Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
N1kk3
Anhur
Level 85
God Stats
9W - 6L
1,489 SR
Queue Stats
91W - 75L
1,522 Elo+
Party 2
Odin
Odin
PucujRakiete
Odin
Level 29
God Stats
6W - 4L
1,500 SR
Queue Stats
33W - 27L
1,535 Elo+
Party 3
Janus
Janus
Xketunleipä
Janus
Level 20
God Stats
6W - 0L
1,948 SR
Queue Stats
31W - 11L
1,759 Elo+
Party 2
Thanatos
Thanatos
rambo121
Thanatos
Level 29
God Stats
6W - 7L
1,543 SR
Queue Stats
32W - 26L
1,535 Elo+
Party 3
Team Averages
Level 37
1,596 SR
1,570 Elo+

VS

Team Averages
Level 17
1,634 SR
1,569 Elo+
Kumbhakarna
Kumbhakarna
DaoshiDao
Kumbhakarna
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,686 Elo+
Solo
Osiris
Osiris
Jalaponeo
Osiris
Level 25
God Stats
13W - 7L
1,977 SR
Queue Stats
113W - 79L
1,606 Elo+
Solo
Chang'e
Chang'e
Muteke
Chang'e
Level 28
God Stats
1W - 1L
1,761 SR
Queue Stats
67W - 70L
1,429 Elo+
Party 1
Camazotz
Camazotz
RADIMJEZKURVYSYN
Camazotz
Level 25
God Stats
3W - 11L
1,433 SR
Queue Stats
48W - 52L
1,420 Elo+
Party 1
Medusa
Medusa
qewrqwrqewtq
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,703 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
7
4 / 0 / 5
4,914
702
4,232
3,508
1,274
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
N1kk3
Anhur
10
6 / 1 / 1
5,991
856
2,496
4,263
1,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 1 / 0
3,926
561
2,119
3,284
1,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

7
1 / 1 / 4
4,572
653
3,732
2,719
615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
rambo121
Thanatos
7
1 / 0 / 1
4,327
618
1,753
4,189
1,075
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DaoshiDao
Kumbhakarna
4
0 / 2 / 1
3,624
518
207
4,491
1,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
Jalaponeo
Osiris
7
1 / 1 / 0
4,210
601
2,322
4,563
3,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
Muteke
Chang'e
5
0 / 4 / 0
3,574
511
1,851
4,346
1,155
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
1 / 2 / 0
3,758
537
1,291
3,318
889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Medusa
4
1 / 3 / 0
3,471
496
492
2,828
343
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
12
Kills
3
3
Deaths
12
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
0
5
6.5
L
Kumbhakarna
DaoshiDao
Kumbhakarna
0
2
1
0.25
L
Osiris
Jalaponeo
Osiris
1
1
0
1
L
Chang'e
Muteke
Chang'e
0
4
0
0
W
Anhur
N1kk3
Anhur
6
1
1
6.5
W
0
1
0
0
L
1
2
0
0.5
W
1
1
4
3
L
Medusa
1
3
0
0.33
W
Thanatos
rambo121
Thanatos
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,332
Damage
6,163
17,963
Taken
19,546
5,552
Mitigated
7,219
8,912
Healing
3,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,232
616
504
1,493
3,508
1,274
0
1,033
2,381
12,542
0
L
Kumbhakarna
DaoshiDao
Kumbhakarna
207
63
0
162
4,491
1,750
0
2,527
1,752
5,104
0
L
Osiris
Jalaponeo
Osiris
2,322
902
0
540
4,563
3,082
0
408
3,785
690
12,615
L
Chang'e
Muteke
Chang'e
1,851
96
263
1,309
4,346
1,155
0
2,713
1,569
11,549
0
W
Anhur
N1kk3
Anhur
2,496
877
0
1,604
4,263
1,162
320
215
4,008
0
32,785
W
2,119
866
0
1,053
3,284
1,426
0
0
3,284
0
11,943
L
1,291
170
0
1,101
3,318
889
99
1,490
1,756
0
10,404
W
3,732
627
0
812
2,719
615
554
834
1,821
20,547
0
L
Medusa
492
363
0
414
2,828
343
0
478
2,350
0
4,519
W
Thanatos
rambo121
Thanatos
1,753
494
0
3,446
4,189
1,075
0
54
4,135
0
17,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,730
Gold Earned
18,637
188
Minions Killed
108
0
Camps Cleared
0
697,784
Distance Traveled
632,150
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
4,914
702
23
3
0
151,611
1
L
Kumbhakarna
3,624
518
10
1
0
138,499
0
L
Osiris
4,210
601
35
5
0
138,958
0
L
Chang'e
3,574
511
28
4
0
120,681
0
W
Anhur
5,991
856
61
9
0
141,830
1
W
Odin
3,926
561
24
3
0
140,648
0
L
Camazotz
3,758
537
24
3
0
130,973
1
W
Janus
4,572
653
35
5
0
120,294
1
L
Medusa
3,471
496
11
2
0
103,039
0
W
Thanatos
4,327
618
45
6
0
143,401
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role