Player Matchup

Sol
Sol
Alex_Darth_Vade
Sol
Level 103
God Stats
65W - 89L
1,429 SR
Queue Stats
434W - 446L
1,469 Elo+
Solo
Cthulhu
Cthulhu
Cooloman10
Cthulhu
Level 44
God Stats
12W - 11L
1,460 SR
Queue Stats
73W - 75L
1,424 Elo+
Party 1
Guan Yu
Guan Yu
Jeanmisstou
Guan Yu
Level 37
God Stats
19W - 15L
1,554 SR
Queue Stats
232W - 156L
1,503 Elo+
Party 1
Kukulkan
Kukulkan
philouu91
Kukulkan
Level 23
God Stats
62W - 31L
1,602 SR
Queue Stats
90W - 56L
1,507 Elo+
Party 1
Bellona
Bellona
soben91
Bellona
Level 30
God Stats
33W - 18L
1,616 SR
Queue Stats
172W - 126L
1,421 Elo+
Party 1
Team Averages
Level 47
1,532 SR
1,465 Elo+

VS

Team Averages
Level 49
1,414 SR
1,385 Elo+
Baron Samedi
Baron Samedi
Jajalebreton531
Baron Samedi
Level 105
God Stats
24W - 26L
1,467 SR
Queue Stats
591W - 658L
1,453 Elo+
Solo
Vulcan
Vulcan
Killmushroom75
Vulcan
Level 27
God Stats
1W - 10L
1,199 SR
Queue Stats
30W - 58L
1,331 Elo+
Party 2
Nu Wa
Nu Wa
Skullkidsama2
Nu Wa
Level 40
God Stats
3W - 5L
1,471 SR
Queue Stats
60W - 95L
1,354 Elo+
Party 2
Gilgamesh
Gilgamesh
bit_of_bag
Gilgamesh
Level 45
God Stats
46W - 68L
1,435 SR
Queue Stats
200W - 244L
1,501 Elo+
Solo
Hachiman
Hachiman
dollarsan420
Hachiman
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
24W - 58L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 15
13,055
1,004
16,997
13,447
4,759
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
Cooloman10
Cthulhu
20
6 / 3 / 16
13,337
1,026
17,520
25,068
24,434
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Guan Yu
Jeanmisstou
Guan Yu
19
1 / 2 / 18
12,870
990
10,646
24,624
21,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
philouu91
Kukulkan
20
10 / 6 / 11
14,199
1,092
17,561
15,034
6,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
soben91
Bellona
19
4 / 3 / 8
12,784
983
11,212
16,135
16,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

140

VS

Team 2 Tickets

81

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Jajalebreton531
Baron Samedi
18
5 / 7 / 5
12,623
971
18,489
18,662
8,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 1 / 9
11,674
898
14,864
5,427
4,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
4 / 3 / 5
12,213
939
20,264
10,437
3,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
bit_of_bag
Gilgamesh
19
4 / 8 / 8
12,986
999
27,140
26,037
11,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
dollarsan420
Hachiman
18
1 / 7 / 5
11,339
872
8,808
17,089
5,878
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
47
26
Kills
15
15
Deaths
26
68
Assists
32
Player
Kills
Deaths
Assists
KDA
W
5
1
15
12.5
W
Cthulhu
Cooloman10
Cthulhu
6
3
16
4.67
L
Baron Samedi
Jajalebreton531
Baron Samedi
5
7
5
1.07
W
Guan Yu
Jeanmisstou
Guan Yu
1
2
18
5
L
1
1
9
5.5
L
4
3
5
2.17
L
Gilgamesh
bit_of_bag
Gilgamesh
4
8
8
1
L
Hachiman
dollarsan420
Hachiman
1
7
5
0.5
W
Kukulkan
philouu91
Kukulkan
10
6
11
2.58
W
Bellona
soben91
Bellona
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,936
Damage
89,565
94,308
Taken
77,652
74,039
Mitigated
35,020
23,092
Healing
14,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,997
6,544
0
5,636
13,447
4,759
0
7,685
5,762
61,242
0
W
Cthulhu
Cooloman10
Cthulhu
17,520
1,273
861
4,268
25,068
24,434
0
12,412
12,656
44,707
0
L
Baron Samedi
Jajalebreton531
Baron Samedi
18,489
1,491
1,947
3,982
18,662
8,792
0
8,877
9,785
50,651
0
W
Guan Yu
Jeanmisstou
Guan Yu
10,646
1,108
3,162
6,669
24,624
21,578
0
15,104
9,520
0
19,152
L
14,864
7,971
0
528
5,427
4,766
0
4,759
668
34,173
0
L
20,264
3,425
0
1,160
10,437
3,742
0
6,691
3,746
41,896
0
L
Gilgamesh
bit_of_bag
Gilgamesh
27,140
10,235
87
3,219
26,037
11,842
0
17,972
8,065
0
52,346
L
Hachiman
dollarsan420
Hachiman
8,808
7,050
0
3,707
17,089
5,878
0
13,779
3,310
0
29,409
W
Kukulkan
philouu91
Kukulkan
17,561
2,076
103
919
15,034
6,537
0
9,766
5,268
55,753
0
W
Bellona
soben91
Bellona
11,212
3,004
0
1,474
16,135
16,731
0
8,650
7,485
0
23,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,245
Gold Earned
60,835
304
Minions Killed
257
6
Camps Cleared
9
1,230,571
Distance Traveled
1,198,981
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,055
1,004
97
7
2
221,255
0
W
Cthulhu
13,337
1,026
60
5
1
255,950
0
L
Baron Samedi
12,623
971
59
5
0
233,411
0
W
Guan Yu
12,870
990
9
1
1
250,810
0
L
Vulcan
11,674
898
53
4
2
265,965
0
L
Nu Wa
12,213
939
46
4
1
239,202
2
L
Gilgamesh
12,986
999
39
3
2
251,277
0
L
Hachiman
11,339
872
60
5
4
209,126
0
W
Kukulkan
14,199
1,092
110
8
2
233,005
0
W
Bellona
12,784
983
28
2
0
269,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role