elo+
Ymir
Ymir
Elfamossoroulio
Ymir
Level 7
God Stats
1W - 0L
1,294 SR
Queue Stats
9W - 8L
1,500 Elo+
Solo
Tiamat
Tiamat
Jam52
Tiamat
Level 26
God Stats
16W - 15L
1,485 SR
Queue Stats
59W - 61L
1,264 Elo+
Solo
Loki
Loki
MesteruManole
Loki
Level 28
God Stats
5W - 1L
1,500 SR
Queue Stats
39W - 43L
1,275 Elo+
Party 2
Hou Yi
Hou Yi
RaMMpaGeTheKing
Hou Yi
Level 29
God Stats
6W - 5L
1,330 SR
Queue Stats
57W - 57L
1,240 Elo+
Party 2
Amaterasu
Amaterasu
primy69
Amaterasu
Level 11
God Stats
7W - 6L
1,403 SR
Queue Stats
93W - 104L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
3 / 5 / 0
6,373
579
4,192
9,110
3,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eset
 
Eset
7
0 / 5 / 1
4,802
437
2,037
4,855
1,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 5 / 0
6,028
548
1,322
8,533
2,586
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
OctavaTetorras
Danzaburou
9
0 / 5 / 0
5,493
499
3,652
7,264
2,252
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 5 / 1
5,812
528
5,591
9,178
5,807
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 5
6,237
567
1,652
7,367
4,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
Jam52
Tiamat
12
3 / 1 / 3
6,960
633
6,384
4,823
2,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
11 / 2 / 4
7,623
693
7,949
5,748
2,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
7 / 1 / 3
6,869
624
5,898
6,476
1,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
primy69
Amaterasu
11
2 / 1 / 4
6,210
565
3,828
7,409
4,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
5
Kills
24
25
Deaths
5
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
5
0
0.6
L
Eset
 
Eset
0
5
1
0.1
L
1
5
0
0.2
W
1
0
5
3.5
W
Tiamat
Jam52
Tiamat
3
1
3
4.5
W
11
2
4
6.5
L
Danzaburou
OctavaTetorras
Danzaburou
0
5
0
0
W
7
1
3
8.5
W
Amaterasu
primy69
Amaterasu
2
1
4
4
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,794
Damage
25,711
38,940
Taken
31,823
15,370
Mitigated
15,241
10,798
Healing
9,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,192
1,363
16
5,193
9,110
3,594
0
948
8,034
0
32,061
L
Eset
 
Eset
2,037
485
0
240
4,855
1,131
34
489
4,336
17,035
0
L
1,322
783
77
1,643
8,533
2,586
130
4,295
3,674
0
27,156
W
1,652
472
104
1,124
7,367
4,613
0
409
6,632
25,694
0
W
Tiamat
Jam52
Tiamat
6,384
481
0
2,115
4,823
2,170
804
637
4,186
32,551
0
W
7,949
3,882
0
1,289
5,748
2,070
0
243
5,468
0
33,662
L
Danzaburou
OctavaTetorras
Danzaburou
3,652
2,720
0
829
7,264
2,252
1,433
66
7,198
0
26,463
W
5,898
3,670
0
2,288
6,476
1,729
748
732
5,421
0
32,153
W
Amaterasu
primy69
Amaterasu
3,828
829
0
3,043
7,409
4,659
608
347
7,062
0
22,891
L
5,591
774
0
2,800
9,178
5,807
0
1,516
7,662
0
28,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,508
Gold Earned
33,899
250
Minions Killed
275
0
Camps Cleared
0
964,781
Distance Traveled
1,081,141
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,373
579
53
5
0
200,870
4
L
Eset
4,802
437
35
3
0
184,939
0
L
Cupid
6,028
548
63
6
0
199,305
0
W
Ymir
6,237
567
42
4
0
203,651
2
W
Tiamat
6,960
633
75
7
0
203,621
2
W
Loki
7,623
693
57
5
0
244,922
0
L
Danzaburou
5,493
499
55
5
0
183,865
0
W
Hou Yi
6,869
624
62
6
0
205,246
3
W
Amaterasu
6,210
565
39
4
0
223,701
0
L
Chaac
5,812
528
44
4
0
195,802
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role